The Forty Dollar Pull List – March 2011
Originally posted on 02/27/2011 on cxPulp.com. Read and comment on this article here!
March 2011
by Craig Reade and B. Schatz
Craig Reade: Another month, another dollar. Which is more than I get paid for this column.
Brandon Schatz: What, suddenly my love isn’t enough for you? I’m a offended Craig. My feelings are crying now. I HOPE YOU ARE HAPPY.
Reade: Brandon, your love is cheap. You love everything and anything. Look at the dirty things you are doing to that keyboard right now…
Schatz: Shh, shh, shh. Don’t listen to him, baby. He doesn’t know you like I do.
Reade: Speaking of dirty thing… comics!
FEBRUARY ISSUES
Generation Hope #4, $2.99, Marvel Comics. Due Out 02/02/11 DELAYED – RELEASED 02/16/2011
Written by Kieron Gillen, Art by Salvador Espin with Scott Koblish, Colors by Frank Martin
Hope and the Lights – all of them – make the trip to Utopia, where they are given the lay of the land. Wolverine and Teon fight things out, and that ends in fish. Meanwhile, Kenji has a good long think about what he’s done, and Dr. Nemesis is a dick to everyone!
Reade: Dr. Nemesis was great, to be sure.
This issue was obviously a transition – geared towards character development. And I have to say that there was finally some meat in this issue. Without harping on the first three too much, I learned more about each one of the Lights in this issue than I did the previous three combined – including the first issue, where we had an artful but generally void introduction to the first four.
Anyway – sticking to the positive, I think this issue was a big step in the right direction.
Schatz: Dammit Craig you don’t understand the–
Whoa, wait, what? I’m sorry, I think I have accidentally ingested internet peyote, I am reading your word right, yeah?
Reade: If you mean “you have something good to say about this issue?” then yes – you got me. In fact, if people haven’t been reading this series yet, I think it’s a great issue to start on. I’ve beat up the first three issues enough – this is the kind of thing I was expecting, so as long as it keeps up like this, I will be happy.
Schatz: Awesome. I’m glad that something in this issue clicked for you – because it would be a shame, in my opinion, to see this book disappear from our list so soon. For my money, while it still has the same bones as an X-book, it seems to be accomplishing the same goals in different ways. Like, even when the teasers were coming out, Marvel wanted people to remember Generation X, which was huge at the time it was released, and maintained quite a bit of staying power over the years. I only got to read just a little bit of that book when it was still shipping (I’ve been told to remedy this), but I get the feeling that this is acting a little more different than even that – which was a bit off center.
Anyway, I enjoy this book. I enjoy the characters, I enjoy the creators… and hey! Next issue, we get a nice one-and-done issue that reunites Kieron Gillen with Jamie McKelvie! Team Phonogram! I’m so very excited.
Reade: Done-in-Ones make me happy. Should be sweet!
Schatz: As you should be. I’ve been hearing a lot of comic creators, in interviews, talking about how the art of the single issue comic is almost lost these days – and how writing one is a fun exercise in economic story telling. They seem to enjoy it, but the industry usually ends up telling them that’s not what it wants, for whatever reason.
Reade: Oh, I’ve been on that bandwagon for years. That’s one of the reasons Jonah Hex was on this list for so long – it’s general “done-in-one” policy. I do think that with Digital Comics being on the rise, we might be ready for a shift in the “print for the trade” philosophy that the industry is currently stuck on.
Schatz: Man, that digital revolution is going to be one sticky wicket. I know they’re already having troubles with some double page spreads, which should cause some extra thought as to how many of those we get anymore. Also, uh… my job relies on print comics! Though, I’ve gone on record many times saying that I’m not really worried – there will always be room for print, so long as you run your business well, and roll with changes (less singles, more trades, really).
Reade: Oh, Local Comic Shops have every reason to be concerned – however, all of the concern in the world will not stop it from happening. The smart LCSs are going to recognize now that they need to change their focus, and find a way to keep people coming back to the store in spite of the availability of digital books.
Truthfully, I think this will be great for the industry. I think part of the problem with the current LCS system is its dependence on those print books, and the collector mentality of comic readers, combined with the stranglehold Diamond has on the industry. LCSs will survive if they maintain the positive atmosphere that they provide now, while at the same time finding other income streams.
And anything that breaks the back of Diamond, allowing more books to become available to a wider audience… well, I favor that.
Schatz: That’s exactly why I’m not worried. Things have already changed, and we’re rolling with it. You can’t stop change from happening – so don’t. The entire comics industry was down approximately 5.6% last year (in print) and my store was up – and this January and February were our best in years. BECAUSE I’M AWESOME.
But that’s neither here nor there. My biggest hope, is that the big comic book publishers have a back-up plan for when Diamond goes down. We’ve looked into alternatives, but none exist right now, for distribution to Canada. That’s the only scary thing for me.
Reade: I think that’s part of the precarious situation the industry is in now. You know Marvel and DC see the writing on the wall, and have already made plans to cope with it. But if either one of them implemented those plans – Diamond would be destroyed. It seems to me that they won’t do a thing until they absolutely have to.
Schatz: They won’t make a move until cutting Diamond loose seems like a feasible plan. Right now, the direct market is still Marvel and DC’s primary source of comic book income. Now, what will probably happen someday – in which case, comics and trades will be distributed in another fashion. And I would love for that to happen, if only because Diamond is doing the industry no favours. It’s pretty much actively hurting it.
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Weird Worlds #2 (of 6), $3.99, DC Comics. Due Out 02/02/11 ON TIME
Written by Kevin Vanhook, Aaron Lopresti, and Kevin Maguire; Art by Jerry Ordway, Aaron Lopresti, Matt Ryan, Kevin Maguire, Jared K. Fletcher, Dave McCaig, and Rosemary Cheetham.
We rejoin Lobo as he is trying to take down his target, S’Glayne, so he can return him to the sleepy planet of Xanaxx. But the shape-shifter claims to be something of a freedom fighter – an excuse that doesn’t get any traction with the Main Man, who teaches him that monologuing exposition doesn’t pay.
We next rejoin Garbage Man, who exploring the limits of his new powers. Only he’s attracted some Dark Knight attention. Garbage Man makes his way to Dr. Clive to demand that he change him back to his human form, only Clive’s guards follow orders too well.
Finally, Tanga stumbles on an interplanetary traffic jam, and is overjoyed at the prospect of finally having someone to talk to. She finds a bar and orders herself a Bruk, and has a conversation with Eeeeelehrgahognatvispertillia Bent – before accidentally blowing up the bar.
Schatz: You know, around the internet, and a little bit in the store, I always heard people complaining about Jeph Loeb and Ed McGuinness’ run on Hulk. But as we’ve discussed before, complaints and/or perceived quality don’t usually correspond with sales. If that were the case, books like (and I’m just looking over the racks right now) Morning Glories and Scalped and the new Power Man and Iron Fist would be rocking the charts. But I digress.
Hulk sold – both in terms of overall industry units, and in the store. It sold because it delivered what a lot of Hulk fans wanted from the Hulk. Big action, where big things and people are punched. And it delivered without fail.
Now, I’m not a big fan of Lobo. I’ve been of the opinion that he’s one of those characters who do those things. Or: a less funny Space Deadpool (despite the fact that Deadpool has been in space inside one of his books for quite some time now). And if there’s two things I just don’t dig without another hook, it’s space stories, and stories about mercenaries who cannot die. That said, the Lobo story is delivering on every single point it needs to. It’s a fun space story, and Lobo is doing Lobo things. The story is well told, well crafted, and so far, has been segmented nicely, to fit inside the serialized format. Basically, it’s not a 60 page story that just stops every 10 pages or so. It’s good: but it’s not for me. But hey, this is an anthology, and there’s a lot more in this book that just the decent Lobo stuff.
The Garbage Man stuff intrigues me. It’s definitely more of a straight laced, new super-person origin (I’m thinking hero, but really, we don’t know) and it’s got a bit of silver age mixed in. The whole science experiment gone wrong angle… while it’s still around today, was a big part of stories back then, because it played off of a lot of fears at the time. Like, nuclear bombs, radiation, all that jazz. Anymore, if you’re getting an origin, more often than not, you’ll see maybe a bit of science, but from more of a terrorism angle. It’s just the times! Anyway, this origin, combined with Lopresti’s penchant for having the characters really talk instead of just showing really feels a bit older to me. The only thing it’s really missing to give it that last bit of jazz is exclamation points! At the end of sentences! Like Archie Comics still do! That said… there’s just enough modern storytelling in the story, that the exclamation marks wouldn’t quite work – so really, in the end, it’s just an interesting brew of the two flavours. And it’s good.
And then there’s Tanga. Oh man, Tanga. This story? Is my jam. It’s funny, it’s strange, it pulls up some more traditional sci-fi/superhero comic book tropes, and then twists them quite nicely. And Kevin Maguire really knows how to work his pages. The joke of having the big guy walking in wouldn’t have worked as well if he hadn’t set up the, uh… “confrontation” with that big, impressive splash. Plus, man, not only does the guy have a grasp of expression, but the aliens! They all looked great. Fantastic, strange, and hilarious. The best in this book, in my opinion.
Reade: I have to admit that I am more than a little shocked by how much you have to say on this one!
I absolutely have to agree. As an anthology, this is hitting all the right notes. You are particularly spot on with your observation that it isn’t just a few 60 page stories that occasionally stop. I am shocked at how well each of these are hitting the serial storytelling marks, particularly the Lobo and Tanga stories. Each part has a point, a purpose, a beginning, middle, and end – and they have been distinct enough that you could even enjoy one part without having to have read the previous installment (though that does help). Garbage Man had a good outing – far better than what we saw last month, but I’m still not sold on it long term. Taking by itself though, this part was solid. The Lobo story was fun and, as you said, hit all of the notes it was supposed to. And Tanga… I’m still not sure where they are going with her, but it’s fantastic.
You know what does suck about this? The cover. HORRIBLE! Not only do the characters look bad, there is absolutely nothing that makes you want to buy this book. They really should take a cue from some old sci-fi pulp anthologies and put a little more effort into those covers. The only thing (outside the boobs) that would make someone want to buy that book is Lobo – and the art is so distorted that you wouldn’t know it was supposed to be Lobo at a glance.
Schatz: What can I say? My life is pretty much consumed by comics, and so most of my being is geared towards just talking about them. Practice, practice, practice.
This book was part of a mysterious trend at my store, where the second issue outstrips the sales of the first. It doesn’t happen with all books, but it seems to happen with the smaller books. If I had to guess why, I’d say it’s because there are a lot of shops in this city, and while every shop tries to breed loyalty, some folks just don’t like the idea of having a set list. Which is fine. But what I suspect is happening, is like most stores, these shops are dropping their sales on issue two, before the first issue even hits – and when there’s interest, they don’t correct this – and so, our sales go up, quite noticeably, for two issues, before settling somewhere in between. Anyway, this all came up in my brain, because you were talking about the second cover, and I got to thinking about cover treatments in general, and how more interesting ones lead to sales. (And sales got me off track).
Which brings me to my actual point: how great would this book look if they tossed a few coins in Chip Kidd’s direction and had him pulp the shit out of some space covers.
Reade: That’s exactly what I am talking about. The inside of this book is strong. Is it so hard to come up with a cover that reflects the content on the inside? Is quality cover work really a dead art in the comic industry today?
Schatz: There seems to be a bit of an aversion to the atypical, when it comes to cover design. I mean, a while back, Marvel experimented with changing the cover design of Invincible Iron Man, and you could see that book from across the room, in a sea of others. It was striking, fit the contents, and sold so well, because it succeeded in being something eye-catching and different.
But, they went back to doing what they always do. Because of brand recognition maybe? Whatever. Fact of the matter is, the best covers can tell you what the book is from across the room – or at the very least, can catch your eye from there. It really does translate into sales, if you give people a bit of a nudge when they pick the issue up from the stands.
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Batgirl #18, $2.99, DC Comics. Due out 02/09/11 ON TIME
Written by Brian Q. Miller, Pencils by Dustin Nguyen, Color by Guy Major, Ink by Derek Fridolfs
It’s Valentine’s Day! Which means all of a girl’s attention turns to the love of a Witchboy’s cat companion that is terrorizing the city, looking for his mate. To stop this, a cat needs to be picked from a tree, and Cass needs to not die. Things work out. OR DO THEY?
Reade: This series is quickly making me a fan of Miller. He just “gets” these characters. There are few people that can tell a good Klarion story that make you not only appreciate the character, but enjoy him as well. I was nervous about this team-up, but my fears were totally unfounded. This was a great issue.
Schatz: Like a lot of characters and ideas that Grant Morrison has left his stamp on, people have a hard time really hitting the right notes, to make them work. Because seriously, there are a lot of talented guys out there, but you absolutely can’t tackle a lot of Grant’s concepts from the traditional angles. Here, Miller is coming at it all sideways. Basically, instead of creating a more traditional superhero story and dropping Klarion in, he goes the route of a super powered Odd Couple, in which the pair gets to play off each other, rather than hitting tonal loggerheads. It’s pretty much all about taking the characters, finding the chemistry between them, and letting them go – and not only did Miller do this, but he made it happen without feeling the need to strike up a romance. Because ew.
Reade: Yeah, Morrison didn’t really get Klarion either… kind of spoiled him for a new generation of readers. But then, that Seven Soldiers mess is better left unspoken.
Yeah, a romance would have been horrible. But this was pretty well classic Klarion – as annoying as he is, he has a strange ability to get people to go along with him. This was a great Klarion story – the typical stranger in a strange land – extremely powerful with a child-like temperament, sucking Stephanie in for the ride as you watch his skate on the edge of blowing up and crossing a dangerous line at any moment. Fantastic stuff.
Schatz: Klarion wasn’t really ruined for me – but I would say it’s because I had never heard of him before. And man, Seven Soldiers is just one of those books. People either really love it, or really hate it. I applaud what Morrison attempted (and I say attempted, because some people say he accomplished his goals, and others, not so much) – because those minis, you could read just on their own. But when you read them together – and this is made more apparent in the collections, where they are collected as they came out chronologically, bits of the separate stories end up affecting the others in strange and wonderful ways.
But I’m getting a little off topic. Where has Klarion appeared before, Craigers J.? You’ve intrigued me.
Reade: I wouldn’t say that Grant Morrison ruined Klarion… and Seven Soldiers started off decent enough. Trouble is – Morrison’s lost the ability to close a story, and we saw that in Seven Soldiers. The early minis were strong, but as the story progressed… not so much. His Klarion was basically good, but it missed a little of the spirit, I think.
As much as I loathe to recommend a Peter David book, Young Justice: Sins of Youth from 2000 is a decent Klarion story. He’s also got a few appearances in Demon Volume 3 (his origin is in Demon Volume 1).
Schatz: These are things I’ll try and check out for the next list. And hey, remember way back when, when I said I would read Secret Wars and get back to you? I should probably do that too.
Hrm.
Reade: I’m tempted to hold my breath, but I think I’ll just smile and nod.
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Heroes for Hire #3, $2.99, Marvel Comics. Due Out 02/09/11 ON TIME
Written by Dan Abnett & Andy Lanning, Pencils by Brad Walker, Color by Jay David Ramos and Guru eFX, Ink by Andrew Hennessy
Paladin is assigned by Misty to take break up a human sex trafficking ring – with the help of Moon Knight. Paladin’s got a side job first – surveillance on some of the original Heroes for Hire – the details of which he is hiding from Misty Knight. Moon Knight discovers that the slaves are women from the Savage Land – but further investigation reveals that isn’t the only thing in Bedrock imported from that protected area. Paladin continues his surveilance, only Iron Fist spots him – and a fight ensues.
Schatz: SEX FIGHT!
Ah, no wait, different Iron Fist comic. Also: I should not respond to these things when I’m feeling sleepy. THIS IS WHAT HAPPENS.
Fun fact: I am still enjoying the crap out of this comic. I love the conceit, love the execution, love the mystery… and I really enjoyed watching Paladin attempt to put together the overarching mystery while another one continued to play out. Of course, it will all hitch on the impending reveals, but DnA have earned my faith on about a billion different projects.
Reade: You know, I think some things finally started clicking in this issue. Moon Knight was one of them. I absolutely loved that the “heroes” started responding to that lame-ass “Are you for hire?” line a little more in character. I think someone actually acting like a Hero for a change instead of a mercenary did wonders for the tone of this book.
Schatz: And see, this book was always clicking with me, so I’m not quite sure what you’re getting at. I do like the pace they are taking with this mystery, and I’m very interested to see how all of this will work out after that comes to a head.
Reade: Well, you know what I am getting at – when talking about the pace of the mystery… well, until this issue, the pace was “STOP.”
Obviously, we are going to disagree on some things – and I am pretty firm in my opinion that the first two issues were largely fluff. But then, we’ve had this fight, so it’s probably better to focus on the fact that I did enjoy this issue, not that I wasn’t so hot on the last two!
Schatz: I’m willing to do that. But before we move on, I just want to say, I love how DnA can take characters that I could normally not care about, and make them work for me. Which would be pretty much every person in this series so far, but Iron Fist. I love that guy.
But really, Moon Knight? I can do without that guy. But in the span of the issue’s he’s appeared in (issues 1 and 3, I think), I get the sense of what the guy is like, what his motivations are, and more importantly, I care. And that’s pretty rad.
Reade: Oh, Moon Knight, properly written, is an outstanding character. That last ongoing was absolutely horrible – which did a lot of damage to his character. I’m glad to see him back in a role that makes more sense.
Schatz: Moon Knight didn’t really hit my radar until that Charlie Huston ongoing. But to be fair, that was because he really hasn’t been hanging around since I got into comics. Or at least, in the period where I had money enough to buy more than 4 comics a month. Did you know that comics used to run upwards to $4.75 a pop in Canada, for a $2.99 book? And I think $3.75 for a 2.25 book. Ridiculous.
But that’s neither here nor there. I have two thoughts, coming through to the other side of your comment. The first: we should definitely keep getting this. And two: I pretty much need to see your reaction to Bendis and Maleev’s Moon Knight ongoing, that starts in May… because depending on style of Bendis that comes to play, you’re either going to love it, or hate it.
A discussion for another month, definitely.
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Birds of Prey #9, $2.99, DC Comics. Due Out 02/09/11 ON TIME
Written by Gail Simone, Art by Inaki Miranda, Color by Nei Ruffino
Black Canary has some disturbing visions as a result of Mortis’s touch, and is completely catatonic. Batman tries to get her to safety. The rest of the Birds, meanwhile, are en route to the Calculator as hostages. Batman gets back with Dinah, and Mortis makes a rookie mistake, and Dinah is able to break her hold. Oracle comes to the rescue… but will it be her last?
Schatz: Oh, the ol’ exploding body trick. It’s a classic for a reason.
I’m still really enjoying this series, probably a little more than the original, because this expanded cast? Just works so, so nicely together. I love the part where Mortis attempts to play the “your friends don’t like you” card, and that’s what turns the tide.
Reade: Oh, you knew the second they said she would never come out of it – she would come out of it.
This run has been a great deal of fun so far. It’s often frantic – as it should be, and Simone just clicks with these characters. I really, really wish that we’d get that regular artist already – but I have to admit I liked the Golden Age style we got on those panels with the original Black Canary….
Schatz: I thought Inaki Miranda did a fantastic job with this issue – and I think that if Jesus Saiz can’t quite make a go of a monthly, I’d love to see him drop in every now and then to help out. Clean lines, with just a small touch of kinetic manga-esque expression. Just a touch. I like it.
And yeah, like you said, it looks as though he’s capable of a few styles, which is always a bonus.
Reade: I would be more than happy if Inaki Miranda stuck around on a regular basis, but we aren’t even getting that. The art has been quality – and I suppose I should be happy with that (since I’ve read so many books with regular, poor art), but I think this book deserves a quality regular artist, whoever that may be.
Schatz: It seems odd that regular artistry is harder and harder to come by – but listening to interviews, a lot of times, it seems to come down to a couple of things: nailing yourself to the drawing board. I know I’ve heard both Mark Bagley and Stuart Immonen say that they don’t really draw faster than any other artists… they just sit down, and do the work until it’s done.
In the case of Birds, I know Ed Benes has always been a little slower on his deadlines, but the other bits come from the every regular DC artist shuffle. For a time, Jamal Igle was slated to take over this book, probably right after those two Alvin Lee issues, but he was moved onto other things, and this last arc, I think, is just keeping pace with artists until Siaz takes over. To be fair, I would not want to have to be any kind of comics editor. Those hours are terrible, and a certain amount of your deadline skills rely on the shoulders of other people. No fun.
Reade: This doesn’t really surprise me – on more than one occasion I’ve lamented the fact that nine times out of ten, a book is late because the artist didn’t bother meeting the deadline. With so many hungry artists, I wish the industry would send the ones that refuse to work packing. Come back when you can meet a deadline – there are other people, just as good, who want to work. What’s going to happen? Said artist goes to Image to do their own stuff, and they still can’t come out on time, and the book sells a tenth as much?
If you aren’t cut out for the monthly serial game, don’t do it. This is the only industry where deadlines seem to mean absolutely nothing. Save for government work.
Schatz: A lot of it is put up with because – quite frankly, comics is a horrible career path for an artist. The money just isn’t there, in comparison to what you can make doing storyboards, or character design or whatever. This is generally why deadlines tend to be a bit looser – it’s mostly about passion, rather than eating food.
Reade: Well, despite the fact that it is a bad job to have overall, there are still talented people lining up who want it.
Schatz: Yup, true story: which is what I love about the medium. For all the internet’s bluster about how comic creators and editors are “only in it for the money” and “don’t actually care about comics”, it definitely is all about passion. There really is no other reason the industry still runs – it should be floundering like most print. And yet.
Reade: Well, to be fair, there isn’t a collector or a cultural element to most print media, and there still isn’t a viable online alternative, yet…
Man, we are excellent at going off-topic today.
Schatz: That’s because we don’t ever talk like this anymore, Craigers J., you lovable scamp.
And the digital thing might not really find a good collectible angle. It’s not built into its DNA. Print media has scarcity built into it – once things are gone, they’re gone. Digital will make a great way to keep products available indefinitely, but print objects will always find a home. This is exactly why vinyl has seen a resurgence lately.
Reade: Freeing comics from the collectible angle is what is going to make it grow. I’ve done it myself, but the reason comics don’t gain more popular appeal is because of the reputation the physical comic books have. You can like Spider-Man, but actually read a comic? That’s not even a kid thing anymore, to some it’s a “loser” thing. Part of that reputation comes from the way the current consumers treat the product. Digital changes that – and changes it for the better if you ask me.
Schatz: Well, there’s just a stigma attached to comics. And really, it all comes down to comic shops. No seriously, some fans can be a bit… well, you know, but it’s the presentation and atmosphere of comic book shops that give the product a stigma. And the whole digital comics thing is really going to help do away with the ones that cater too narrowly, leaving the stronger ones behind. Really, it’s just going to strengthen the whole industry, once everything shakes out.
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Hack/Slash #1, $3.50, Image Comics. Due Out 02/9/2011 ON TIME
Written by Tim Seely, Art by Daniel Leister, Color by Mark Englert
The story opens with slashy murder! Which, considering this is a book about such things, is perfectly okay. We then retreat and find out where all of our favourite characters are. Cass and Vlad are out, kicking ass and taking names. Cat Curio has just awoken and is on the search for her killer. And her killer is… well, doing something. We’re not sure what yet. First, we have to get into the crux of the current mystery, which involves a make-out point and acid. There’s a reveal. It’s a little chilling and involves boobs.
Reade: A character guide! What a shocking addition for a brand new #1 at a new publisher!
This was a great first issue. There was a ton of exposition, but Seely made sure you knew who everyone was and what they were doing. Good thing too – I stopped reading this a while ago because of my issues with Devil’s Due, and I had no idea who most of these characters were. But the additions are great – Nancy Drew all grown up after being in a coma, and out for revenge? And alien dog talking about his penis-knowledge? Seely’s really rounded out his cast here, and I like it.
Schatz: I’ve been following the series off and on through the years, recently just picking up trades, until the Image move. I always find this series to be just… so odd, in terms of what I usually collect – because the concept screams cheesecake, and the contents deliver it, and that sort of thing just never appealed to me. I mean… yay boobs and everything, but hording boats of boob art always just seemed a little sad to me.
But the thing is… this is a book that plays off of those tropes. It takes the idea of slasher movies, and creates a world around it, and the fact is, if you created a slasher world, this is probably a pretty accurate depiction of what you’d get. It’s told in a very smart fashion, even when it aims for low humor, and has done some surprising things, over the course of the past several years, resulting in the cast that you’re seeing now.
And for the record? This is one of the very, very few books at our store that has a higher female readership than it does a male readership. Which is equal parts strange and fitting.
Reade: That’s really not a surprise. When you look at all of the other female protagonists in comics – there is always a “male love interest” that she pines for or needs rescued by, some emotional weakness that dents her authority. Gail Simone’s Wonder Woman even had that for crying out loud. Cassie Hack is the exact opposite of that. She’s tough, in charge (firmly in charge) and on a mission – probably one of the best examples of female protagonists in comics today.
Sure, there is a little salaciousness… but you have to have it. As you pointed out, Boobs have always been slasher-bait. That partial nudity is a hallmark of the genre.
Schatz: I always feel weird about it all though. I mean, in my head, it all makes sense, because of all the reasons we’ve said, but there’s still a part of my brain that says, “You’re just making excuses for boobs, and you should feel bad about that.”
Fact is, as well as this book works, it definitely is what it is. And it’s the kind of book that a random girl will pick up at your house, hold up and go, “This? Really? This is what comics are?” And then its explanation time – and no matter how you phrase that argument, you’re going to lose that battle, unless you have something like New York Five close at hand, to help show the variety, instead of attempting to explain with a lack of actual evidence.
These could just be my own personal issues, though.
Reade: Brandon, there is nothing wrong with boobs, per se. Boobs are just fine. As long as that isn’t the only thing representing women in the book. That’s the issue I take sometimes when people get a little up-in-arms over the presentation of women in comics. It’s ok to draw pictures of attractive women. It is even ok for straight men and some women to like looking at pictures of attractive women. The issue arises when the only purpose the woman serves in the book is to be something for a guy to drool over.
Cassie Hack stands head and shoulders above most comic heroines in her competence and self-reliance. There is no one who could make a serious case that she is a victim in this book. I think they’ve earned the right to have fun with a little partial nudity.
As far as explaining it – there is a simple answer to that. Tell her to read it. If she isn’t willing to do that, it’s her failing, not yours. And if you don’t care what she thinks, and are just looking for something more base – well that’s your own stupid fault for leaving a comic book out for her to find
Schatz: I usually reserve fare like this for when I’m moving a person from the weed, to the coke. Which I should probably explain.
I treat my job as a comic shop guy, and my private life as a fan as though I am a drug dealer. You always want to start off with the least offensive thing you have, but you still want to open up the person’s mind to the larger world. An old employee used to try recommending Crisis to people getting into comics, because it was a classic, but if you do that, you’re probably just going to end up giving someone a bad trip. I agree that this comic is good, but the art would probably need a bit of easing, if I were to try and sell this to someone cold. Or, you know, no easing at all, if this is what the person is into, but that doesn’t really fit with my point.
What I’m saying is, the art, such as it is, would bring about a pretty visceral reaction, I think, and I’d probably start someone elsewhere, before bringing them to this. But I like the shape of your idea. This book does work, because Cassie is pretty much never the victim – and when she is, it’s only to make the impending skull crush all the more sweet.
—
Booster Gold #41, $2.99, DC Comics. Due Out 02/16/11 ON TIME
Written by Keith Giffen and J.M. DeMatteis, Art by Chris Batista & Rich Perrotta, Color by Hi-Fi
Rip and Booster have it out over his “arrest,” but are interrupted by Doctor Nishtikeit’s attack. There is a battle, and once it is complete, Rip takes Booster to the future to stand trial.
Schatz: If this book feels like it’s building to something – that’s because it is. Giffen and DeMatteis are off the book in two more issues, and Dan Jurgens is taking it back over. Which… man, I hope means this team is shifting over to some kind of JLI type ongoing. Because please, DC? Haven’t we been good? And aren’t we acting cool, even though you just shot the Jamie Blue Beetle in the head too? (I think he’s going to get better, but still. Seriously.) Do this for me.
Oh, and uh… this series is still good. They sort of did a slow build with the little girl Booster saved from the future, and while that makes me worried for her, it also made me a touch misty, when they had their scenes together.
Reade: How typical of DC. You have an awesome thing going, so what do you do? Shake-up the creative teams!
Stupid DC. Stupid, stupid, stupid.
I don’t want any kind of JLI ongoing if it means losing what we have on this book. Dan Jurgens is ok – but I lost interest in this book during Jurgens’s run. A creative shift is the worst possible news right now.
—
Magus #2, $3.99, 12 Gauge Comics. Due out 01/12/11 DELAYED – RELEASED 02/09/11
Written by Jon Price, Art by Rebekah Isaacs, Color by Charlie Kirchoff
After a short dream sequence/fantasy, Andrew Johnson tries to grapple with the implications of magic returning to the world. The President fears the world to come, but all the while he doesn’t suspect that his own wife has magical gifts of her own. Meanwhile, Denae, Father Swain, Darius, and Ben go off in search of Lena Cullen, and Denae explains to the boys a little something about the history of magic, and the origin and role of the Guardians, of which Denae is one. Lena is tracked by some agents of the sanitarium she escaped from – but before they can capture her, Darius’s dream begins to come true… to a certain point. Only in reality it doesn’t quite work out as it did in the dream. They still manage to protect Lena, with the help of a reformed Inquisitor named Samuel.
Schatz: I definitely liked this issue a whole lot more than the last. There’s definitely a lot less of the whole… damsel in distress thing that happened in the first one, and a lot more plot. A lot more plot. It made me happy.
Reade: There is an absolute ton going on here. Almost too much – I have no idea what kind of writing experience Jon Price has, but this story could be a little tighter. A small complaint really – I’ll gladly take a little too much stuff with a strong story than a slow, plodding, “deliberately paced” pad-fest. But it’s unique – there is a lot going on here, a lot of pieces in play, and it is a concept that could last for some time. I’m definitely interested in seeing what happens next month.
I’m thinking that this isn’t the last of the damsel in distress stuff – but it might be a little more balanced here on out. Whichever guy is the one they are looking for is going to be a bumbling idiot for a while I think.
Schatz: I believe this is Price’s first published comic book work. Apparently, he and Isaacs met after Isaacs left her Devil’s Due work (because they stopped paying their freelancers properly) and pitched some things out together. And also, started dating. But I don’t really think that’s neither here nor there. They pitched the book, and it got accepted, and here it is. Not bad for a writer’s first gig, I think.
And yeah, I think we’re on the same page as terms of plot? But I got high hopes, just like that song, Tik Tok, by Ke$ha.
Reade: Well, that’s one way to go about it. It is hard enough for an aspiring writer to get a reliable artist to collaborate with them – if you ask me, Jon Price has the right idea!
You are absolutely right. This is incredibly strong, even for a new writer’s first effort. Plot is solid – actually, I think this is a fantastic example of what a deliberate pace is supposed to be. The overall flow of the story is carefully creeping forward, but there is still stuff going on – pieces moving, slowly building… what this book has is what is missing from all of those other so-called “deliberately paced” books I complain about are missing. This isn’t a story that is stretched out – the overall plot is carefully advancing, while the mini-plots are streaming along quickly enough to keep your interest. 12 Gauge definitely has something to be proud of here.
Schatz: What I think a lot of 12 issue story arcs need? Not so much a shortening, but they need to build things like some of the better TV shows build their seasons. Tell your story, but build other ones inside, that pay off and build as you go. John Rogers (a TV writer) did this the best on Blue Beetle – pretty much every issue was a one-and-done, but it built to an amazing finale. I definitely get that feeling here.
Schatz: Not so much in the “mini-stories” kind of way, but just in the general, overall technique.
—
Uncanny X-Force #5, $3.99, Marvel Comics. Due Out 02/16/11 ON TIME
Written by Rick Remender, Pencils by Esao Ribic, Color by Matt Wilson, Ink by John Lucas
We get a brief into to Weapon Infinity through the eyes of Fantomex, and an even briefer look at The World. Wolverine bitches about being in too many books, Deadpool is feeling guilty about Apokolips getting whacked, and wants a group therapy session. After an argument, we learn that Deadpool’s motivations aren’t as mercenary as everyone else thought. Fantomex goes home and has a chitchat with his Mom, but is attacked by Deathlok’s Avengers, who are after The World.
Schatz: This issue is another good use of some Morrison ideas – one that I loved (Fantomex) and one that, uh… I don’t quite think worked, the first time around (The World). I always thought the shape of that idea was nice, but the story arc he wrote in New X-Men didn’t quite latch. Here, I think it does. And man, that’s a pretty awesome hiding place.
Fun fact: this story is actually a sequel, in a way, to Jason Aaron’s Deathlok story in Wolverine Weapon X (which we dumped). Thus far? Interesting.
Reade: Well, the story is a bit interesting, though I really thought the introduction killed the mood of this book. A stumble – one they recovered from, but I was quickly losing interest. I still despise the art on this book (more specifically the color – yes Matt Wilson, IT’S ALL YOUR FAULT), and I think the story tries to be a little smarter than it needs to be sometimes. But – I’m willing to keep reading it.
Until we have to make a choice, anyway…
Schatz: Do’hhhhhhh Craig, always with the specter of doom. Yeah, this month is riddled with some good comics, things might get tough in a little bit when we have to do some cutting, or adding or whatever.
The intro was a little slow, I’ll admit that. Very much a “just in case you don’t know” thing, mixed with the team unpacking some metaphorical baggage from the previous arc. And hey, all of this has the hallmark of the classic, “just when everyone appears to be screwed, Deadpool has a change of heart and returns to save the day with violence” thing, and I want to read that.
The colouring, I can’t get behind you on. The colours appeal to me, and fit this book, and there’s nary a place where I find it distracting me from the more immediate concerns of the book. Normally I’m with you more on the issue of Marvel’s colourists loving a darker palette, but here… I’m not seeing it.
Reade: I don’t know what to say – the parts about this book that aren’t working are the ones where they seem to be trying to be darker and “edgier” than they really need to be. I realize it is totally subjective, but there it is.
On the plus side, It’s nice to be able to enjoy Deadpool again. He’s been pretty seriously mishandled for a while now. Oddly enough, he’s more popular than ever. I’ll never figure it out.
Schatz: I think Marvel has listened a bit to the murmur of Deadpool folk… which is why he’s trickling down to his regular title, and the MAX title (which is just FANTASTICALLY offensive) in terms of books he headlines. But yeah, I have to agree, the way he’s written here is pretty tops.
—
Marvel Adventures: Spider-Man #11, $2.99, Marvel Comics. Due Out 02/23/11 ON TIME
Written by Paul Tobin, Art by Matteo Lolli and Terry Pallot, Color by Chris Sotomayor
While in Florida, Spider-Man and his girlfriend Chat stumble across the Lizard! Turns out, Curt Conners was working down south with the help of Chat’s cousin, in order to cure himself. There’s swamp fighting, and it’s grand.
Reade: Swamp fights, chicken armies, red neck posses, and editors pointing speech balloons at the wrong characters! It’s mass hysteria!
Schatz: I didn’t catch that last one anywhere. Normally, that really, really bothers me. This line of books is in a bit of transition between Nate Cosby and Steve Wacker, in terms of editorial, but still. That’s no fun.
Hey, so remember that time I told you that these stories were rad? Paul Tobin has absolutely been killing it on this book – and the companion Superheroes book. And the best thing ever? Last week, Chat appeared in the regular Marvel U Spider-Girl book. And I freaked out, because of how awesome she is here.
Reade: Check the first panel of the very last page of the story, where Chat tells Peter how amazed she was when he summoned all of those animals…
Schatz: Bother. It is right there, isn’t it.
It’s unfortunate when things like that happen – and normally, they pull my concentration out of the comic. That said, despite the small little snafu, this comic really fires on all cylinders. While it didn’t contain it’s over-arcing story (the feud with the Torrinos) it’s always nice to have little break issues. Now, this book doesn’t actually need things like that, because of the way its constructed, but all in all, it was a fun distraction. And man, do I love seeing Aunt May give Pete a hard time about his giiiiiiiiirl friend.
Reade: Oh yeah, plain as day.
I know it was a complete mistake, but something so blatant I kind of have to point out. Remember how we talk about artists lining up to do the work that slow artists won’t do? I’d love to be a Marvel editor… and when I see really blatant things like that, I just cringe.
Anyway, it was a fun issue regardless… though I’m kind of on the side of the fence where it isn’t really “all ages” or “kid friendly” for a parent/guardian to allow a teenage boy to go on vacation with his girlfriend, especially with non-direct parental supervision. That one kind of skirt the line.
And here I am bitching again. That’s the thing about the Marvel Adventures books – they are fun, basic stories. But they can also be generic… which brings out problems much more clearly.
Schatz: Well, here’s the thing about “kids” and “all ages” books – kids don’t really want to read them. Fun fact: prose books about teens are made with the pre-teen market in mind. Books about college people are made with teens in mind. Comics should just be made, not so much with kids or adults in mind – they should just work in general. I mean, obviously, a Vertigo book should remain a Vertigo book, but you get what I mean.
—
LATE AND UNRELEASED ISSUES
Reade: Not unexpectedly, Magus is still late. Issue 2 came out, which is great – but the eventual release of issue #3 is still pending. 12 Gauge posted on their Facebook Page that the issue was going to the printer about a month ago – not sure what that means for an eventual release date.
In other weird news, the solicitation for issue #4 did not have Rebekah Isaacs listed as the artist – but this appears to have been a mistake as well (since confirmed a mistake by Jon Price).
I love Independent books, but this kind of thing seems to be more the rule than the exception. Knowing I will be overly critical about the situation with this title – what’s your take on these bumps?
Schatz: Comics tend to go off to the printer about three-and-a-half weeks in advance, so that they can ship to the printer, to the distributor/publisher, and then to the comic shops. Each place, they got to be processed and sent to the right people. It’s a thing. Anyway, they probably weren’t lying about the printer thing. It looks like it will be at the printer next week – just a month after the last.
And don’t even get me started about Diamond and solicitations. The amount of things we have to change, every week, is stupid.
That said, I’m actually still cool with Magus. While I’d be loathe to get rid of anything else, either, I have to say, I wouldn’t get rid of it for lateness, when it’s shipping a month from its last date.
Reade: Oh no, I’m not prepared to drop it for being late – and since it appears to be a mini, I don’t think it will have time to run afoul of the 2 month late-limit. So I’m good with it.
Schatz: Awesome.
—
THE LIST SO FAR:
Magus #3 (of 5), $3.99, 12 Gauge Comics. Due out 02/16/11 DELAYED – DUE OUT 03/??/11
Heroes for Hire #4, $2.99, Marvel Comics. Due Out 03/02/11
Weird Worlds #3 (of 6), $3.99, DC Comics. Due Out 03/09/11
Batgirl #19, $2.99, DC Comics. Due out 03/09/11
Birds of Prey #10, $2.99, DC Comics. Due Out 03/09/11
Hack/Slash #2, $3.50, Image Comics. Due Out 03/09/2011
Booster Gold #42, $2.99, DC Comics. Due Out 03/09/11
Generation Hope #5, $2.99, Marvel Comics. Due Out 03/16/11
Uncanny X-Force #6, $3.99, Marvel Comics. Due Out 03/23/11
Marvel Adventures: Spider-Man #12, $2.99, Marvel Comics. Due Out 03/23/11
Magus #4 (of 5), $3.99, 12 Gauge Comics. Due out 03/23/11
Astonishing Spider-Man/Wolverine #5, $3.99, Marvel Comics. Due Out 03/23/11
TRADE BANK – $3.00
Current February Budget: $46.48
Value of uncut February List: $44.60
Reade: Once again, we find ourselves in a particularly sticky situation. With just $1.88 left in the budget for next month, we do not have enough room to add any new titles. We also still haven’t added anything to the Trade Bank, and I’d at least like to add $2-3 this month.
Compounding the problem, at least for me – this month Marvel’s starting the CrossGen reimagining, with both Sigil and Ruse, and I’d like to be able to add at least one, if not both of those titles to the list this month.
So how to you propose we resolve this one?
Schatz: I’m excited about the CrossGen books – but I have to admit, the only CrossGen I read, before their fall, was an issue of Meridian, and all the Abadazad’s that shipped. Anyway, I say we do the tough thing, and get rid of a couple of books to add both of these books to the docket.
If I were to pick the bottom four of this pack – which I like all of, it would be Birds of Prey, Booster Gold, Hack/Slash, and… jeeze… uhhhh… Astonishing Spider-Man and Wolverine.
Bother. That hurt.
Reade: I’m with you on Astonishing Spider-Man/Wolverine… I’d rather have two consistent monthlies than an inconsistent bi-monthly any day.
DROPPED: Astonishing Spider-Man/Wolverine #5, $3.99, Marvel Comics. Due Out 03/23/11
Reade: This means we can accomplish our objective by dropping one more title. And outside Astonishing Spider-Man/Wolverine… your bottom four are weird man! If I had to pick 3 among the remaining list, it would be Uncanny X-Force, Heroes for Hire, and Marvel Adventures Spider-Man – the latter only because it is always a title you can walk away from for a while and come back later.
However, if I had to settle for one of your remaining 3 – I’d pick Booster Gold. Painful.
Schatz: I love Uncanny and I definitely think we owe it to ourselves to keep holding onto Heroes until the end. But! I have a proposal for you. How about we knock another one or two off the list and see if we have room for Annihilators. It’s the new DnA cosmic series – this time only four issues, running at $4.99 a pop. Which seems steep, but it’s got DnA’s team of cosmic Avengers and the Rocket Raccoon and Groot feature that was announced last year. That’s two full length books for the price of two – and we’re pretty much guaranteed to both enjoy the series.
And to do this, I’m willing to… buh… willing to drop Uncanny and Heroes, if need be.
Reade: I’ll admit I am excited about that series as well, and quite honestly if we are going to have a DnA book on the list, I would much rather it be that one.
This is how it is shaping up – we need to free up roughly $8.15 on the list to get all three titles – and this is after Astonishing Spider-Man/Wolverine. So I don’t think there is much choice in the matter – the price for all three is dropping Booster Gold, Uncanny X-Force, and Heroes for Hire. There is no other really acceptable way to work it.
Schatz: I’ll agree to that, as much as it all sort’ve smarts. But the new stuff should be keen.
Reade: OK then – here’s the massive shift!
DROPPED: Heroes for Hire #4, $2.99, Marvel Comics. Due Out 03/02/11
DROPPED: Booster Gold #42, $2.99, DC Comics. Due Out 03/09/11
DROPPED: Uncanny X-Force #6, $3.99, Marvel Comics. Due Out 03/23/11
ADDED: Annihilators #1, $4.99, Marvel Comics. Due Out 03/02/11
ADDED: Sigil #1, $2.99, Marvel Comics. Due Out 03/09/11
ADDED: Ruse #1, $2.99, Marvel Comics. Due Out 03/16/11
DEPOSIT: To the Trade Bank – $2.50
THE MATH
Magus #3 (of 5), $3.99, 12 Gauge Comics. Due out 02/16/11 DELAYED – DUE OUT 03/??/11
Annihilators #1, $4.99, Marvel Comics. Due Out 03/02/11
Weird Worlds #3 (of 6), $3.99, DC Comics. Due Out 03/09/11
Sigil #1, $2.99, Marvel Comics. Due Out 03/09/11
Batgirl #19, $2.99, DC Comics. Due out 03/09/11
Birds of Prey #10, $2.99, DC Comics. Due Out 03/09/11
Hack/Slash #2, $3.50, Image Comics. Due Out 03/09/2011
Ruse #1, $2.99, Marvel Comics. Due Out 03/16/11
Generation Hope #5, $2.99, Marvel Comics. Due Out 03/16/11
Marvel Adventures: Spider-Man #12, $2.99, Marvel Comics. Due Out 03/23/11
Magus #4 (of 5), $3.99, 12 Gauge Comics. Due out 03/23/11
Trade Bank Value: $5.50
$2.18 (Bank from February) + $40.00 (March Budget) + $4.30 (Magus #3) = $46.48
$46.48 – $2.50 (Trade Bank Deposit) – $38.40 (March Issues) – $2.97 (tax) = $2.61 Banked for March
Reade: Well now, that ought to freshen things up a bit.
Schatz: And man, looking at that list, it’s going to be hard to come up with a cutting plan for next month. Gosh dang.
Reade: Well, the only thing in our favor is that I expect by that time, we will know for sure that Magus #5 will not be out at all in April, giving us one hole. Otherwise, you are right. Unless CrossMarvel sucks, we are going to have a strong month.
Schatz: With Mark Waid writing up some Ruse without Alessi throwing the weird CrossGen bible at him, that should be good. And Mike Carey is usually impressive when left to his own creative devices. I’m really excited.
Reade: As am I. I never actually thought this would happen – and here it is. Next Marvel is going to launch an Abnett & Lanning/ChrisCross Slingers ongoing on me. I might die.
Schatz: DO NOT FREAK ME OUT, CRAIG. I would straight up murder some folks for that book to happen.
Reade: You know what is sad? That book is 12 years old. There are comic readers now who were not alive when Slingers came out.
I guess that goes to show that I am serious about my love of those characters – but it also means I am old.
Schatz: If it helps, a lot of people who were around don’t remember that book either.
Tear.
Reade: Man, way to end the column on a downer.
Schatz: Craig, no one cares about the status of your penis.
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February 1, 2011
The Forty Dollar Pull List – February 2011
Originally posted on 01/31/2011 on cxPulp.com. Read and comment on this article here!
FEBRUARY 2011
by Craig Reade and B. Schatz
Craig Reade: January has come and gone – it’s time for another $40 Pull List!
Brandon Schatz: And as always, it’s sex crimes ahoy! As always, I am Brandon Schatz, and my cohort here is the incomparable Craigerton J. Reade, scourge of the seven Steves and creator of this list. Who is ready for some football?
Reade: Steve Richards of New Jersey, you are next!
FEBRUARY ISSUES
Cashing in the Trade Bank:
The Sixth Gun: Volume 1, $19.99, Oni Press. Due out 01/12/11 RELEASED 01/25/11
Collects The Sixth Gun #1-6
Written by Cullen Bunn, Art by Brian Hurt
Support cxPulp and buy The Sixth Gun: Volume 1 on Amazon.com!
Drake Sinclair visits the Gallows Tree, and asks the spirits imprisoned there where to find “The General’s Fortune.” But he isn’t the first to arrive. The Pinkerton National Detective Agency get there first (hired by the mysterious Widow Hume), and manage to kill the Gun’s owner – but can’t retrieve it before it imprints itself on his daughter, making her the only one who could touch it. Since they needed the gun’s owner alive anyway, they take the girl with them.
Meanwhile, the Widow Hume has dispatched a group of invincible killers to retrieve the body of the General himself – Oliander Bedfor Hume, the undead former owner of The Sixth Gun – and he wants it back. Before the General can come for the gun, Drake Sinclair and Billjohn O’Henry rescue the preacher’s daughter (Becky Montcrief), and the three together face off against the General and the owners of the five remaining guns and search for the Generals Treasure.
Schatz: Supernatural western! Man, only in comics. I mean, movies try these things occasionally, but the budget on this would’ve been insane. And I loved every bit of this book. From the art, to the pacing, to the characters and their characterizations… and the final fight… everything went really, really well.
Reade: The two genres sure seem to mesh well in comics, no doubt about it. And I enjoyed the absolute hell out of this book. Made me go out and pick up the last two issues to boot, which can only mean the book was a success.
This is a fantastic story. You hear me complain about pacing all the time – you simply can’t do that here, it’s perfectly done. The story progresses along at an ideal pace, not to fast, and definitely not too slow. There is just enough mystery to keep you interested, but not so much that it seems contrived. And Bunn has created a group of people here who shouldn’t get along – as opposed to an ideal team of people who end up together and all become best buds in the end.
Something else I liked? The fact that there was absolutely zero sexual tension between Drake and Becky. None. It’s almost universal in stories like this – you have the damsel in distress and the hero, and the two get together one way or another. Here, he broke the formula. The damsel isn’t really in distress after all (not as much as expected), and the hero isn’t really all that heroic. And there wasn’t even a hint of attraction – the two just didn’t like each other. And not in that “I hate you, and I want to show it by slapping you around while we fornicate” dislike – they just flat out weren’t compatible. I pray that as the series continues, this doesn’t change. It was refreshing.
Schatz: Right? Man, this is what I was talking about last month when I said I wanted to see you lose your shit about a comic. Running out and buying further issues is exactly that.
And yeah, it’s pretty much an amazing book. Cullen Bunn recently said that he finished plotting the book to its conclusion (though did no specify when that ending would be) – which is good to know. It sucks that it has to end, but it’s great that it has an ending. And it ships monthly, like clockwork.
Reade: Well, when something is as well crafted as this, I will “lose my shit” over it. I appreciate skill!
And I am extremely happy there is an ending planned. I found myself wondering how this book could possibly be an ongoing as I was reading it… and part way through the second arc, I am still wondering how the rest will live up to the opening six issues.
Still, nothing says a futuristic sci-fi sequel couldn’t happen, considering the premise…
Schatz: True, though it would seem a shame for them to return to the well so quickly. After this is done, I’d love to see them return to The Damn – the Oni series they did shortly before this, in the black and white. It was supposed to be a series of mini series but… you know, a person’s gotta’ eat…
Hopefully the attention this book is getting might allow them a bit more leeway in continuing that.
And I must say, when you put the quotation marks around the “lose my shit” remark, I kept picturing a teacher, from a sitcom, looking over his glasses, exasperated at the charming turn of phrase his young pupil has brought forth. Like Mr. Feeney in Boy Meets World.
Reade: And that was exactly the image it was supposed to invoke, so huzzah!
Normally (well, the first couple times) we’ve picked a book that was due out in the future… but with a trade, do we really need to do that? What if we pick something that is already out, and just pick it up as soon as the Trade Bank is big enough? I kind of had my eye on Koni Waves: The Perfect Wave. It’s got a former cop/stripper PI, Tiki Monsters and vampires that surf, zombies and aliens. Really, what more could you want?
Schatz: Sounds awesome!
ADDED: Koni Waves: The Perfect Wave, $19.95, Arcana Studio
Reade: And we might as well start the bank off with a $3.00 deposit.
—
Generation Hope #3, $2.99, Marvel Comics. Due Out 01/05/11 ON TIME
Written by Kieron Gillen, Art by Salvador Espin and Scott Koblish, Color by Jim Charalampidis
The final fight for the future is on! Hope is awakened by the Phoenix Force (?) and attempts to bring down the monster she sorta’, kinda’ had a hand in making, and she lays down some crazy mind-mojo fighting style to bring the events in Tokyo to a close.
Reade: Yeah, that Phoenix Force thing was a little weird, but I kind of got the feeling it didn’t mean anything.
I’ve said it for the past two months – this arc was padded. The three issues put together would have made a nice extra-size issue. If you took the few character introduction pages and stuck them on the beginning of this issue, it wold have been a complete story, and a perfectly paced one at that. I know this doesn’t matter to you, but on a budget, value really matters. Taken as a whole, the first arc was good. But from a frugality standpoint, we just paid ten bucks for four dollars worth of content.
I can’t argue that there isn’t quality here – because there is. And I’m even willing to give this one another arc and see what happens. But while I will agree with you that you should defend the things you love about comics, you have a responsibility not to support the things you despise. And overpadded books just to milk the comic reader is one of those things to me.
Schatz: Well, I still stand by my supposition that this story was not padded, and that I was given value for my dollar. Gillen attempted the whole “the story starts NOW” tactic in SWORD and he got shat on for that by readers right before he ended up getting canceled by issue 5. Things are clearly working out a bit better here.
Reade: I can suppose the sky isn’t blue, but that doesn’t mean it’s actually red. This book’s padded, no other way around it.
As far as your comparison to SWORD goes – this is an entirely different animal. For one, SWORD doesn’t have an X in the title. Second – when you are using the presence of story as a gimmick, you’ve already failed.
“He already tried telling a story correctly, and look where that got him?” Man, who’d have ever thought that the necessity of a properly paced story would be actually debatable.
Schatz: You are absolutely the only person I’ve heard complaining about any perceived padding in Generation Hope – which I will now point out, does not have an X in the title. Both SWORD, staring Beast and Agent Brand, spinning off from Astonishing X-Men, and collected as X-Men: Sword, has about the same amount of X-connection. If you’re going to use semantics to argue, attempt to get the right, please.
I may be getting a bit cranky right about now, but now you’re just straight up using false information against me and pre-supposing my personal opinions on storytelling. That book rocked my balls off, but featured a different storytelling technique to pull it off. It was not taken well by readers, and was canceled.
Reade: Technically, you are absolutely correct. It may not techincally have an X in the title, but it sure has the sylized X logo in the word “Hope.” S.W.O.R.D. featured no such logo. So no, it isn’t at all false to suggest that this title had a solid, obvious, and graphic connection to the X-Men franchise, when S.W.O.R.D. did not. Putting yourself in the shoes of a buyer, which cover would you look at think has an X-Men connection? Marvel’s too good at marketing not to make that connection on the cover of Generation Hope.
And we are also coming out of a time when most comic readers thought that padding was a good thing. Remember the marketing term they used to describe that – “Deliberately Paced?” You can call it “a different storytelling style” or “deliberately paced,” but like calling “Spending” an “Investment,” it is just a fancy way of saying “padding” to make it seem like an ok thing.
Marvel has a documented history of padding stories to fill a trade. I know you like the book, and I agree with you that it is decent – but that doesn’t make me wrong to point out that Marvel quite obviously continued their long standing practice of reducing story content to get as little story per issue as will sell. The job of an editor is to address pacing problems, to cut the fat and make the pacing flow properly for the reader. The editor in me screams at what was allowed here, particularly in the first two issues. But since Marvel as a company makes padding a policy to get you to pay more for a single story, obviously the editors in this case aren’t as concerned with pacing as they are length.
As far as me being the only person you’ve heard make that criticism – well, that isn’t much a surprise. Most comic readers don’t look at that stuff. The majority made All Star Batman a consistent #1 seller. It doesn’t make them right, or mean it was good. When you can cut out an entire issue and a half from a three issue arc and get the exact same story (only better), then there is padding. That’s what it is.
Schatz: Right, right, shame on me for describing different ways of telling a story as a different story telling technique. Clearly that’s some trickery I’m using on you to explain why I enjoyed reading a book.
And I have to say, I know you love bringing up All Star Batman and Robin as your exhibit A on the tastes of the comic book populous, but god damn that comic is funny. I know you stopped buying that book quite early on, and I don’t really blame you: as a book marketed as Frank Miller and Jim Lee’s Batman, it did not match a certain expected story type. But when I got my job at the comic store during the books run, and as I read it to keep up with the “big releases”, it quickly became apparent that Frank Miller is absolutely having a laugh. It’s absolutely no coincidence that three or four issues after the God-damn Batman line, he had Batman utter this gem of a line:
“I’ve taken enough grief about calling my goddamn car the goddamn Batmobile. I’m the goddamn Batman and I can call my goddamn car whatever the hell I want to.”
Now that’s just funny. And he knows it. Hell, he turned down the All Star job, until DC backed up the brinks truck. And then he said “okay” only to see just what he could put into a comic, and still get paid a shit ton of money. I get so much glee out of that book. It’s just a matter of perception, you see?
Reade: It isn’t that there isn’t different ways of telling a story. But having nothing happen at all – no character development, no plot advancement – no even witty dialogue isn’t a “way to tell a story.” It is padding.
And I frequently read pieces of All Star Batman – but your analysis proves my point. People weren’t buying that book because it was funny, or because it was slightly satirical. They bought it because they took it seriously – because they actually thought that bad-ass Batman was cool. They actually took what he wrote in that book seriously. In other words – the masses are never a valid measure of what is correct – they are only a gauge of what is popular.
I frequently invoke that book because it is a relevant example – my point is, “you are the only one who says that” or “most people don’t think that” carries exactly zero weight in a discussion. I don’t care if no one else noticed that there were 40 pages of fluff in the first three issues of this book or not. It doesn’t change the fact that it was there.
And just because the damned book is padded all to hell doesn’t mean you can’t enjoy it. It just means there was a lot that could be cut, but Marvel didn’t because they knew people would buy it, and it gave them more bang for their buck. Hell, even I said I enjoyed the book as a whole – just because I make an observation about an issue that is negative doesn’t mean that no one is allowed to enjoy the book. And enjoying the book doesn’t mean you have to put on blinders about the problems it has.
Schatz: Again, I personally would beg to differ as to your stance on their being no character development, or plot progression – but whenever I say this, you tell me that I’m wrong, and site other books as to reasons why everyone is wrong and you are not. My argument is that you perceive this book as having padding, whereas I do not. You’re ascribing right and wrong to opinions, which baffles me. Either every opinion is valid, or none of them are.
Reade: You are the one being defensive about it – I will point out that you are the one who first said I was wrong for suggesting that there was padding. Just saying!
And yes – opinions can be very subjective, as can observations. Yes, I think I am absolutely good at editing, and spotting things that need to be edited. Because it is what I do, part of my job is to notice these things. I absolutely could be wrong, but professionally? This arc was padded all to hell. You are free to disagree with it if you like, but that isn’t going to change my observation of it.
Schatz: Which is our very long winded way of saying we agree to disagree.
—
Heroes for Hire #2, $2.99, Marvel Comics. Due Out 01/05/11 DELAYED: RELEASED 01/12/11
Written by Dan Abnett & Andy Lanning, Pencils by Brad Walker, Color by Jay David Ramos, Ink by Andrew Hennessy
Misty engages Silver Sable to bring down Derin Vitali, a gun runner she believes is responsible for a supplying the weapons from several shootings. Despite Misty’s insistence that she has everything under control, Paladin brings his suspicions to Satana, who finds that the weapons involved in the shootings are cursed. Misty learns of the nature of the weapons too late to warn Silver Sable, who has already picked up one of the gang weapons and can’t drop it. Vitali, his men, and Sable are teleported to Miami, where we learn that Baron Brimstone is behind the weapons. Sable makes a run for it, when the cavalry arrives in the form of Johnny Blaze, the Ghost Rider.
Schatz: Ah, what a creative set up. I know you’re probably still on your “it’s just like Birds of Prey” kick, but I really enjoy how this book is set up. It can accommodate pretty much any sort of cast it wants – and the uber-mystery happening behind the scenes of the opening case is pretty rad. I’m excited to see where this goes.
And also, can I just say? Kudos to Marvel for offering the contents of the entire first issue for free in the back of next month’s issue of Avengers. That really shows how much faith you have in the book, and it’s a great way to bring some fresh eyes to the project. It also helps that you have a second print of this second issue coming out on the same day. Fantastic marketing work.
Reade: Yeah, I kind of am on that kick, but now I’m on the “If I read ‘Hero, are you for hire tonight?’” one more time, I’m liable to stab my eyes out.
The thing is, it’s like Birds of Prey, but it isn’t. Several little things are bugging me. Considering a lot of this appears to be in Misty’s head, Is any of this even real? Why are all of these people just walking around with headsets on? And if they have already agreed to participate in the “program” why does it always seem like such a fight to get them on board?
As much as I rip on the whole Birds of Prey rip-off thing, they should have just embraced it. Nova’s still awesome, despite the fact he is a huge rip-off. I think the little additions to try and show it isn’t the same is actually hurting this book.
I’m not totally put off by the title, but I am eagerly awaiting things to smooth out.
Schatz: I’m under the supposition that everyone gets those manila envelopes that Falcon got, before being hired. Like your thing with the “Hero, are you for hire?” line, I really only need to see that happen once. I see the “Are you for hire” line to necessitate the connection as to the how, why and when they got hooked into this network. As for the current mystery, I’m willing to wait and see it play out for making any judgments on how its being handled. We’re missing a few crucial pieces of information that we really can’t form an opinion on without, I think.
Reade: Which may be true – but that then becomes a fundamental flaw in this title.
This is a serial comic, something that expects its readers to put down money month after month to buy. You simply can’t leave fundamental pieces of information out, only to be discovered several issues down the line. Not only is that bad storytelling, it is the mark of a poorly crafted serialization. Maybe it’s a novel idea these days, but what is wrong with making your readers understand what the hell is going on at the beginning, and then craft a good story to keep them interested? Stringing out a needless mystery just to get hapless readers to buy an entire arc before deciding if they like a book may be good marketing, but it is poor storytelling.
Schatz: Or the sign of any mystery, really.
Reade: I am not sure making a fundamental building block of a comic’s structure a mystery is a very good idea, especially when they haven’t done a single thing to explore that mystery in the first two issues.
Schatz: Not much headway was made in this issue, in that regard, sure – but I think that was a necessity. The op needed to play out without trouble, as Paladin made his play towards discovering what the shit was going on.
—
Weird Worlds #1 (of 6), $3.99, DC Comics. Due Out 01/05/11 ON TIME
Written by Kevin Vanhook, Aaron Lopresti, and Kevin Maguire; Art by Jerry Ordway, Aaron Lopresti, Kevin Maguire, Jared K. Fletcher, Dave McCaig, and Rosemary Cheetham.
In our first story, Lobo’s brains are blown out in a bar in the Antares system by another tracker who wanted to steal a job he was on. At least, that is the story he tells. We see the truth of the accidental shooting as he tells his tale – all the while, Lobo is quietly healing up, to the point where he finishes the fight himself, and confronts the “mark” he was sent to track.
The second story features the origin of a character named Garbage Man , which is remarkably similar to Captain America’s. Except that, or course, instead of the charismatic Super Soldier, we get a man who can reconstitute his body from any of the junk around him.
The final story introduces us to a character named Tanga, who is lost in space trying desperately to find someone to talk to. After searching 215 planets for signs of life, she finally finds a spaceship that promptly attacks her.
Schatz: Well, this was an interesting little book. It continues DC’s new policy – of allowing a lot of their artists to handle the writing of their books, which often garners some mixed results. Here, there are a lot of different ideas and talents on display, and while the actual stories and dialogue definitely have that silver age kind of self-narration thing going on (which has fallen out of favour in current storytelling), I really enjoyed the art I was seeing in this book. Especially Kevin Maguire – who, if his Tanga story was any indication – really wants to push out against just being that guy who draws faces super well. It was nice seeing a lot of his art getting a bit more space to breathe.
Reade: Artists telling stories scare me. Almost none of them are Kibuishis – writing really is a completely different skill than drawing.
But this book had a lot going for it. I dug the silver-ageish narration and concise character stories. I wasn’t overly fond of Garbage Man, but I found I liked Tanga far more than I expected. If every issue of this anthology is at least this good, I think it will be a success.
Schatz: Yeah, it’s definitely a weird book to take a chance on – an anthology with… well, with established creators, but in different roles (plus, the more traditional Lobo story). Glad we did, though.
Reade: Hey, I’m always willing to give a mainstream anthology book a shot. The short comic story is such a lost art in this age of over-padding and writing for the trade… with so few writers who can properly write serial fiction, there seem to be even fewer who can tell a short story. I was all over the last attempt at Marvel Comics Presents, and was sadly disappointed. Based on this issue alone I am extremely happy with this attempt – all three stories were exactly what this format needs.
The second they try to break up a regular story arc into a 12-part series will herald the end of this book though. Hopefully that doesn’t happen for some time.
Schatz: It won’t – if only for the sake of this being a six issue mini constructed for these three stories – but your point is well taken. I’m pretty sure that’s the reason why that last iteration of Marvel Comics Presents fell apart.
Reade: Since I am the one that put (of 6) in the header, you would think I would know this is just a 6 issue series, but then that would be too easy!
Schatz: Man, there are a lot of comics out there. Things slip, no worries.
Reade: Anyway, this book helps fill the fun quota, so I am satisfied.
—
Batgirl #17, $2.99, DC Comics. Due out 01/12/11 ON TIME
Written by Brian Q. Miller, Pencils by Pere Pérez, Color by Guy Major
When she’s given a specific job from Bruce to complete, Stephanie runs into Damien, who has deduced the trouble using his own means. As the story progresses, Steph attempts to teach Damien how to be a kid, and there is a bouncy castle.
Reade: This is the first time in the history of the character that I found Damien Wayne to be at all interesting. Kudos, Miller… kudos.
Schatz: Damian’s characterization only seems to hit in certain places – and he’s done a lot of character growth in Batman and Robin. But yeah, this issue was something fantastic, and I loved the CRAP out of it. Too many comics forget to have a little fun.
Reade: And after my complaining last month, I think our protagonist was characterized correctly this time around. THIS is Stephanie Brown, exactly how I expect and want her to be.
Regarding Damien – there has certainly been some development on that front in Batman & Robin, but I’m really down on the Batman books these days, mostly because I think they’ve fallen back in the habit of being too dark and dreary just because it’s Batman. This field trip scenario would have never happened in Batman & Robin, and that is one of the problems with that book. Damien has never been portrayed anything like this, but it fits perfectly with his character and showed he could be more than a dumb gimmick character. This issue was even more fun than the Supergirl team-up, and that is saying a lot.
Schatz: I’ll agree to your point that this story wouldn’t happen in Batman and Robin, but I find your supposition that Damien never being portrayed like this a bit confusing. Partly because I’m not sure what you’re referring to specifically. If you’re talking, “in a moon bounce” then no. But if you’re talking the whole semi-sad douche-mask used as a crutch to prop up a broken childhood, man, has there been some awesome Damien moments.
Reade: Well, I think to explain it all would take more time than we have here. I think it’s enough to say that Miller handled this issue awesomely, and made me like a character I haven’t before. That’s a feat.
—
Booster Gold #40, $2.99, DC Comics. Due Out 01/12/11 ON TIME
Written by Keith Giffen & JM DeMatteis, Art by Pat Olliffe and Rich Perrotta, Color by Hi-Fi
We start with Booster’s origin being retold by the issue’s Nazi nemesis – which is good because Booster’s past… or, uh… future… is returning to haunt him! And it sucks. He can’t even go to Sundollar to get a coffee without fighting robot people. And in the end, it all leads to quite a surprising ending, setting up the future issues of this book quite nicely.
Reade: Which would wake you up faster? A cup of coffee at Sundollar, or righting a giant robot?
This was a pretty well put together episode. Retelling the origin is fantastic for new readers, and telling it from a villain’s perspective makes it fresh for the rest of us. And a story that isn’t revisiting the JLI once again? Fantastic. This should be a good arc.
Schatz: I agree wholeheartedly. I loved the JLI revisit (because COME ON! It’s the JLI!), but I’m glad we’re onto the next thing, which promises to be rad.
Reade: Absolutely. I like Booster as a character, but the fact that he basically stole his way into being a hero was something that has never been addressed. Why couldn’t they find him? It isn’t like they didn’t have the technology. I am curious as to why Rip’s involved though – I found that kind of odd. Time will tell, I guess.
Schatz: TIME will tell indeed, eh Craig? Eh? Oooohhhh puns. I can’t quit you. Though I would hazard a guess that Rip is involved, because he is time police.
Reade: It sure took him a long, long time to decide to make that bust…
Schatz: Eh. I’m willing to roll with the idea that DeMatteis and Giffen have a pretty damn good explanation – we just gotta wait a touch to find out what’s up.
Reade: No doubt. But a question isn’t a criticism… and it definitely was something worth asking.
—
Birds of Prey #8, $2.99, DC Comics. Due Out 01/12/11 ON TIME
Written by Gail Simone, Art by Guillem March, Color by Nei Ruffino
Calculator makes a move against Oracle, catching her a little off-guard with his speed. While the rest of the Birds confont his goons, Oracle looks on, with Bruce Wayne at her side. Hawk goes AWOL, and decides to pay a visit to the Penguin, so Batman decides to play back-up, even though the plan requires him to take a dive. Despite the fact that the Birds were supposed to pretend to be in trouble, somehow Canary gets touched by Mortis, who traps her inside her own mind, facing her deepest regrets.
Schatz: Man, this book is kinda’ delightful. I know a bit of this is probably coming in as a bit of a corporate mandated change, via the Batman Incorporated stuff, but Simone has clearly been given the leeway to give those changes her own flavour, and have them occur at her own pace. And man, a lot happens in this issue.
Reade: Simone has a history of dealing with editorial mandates quite well – so that really isn’t a surprise to me.
This was an outstanding issue. I really loved the appreciation some of the characters demonstrated for the site of Canary and Batman fighting together… you would think that as skilled as the two of them are, together they would look a lot more like art in a simple brawl. Huntress’s reaction was outstanding.
Only one minor nit-pick (because I gotta), I’d have loved to see just a little bit about Mortis and her companions in the previously page. I think she needed to be explained a little more upfront – as a new character, you kind of needed to know what to expect as a reader.
Schatz: I thought her powers were explained in the previous issue. I seem to remember seeing them work, which was why I got the “oh shit” feeling when she was turned towards the Birds.
Reade: Briefly mentioned I believe, but on panel, in the middle of the shit going down. Like I said – minor, but then I think recap pages are tragically underused these days. This doesn’t take away from the quality of the issue, which was outstanding to say the least.
So art wise – what is going on with this book? I see Pere Perez is going to do an issue in April, but in the meantime we are going to be treated to constantly shifting art teams…
Schatz: It looks like they’re locking down Jesus Siaz, former Manhunter artist, to follow Pere’s fill-in issue, with the intention that he sticks around in an ongoing capacity.
Reade: That will be a good pull – I loved Manhunter. And heck, maybe we’ll see her pop up again in the future now that he’s on board. Heaven know this book could use a regular artist.
—
Uncanny X-Force #4, $3.99, Marvel Comics. Due Out 01/26/11 ON TIME
Written by Rick Remender, Art by Jerome Opeña, Color by Dean White
Wolverine and Fantomex come to, and stop the ship from getting away with Psylocke, while Deadpool keeps Angel alive using… creative means. The four finally come together and make a push for Apocalypse, who is being guarded by Psylocke, which leads to a tight confrontation about whether or not they should kill the young, would-be mass murderer.
Schatz: Man. That issue. Okay. I’ve never really been a fan of hyper-violence… but then again, I never thought someone would draw a scene where some dude feeds another dude bits of his flesh, and think it was fun. Somehow. What a messed up bit o science that was.
Reade: That was a very Deadpool scene, but I was more struck by the end of this issue. I don’t think I’ve seen a better representation of stunned silence in comics ever before.
Schatz: Right? Opeña is a damn mad scientist and Remender let that scene breathe like it should. Really well done, and just a stunning conclusion to the arc.
Reade: Absolutely. I still hate the color on this book for the record. But that last scene earned another arc. Fantomex just blowing the kid’s head off – while Psylocke was fighting Archangel for trying to kill the kid (when she trained to kill him if he defended Apocalypse)? Everything about that scene was rad.
And while I bashed one aspect of the art, I have to say I was feeling Wolverine in this issue. “Opeña is a damn mad scientist” is an apt description of his work in this issue. This book would have been impressive with raw pencils.
—
Proof: Endangered #2, $3.99. Image Comics. Due Out 01/26/11 ON TIME
Written by Alex Grecian, Art by Riley Rossmo, Color by Frank Zigarelli
Proof and Elivs fight some weird lady and her Mongolian Death Worms in New Tokyo… she was sent by the Yeti Mi-Chen-Po (Gilgamesh) to take out Proof while he kills everyone Proof cares about. Meanwhile, the Lodge continues to be taken over, and someone has eaten all the fairies.
Schatz: I know I really enjoyed the reveal of who was eating the fairies? But that bit did require some previous series knowledge. That guy is such a dick, and that’s really all you need to know.
That said, this series has been on a bit of a faster clip since their return. Hiatus treated them well.
Reade: I think that pretty much sums up my thoughts about the issue. And it’s the same problem I had with the series last time we tried. “Requires previous knowledge.” I have to ask man – did everything worth knowing about this series happen in the first issue?
Kidding aside, I don’t think it was bad. I just don’t find myself caring, mostly because I am not being given a reason to. Everything seems based on things that came before. And it doesn’t help that I am not particularly enjoying the art either. Not saying it’s bad, but you should know me well enough to know by now that it isn’t my taste.
I won’t say this book is bad, but sometimes tastes clash I guess. I see a really awesome concept here, but it isn’t executed in any way that I would really enjoy.
Schatz: Yeah, the art is definitely more in my wheelhouse than yours, I’m sure. I love Riley’s work, though I’m pretty sure it won’t get him hired at Marvel or DC, unless its for a more eclectic book…
And the serialized storytelling thing is a hard thing to pull off sometimes – introducing concepts and characters to new people without boring old readers with each new issue. I love this book, but it doesn’t accomplish that trick well.
Reade: Oh, I realize you can’t reintroduce each character every issue, but it seems like there is nothing for a new reader in this one. The art style makes it that much harder… things aren’t always as clear as they could be, and a newer reader doesn’t really want to take the time to figure out who is who and what they are doing when knowing that doesn’t really tell you much.
But hey – there is nothing wrong with a book that requires you to have read from the beginning. Lucifer was a book like that, and it was very successful. You just can’t expect getting new readers to be very easy, is all.
—
Marvel Adventures: Spider-Man #10, $2.99, Marvel Comics. Due Out 01/26/11 ON TIME
Written by Paul Tobin, Pencils by Matteo Lolli, Colors by Chris Sotomayor, Ink by Terry Pallot, “Lynx Pages” by Colleen Coover
Spider-Man meets The Lynx, who wants to hire him to take her from being a model to being a superhero herself. After a debate about how a hero should travel around the city, the duo come across a fire, and spring into action. Spider-Man eventually learns that the only reason The Lynx wants to be a superhero is for the publicity, and that a magazine is publishing their “adventures,” painting Spider-Man as the hapless side-kick in their duo. Spider-Man finally engages the culprit behind the fire, the Scorpion, and Lynx finally has a change of heart over the whole superhero thing.
Schatz: Ah, I love this book. Here, we got a complete story – and while it had some nods to super old Marvel continuity (Chili Storm, anyone?), the story didn’t hinge on prior knowledge of the character. The main story was told in full, with a beginning, middle and end, and the series’ overall plot continued apace. Hot damn, I love this book.
Reade: What, disappointed Spidey didn’t team up with Millie the Model at the end to put old Lynx in her place?
But yes, I do have to say that this was an excellent issue. I am a big fan of the marvel Adventures line – because there are no frills. Just basic, quality stories without any padding, cover price, or overhypled artist issues. Plus this issue had some fun Colleen Coover art, and I am still a fan of her style.
Schatz: She’s the best. I wish that she had the speed of a monthly artist, so that we could see work from her a bit more often. But appearing here and there ain’t so bad.
Reade: Oh, this frequency is just fine. She’s the type that needs to put out more graphic novels … she shouldn’t even try to work a monthly book. Still, I love to see her pop up from time to time.
Pure, unadulterated, superhero fun here, without gimmick, angst, “serious” issues, or ridiculous oversexualized pin-up art. Welcome back to the list, Marvel Adventures.
LATE AND UNRELEASED ISSUES
Reade: Astonishing Spider-Man/Wolverine looks like it is still set for March 23rd… though if it was going to be late, I don’t think we’d see a change this soon in the game. Sadly, but seomewhat expected, Magus #2 has been pushed back until sometime in February. That’s a chronic problem with Small Press books though.
Schatz: On the positive side, 12 Gauge is usually pretty good at course correction, when it comes to late books – though with all of the issues for their series solicited, that might be a little hard to do. We’ll see…
Reade: We will see what happens. They are chalking the delays up to the normal Diamond and printer issues, but I noticed a post on Facebook from Rebekah Issacs citing weather of all things. Maybe some or all of those are true, but I’ve heard all of those excuses so many times that they have no impact on me anymore… we will see if they start coming out on time in a few months. No amount of speculation is going to change anything. Hopefully they right the ship here.
Schatz: Agreed.
THE CHOPPING BLOCK
The List So Far:
Magus #2, $3.99, 12 Gauge Comics. Due out 01/12/11 DELAYED – DUE OUT 02/??/11
Generation Hope #4, $2.99, Marvel Comics. Due Out 02/02/11
Weird Worlds #1 (of 6), $3.99, DC Comics. Due Out 02/02/11
Batgirl #18, $2.99, DC Comics. Due out 02/09/11
Heroes for Hire #3, $2.99, Marvel Comics. Due Out 02/09/11
Birds of Prey #9, $2.99, DC Comics. Due Out 02/09/11
Booster Gold #41, $2.99, DC Comics. Due Out 02/16/11
Magus #3, $3.99, 12 Gauge Comics. Due out 02/16/11
Uncanny X-Force #5, $3.99, Marvel Comics. Due Out 02/16/11
Proof: Endangered #2, $3.99. Image Comics. Due Out 02/16/11
Marvel Adventures: Spider-Man #11, $2.99, Marvel Comics. Due Out 02/23/11
Future Issues:
Astonishing Spider-Man/Wolverine #5, $3.99, Marvel Comics. Due Out 03/23/11
TRADE BANK – $3.00
Current February Budget: $45.48
Value of uncut February List: $43.83
Reade: Well, it’s time for an uncomfortable decision – leaving Astonishing Spider-Man/Wolverine out of the equation (since we don’t need to deal with that until next month), we have to drop a title in order to add a new book and make our budget. A shame too – overall, this was a pretty decent month. Since there is no easy way to do this – I figure both of us can pick three, and then we can talk about the ones we have in common. If I had to pick, it would either be Proof, Heroes for Hire, or Magus.
What about you?
Schatz: Gah, Jesus, Craig, WHY ARE YOU DOING THIS TO ME.
Sigh. Well, pushed to kill one of my babies, I would have to say I would drop either Magus, Weird Worlds and… forced to pick… Proof? Magus, because I’m not attached, Weird Worlds, because while I liked it, nothing dug its hooks too deep, and Proof because… of the rest, it’s probably the one that would linger unread for a bit, you know?
Reade: Well, that pretty well narrows it down to Magus and Proof. Of the two, I would have to pick Proof. I’m just not into it – and this is my second try at it. Beyond that, this list has been sorely lacking in true independent titles for a while, and I’d hate to give up on this one just to make room after just one issue.
Schatz: Drat. Whelp, if it must be, then it must be.
Reade: At least Proof has the distinction of falling off the list twice, and neither time for sucking…
Schatz: Why, you might say that might be Proof of something.
Pa-zow!
Reade: We need a rim-shot sound effect…
DROPPED: Proof: Endangered #2, $3.99. Image Comics. Due Out 02/16/11
NEW TITLES
Reade: That unpleasant business taken care of, we need to add a new book this month. I see that there is a new Hack/Slash ongoing starting up this month… or we could just go with the Hack/Slash/Bomb Queen Valentines Day special? Anything else jumping out at you?
Schatz: While I do love me some Bomb Queen, I’ll have to go with the Hack/Slash ongoing. First, the series has been great, and second, Tim Seeley deserves some money. When Devil’s Due gave him a bit of a raw deal, he took out a PERSONAL LOAN and paid off all of the artists that Devil’s Due were supposed to pay for the series – and that kind of selflessness needs to be supported.
Reade: Makes sense to me. Part of the reason I quit reading it was because I made a conscious decision to stop reading Devil’s Due. This seems like a good chance to give a great series another go.
ADDED: Hack/Slash #1, $3.50, Image Comics. Due Out 02/9/2011
THE MATH
Magus #2, $3.99, 12 Gauge Comics. Due out 01/12/11 DELAYED – DUE OUT 02/??/11
Generation Hope #4, $2.99, Marvel Comics. Due Out 02/02/11
Weird Worlds #2 (of 6), $3.99, DC Comics. Due Out 02/02/11
Batgirl #18, $2.99, DC Comics. Due out 02/09/11
Heroes for Hire #3, $2.99, Marvel Comics. Due Out 02/09/11
Birds of Prey #9, $2.99, DC Comics. Due Out 02/09/11
Hack/Slash #1, $3.50, Image Comics. Due Out 02/9/2011
Booster Gold #41, $2.99, DC Comics. Due Out 02/16/11
Magus #3, $3.99, 12 Gauge Comics. Due out 02/16/11
Uncanny X-Force #5, $3.99, Marvel Comics. Due Out 02/16/11
Marvel Adventures: Spider-Man #11, $2.99, Marvel Comics. Due Out 02/23/11
Future Issues:
Astonishing Spider-Man/Wolverine #5, $3.99, Marvel Comics. Due Out 03/23/11
$1.18 (Bank from January) + $40.00 (February Budget) + $4.30 (Magus #2) = $45.48
$45.48 – $3.00 (Trade Bank Deposit) – $37.40 (February Issues) – $2.90 (tax) = $2.18 Banked for March
Reade: Wrapping things up this month, I did want to take a moment to mention something. Last month we spent a lot of time talking about comic fans being negative about the thing they love. While I think you and I are in agreement that fans should take the time to point out the good parts about the thing they love, I seem to want more constructive criticism of the two of us.
Take a look back at the books we both loved this month, like Booster Gold and Batgirl. The back and forth is sparse. But on the books where there is something we disagree on, like Generation Hope? The discussion is long, passionate, and intense. The thing is – it is so easy to talk about the things you don’t like, but it takes effort to talk about the things you do.
Way back in 2007, part of the original goals of this list was to provide a new way of looking at how we buy comics. $40 is next to nothing for most comic fans – we just add books to our pull every month, and many don’t blink at $100-200 lists. But when we aren’t happy with a book, we keep buying – because the collector in us doesn’t want to break up that run. We love a character – and stick with them, no matter how bad the book gets just to make sure we don’t miss a thing. This list was supposed to change that – with such a limited budget, and requirement that you try a new title every month, you had to drop bad books.
Now you coming aboard has changed that dynamic a little bit, since there are titles we will disagree on (makes for a more interesting column, I think). But while the column’s lost the “I’m not liking this, it is gone” mechanic, it has gained in other ways. Both of us are sampling books we might not otherwise read, and the readers of this column get to see honest evaluations of all sorts of books from a variety of perspectives.
This column has changed the way I buy comics. Dirty little secret? I don’t even buy bags and boards anymore. I buy raw comics, an throw them away. I stuff them in bags, I even roll them up sometimes (not that I need to, it’s just fun to watch people wince), and when I am done I either throw them away, or hand them off to someone I think will like them.I’m a much happier comic reader this way, and I haven’t missed out on a big score on a valuable book. I sold off my entire collection and made a pittance – I spent more money on the books themselves, keeping, storing, and transporting them when I moved than I made back.
Breaking the collector mentality is they key to having comic fans stop buying books when they don’t like what the creative team is doing with a character. I applaud your push to focus on the positive – I just think it is important to recognize the negative when you see it and stop putting your money towards it. That way, it will stop.
And we all need to spend some extra effort pointing out the good things in the comics we love – whether or not we talk about the negatives at all.
Schatz: Agreed. I know I’ve stated that, in general, I like to talk about comics that I like and the things I like about them, rather than dwelling on those that I don’t. The format of this column, however, does not lend itself to that, which is why when I actually don’t care for a book, I’ve let my stance be known. More often than not, when I’m stymied by you here, it’s because I genuinely enjoy the book you seem to hate, and it brings out that other conversation, as to why I absolutely hate it when people do nothing but talk about how terrible comics are. And last month, that really exploded out of me, because it felt like you didn’t enjoy any book on this list. Which sucked. I hate it when people don’t enjoy comics. It’s pretty much the reason why I encourage people to dump books at the store, when they’re not enjoying them. Not all of the customers listen to me, but most do, anymore. And, of course, I’m always right there with something else that I think they would enjoy. It doesn’t do anyone good if people are not enjoying comics – that’s how you lose readers. Simple as that.
Reade: And, thus ends our journey this month. See you in March?
Schatz: Indeed, Crackerton J. Indeed.
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July 5, 2010
The Forty Dollar Pull List – July 2010
July 2010
by: Craig Reade and Brandon Schatz
Craig Reade:Welcome to the first edition of the $40 Pull List on the brand new comixtreme.com! By way of reintroduction, I am the Administrator of comixtreme, and my partner is our esteemed Comics Editor, Brandon Schatz .
Brandon Schatz : Please, dont call me esteemed. It makes me sound respectable. And considering the fact that I was very close to making an esteemed vegetable joke, we should not be trying to make me sound respectable.
Reade: Ahem.
And my partner is our sauteed Comics Editor, Brandon Schatz .
Schatz: Delicious. What say we start this, yeah?
Reade: Outstanding. Decidedly not-live from Nanuktuk, and all that jazz. off we go.
JUNE ISSUES Demo #5 (of 6), $2.99, DC Comics. Due out 06/02/10 ON TIME
Written by Brian Wood, Art by Becky Cloonan
Elizabeth isnt a happy person. While the life shes built for herself is flush with success, her nights are spent alone mostly, emotional damage from her childhood leaking into her later years, poisoning her ability to let someone anyone in. One day, after erasing a night of passion from existence, she decides to fix this by using her ability to go through time to talk to herself from years past. Every piece of sci fi bullshit tells her that this will end horribly, that time-space will collapse in upon itself, sending shards of the future off into startling and terrifying directions but whatever, shes going to be careful.
First, she meets Evey the one girl who was always there for her. It soon becomes apparent to Elizabeth what she must tell her younger self, and how. Sitting herself down, she attempts to steer a teenage mind away from what it naturally wants to do cling to the experiences as theyre happening, believing that nothing will be more important than whats happening right now. She knows that if she does this, it will ruin her in the future and nobody really wants to be miserable.
In short order, she returns to the present, to find her father waiting for her. She got her ability to travel through time from him, it seems, and hes here to make sure that. She takes out her frustrations with her fathers actions in her past on him in the present. It does not end well for him, but it ends in the sweetest way possible for her.
Reade: The best way that I can sum up this issue is “a confusing story that ends up good.” Occasionally Wood lapses into this unneeded dreamy, disconnected narrative voice that I think hurts his work, but is expected to maintain his “indie cred.”
Overall the issue is solid, has a good half-twist, and has a good purpose. If something could have been done to clear the fog we got in the first half, it would have been much better.
Schatz: I honestly have no idea why you were confused during that first half. Elizabeth bangs some poor girl, regrets the decision to let her stay the night, and goes back in time to correct that mistake.
Reade: I didn’t say I was confused, I said the presentation was confusing. The presentation of what was going on was not very clear – there was all this extra flourish and deliberately forced “artsyness” that I felt hurt an otherwise decent story.
Schatz: The best way you could sum the story up was “a confusing story that ends up good”. But I get the shape of your idea. Demo was and is built for story telling that’s just a little more avant-garde, which in this case, doesn’t not mean “douchily pretentious”… like it normally does.
Reade: Actually, that’s exactly how I would define it, but I was trying to be a little kinder by referring to his “Indie Cred.” Avant-garde used to refer to art that was forward thinking and innovative. Now its just a word that artists who do crappy work used to try and make you look stupid for not liking their stuff.
Wood is better than that. What we got in the beginning of this issue struck me as an example of “Old habits die hard.” We see a lot of this kind of thing in Independent comics because most of the writers aren’t very skilled, and hide their inexperience crafting strong comic strips with artsy-looking fluff.
Anyway – I know how you feel about Wood, and I am really not trying to bash him, but I have to be honest – I am not sure he knew quite how to start this issue. It is plain that the resolution was well defined in his mind when he sat down to write this, I just think he could have done a better job getting there.
Schatz: Well, clearly you’re wrong.
—
The Thanos Imperative #1, $3.99, Marvel Comics. Due Out 06/02/10 ON TIME
Written by Dan Abnett & Andy Lanning, Art by Miguel Sepulveda, Color by Jay David Ramos
We start with a flashback – two years ago, during the Annihilation War. Nova and Star-Lord have a little heart to heart about the nature of Galactic War, and what happens when “Abstracts” get involved. Back in the present, Thanos has escaped, and is about to beat Star-Lord to a pulp when an armored Rocket Raccoon arrives and manages to talk Thanos down.
Thanos safely reconfined, the team turns its attention back to the Fault. They get a communication from the Imperial Kree Fleet, informing them that the Universal Church has opened the Fault, and that they are under attack by the creatures from the other side. The battle is a disaster, but one noticed from afar by the Silver Surfer.
Meanwhile, back in the Cancerverse, Lord Mar-Vell talks with Vaugh, or the Cancerverse Quasar, and orders him to assemble the Revengers to hunt down the Avatar of Death in this universe. The Guardians discuss their options back on Knowhere, and decide that they need to unleash Thanos into the fight. Back on the Resolute Duty, Nova, Quasar, Robbie Rider and Namorita fight for their lives at the mouth of the Fault, when the Revengers arrive from the other side. Meanwhile, the Guardians of the Galaxy deploy with Thanos, and run into trouble of their own.
Schatz: I’m trying to remember if that conversation really happened in the pages of Annihilation, or just in between. If they happened on the page, that’s pretty damn snazzy – but even if they didn’t, its a nice scene.
Reade: I am pretty sure it didn’t – there weren’t too many quiet moments in Annihilation, and whenever they had a scene like that, Richard was usually crawling out of a tent with Gamora or something.
Speaking of Gamora, I am really looking forward to the eventual encounter with Namorita.
Schatz: Yeah, I have a feeling that Gamora isn’t going to take Namorita well for some reason. Though with the pace of this series, there might not be time for too much of that.
Reade: For some reason, I picture Gamora just ignoring her, actually having no problem that Richard had a “diversion,” it isn’t like she didn’t while they were apart. I think the tension will come from Namorita not wanting to be considered a non-issue.
Alas, you are probably right. Just one more reason I am not thrilled Nova was canned. Dammit.
—
iZombie #2, $2.99, DC Comics/Vertigo. Due Out 06/09/10 ON TIME
Written by Chris Robertson, Art by Michael Allred, Color by Laura Allred
The book starts with a quick look at the were-terriers real job (tech support, no wonder he cant get a date, pow!) and then we return to look in on Gwen, who is dealing with the memories of her most recently consumed brain. Turns out the guy was murdered, and he really wants to find out who did it. The only clues she has are painted which sets her off on the trail of a bandaged man (who makes his first appearance in this series here, but was featured heavily in the prologue to this tale in last years House of Mystery Halloween Special). Meanwhile, a few vampire vixens talk about the ins and outs of properly baiting and consuming foolish young men , and some crazy looking detectives start detecting. And junk.
Reade: This might come as a surprise to you, but I actually liked this issue. Sadly, it re-enforced my opinion that last issue was drivel, only because we finally got to the story. I believe that Robertson tried to get way too cutesy with the introduction, and as a result, a lot of the last issue was completely wasted. If they would have added a page to this issue with a cast of characters (This chicks a ghost, etc), they could have forgotten the last issue all together. This made a way stronger introduction, and actually had a hook worth caring about.
Schatz: I’m very shocked. Personally, I liked this issue a little less than the first. Either way, I have a tough time thinking that first issue was useless. It entertained me, and it was a buck. But hey, whatever, I’m not going to look a horse in its teeth on any other Tuesday if you’re happy enough to keep this book around.
Reade: There was definite plot advancement in this issue, and it made that random encounter with the vampire chicks in issue one actually make sense. I guess I am just not the kind of reader that needs an overblown, contrived character introduction… I honestly learned more about each of the characters from this issue than I did the last.
You do bring up a good point though – the $1 issue. Maybe I was expecting too much out of this issue – it seemed more like an issue #0 preview than a full blown issue #1. Strange how a number can change so much.
Schatz: I hate zero issues. Seriously, try explaining their existence to anyone not hip deep into comics. Ridiculous.
Reade: It’s quite simple. An issue #0 is a series preview. Which seems like the effort put into iZombie #1.
Kinda moot really – this issue was much better, taking it from “humoring Brandon” to “I’m kinda interested myself.” So positive step!
Schatz: In theory a zero issue is a preview. Or with DC, it ties in with an old event. Or with Avatar, it’s either a preview of the first five pages of the first issue with extras, or its sixteen pages of an actual story, which will leave people completely lost by issue #1. And then there’s Boom, which launched all their Pixar ongoings with zero issues – that weren’t prologues but full fledged outings. And, and, and…
Zero issues are a headache – I’d rather a first issue at a cheep price point than a zero issue with a cheep price point any day.
Reade: I can appreciate that, but if they are going to number it #1, they should make sure it is a good starting issue. iZombie #1 had nothing to make you want to read on, and nothing that couldn’t be explained on a character introduction page was needed to follow what happened in this issue.
I don’t disagree with you. I like cheap issue #1s, and I wouldn’t miss #0s if they vanished.
—
Booster Gold #33, $2.99, DC Comics. Due Out 06/09/10 ON TIME
Written by Keith Giffen & J.M. Dematteis, Pencils by Chris Batista, Colors by Hi-Fi, Inks by rich Perrotta & Prentis Rollins
Rip Hunter plays babysitter for Rani while Booster looks for Max Lord, but gets a Scottish behemoth named Brigadoom instead. After a quick victory, Booster heads to a coffee shop and runs into Cyborg, who lectures him about the property damage he caused, and chastises him for not waiting for the Justice League. Booster Gold snaps, and lays into Cyborg, finally leaving in disgust. But why doesn’t Cyborg know who Maxwell Lord is? Booster comes up with a plan to prove Max Lord existed, and decides to go back in time and get that evidence from his time in the JLI itself.
Unfortunately, Booster lasts about 3 seconds, as the Martian Manhunter instantly sees that this Booster is not the Booster Gold of his time. Booster manages to worm his way out of trouble, and after a few close encounters with old Leaguers, he finds the proof he thinks he needs. Unfortunately, it doesn’t survive the trip.
Schatz: There are weird holes in my Booster Gold collection. When Geoff Johns left the book, I grabbed Dan Jurgens’ first two issues as a writer, but it didn’t grab me. So I quit – until the Blue Beetle back-ups started up… and then those stopped (and were skipped over during the Blackest Night tie-ins) and I dropped the book again. And now…
I don’t think I’ve ever said this in the $40 Pull List setting, but I love, love, love me some JLI – so clearly, I loved this issue. Plus, man, do you get a bang for your buck with all this reading material.
Reade: JLI is something I like occasionally. I mean, if they were ever to bring the title back, it would likely be terrible within a year. But occasions like this where old members feel forced to defend their honor – it works very well.
Schatz: Oh, JLI is definitely a time-and-place thing, and works today in just short bursts… but man, do I miss the days where superheroes were having fun. Reading those, you never felt like anyone hated their “job” – and serious stuff still happened and hit hard.
Reade: You will get no argument from me. There is far too much angst and stress in comics today – it seems like the creators all think that this means realism. I think a healthy dose of escapism is in order.
Schatz: Exactly why I’m enjoying the crap out of this book right now.
Reade: For real. I mean, there is dark, angsty stuff here, but the levity overwhelms it. Booster’s appearance in Power Girl being the exact opposite of what we are seeing here.
I’m willing to give this team a chance for a while.
—
Birds of Prey #2, $2.99, DC Comics. Due Out 06/16/10 ON TIME
Written by Gail Simone, Pencils by Ed Benes and Adriana Melo, Colors by Nei Ruffino, Ink by Ed Benes and Marian Benes.
Black Canary and Huntress square off against the White Canary (who I guess they believe not to be Shiva after all… here I thought it pretty clearly was), and fight her pretty well to a standstill, despite help.
Black Canary realizes that whoever this White Canary is, she isn’t Shiva, and she hates Dinah with a passion. Oracle realizes that the fight was a set-up, and that the Black Canary is going to be framed for murder.After the police arrive to make the arrest, the team decides to fight – and things begin to unravel. Oracle realizes just how precisely they’ve been played – their public image is quickly and completely destroyed, and a call from Creote confirms the worst… the White Canary is making good on her pledge to kill, and Savant is her first victim.
Creote becomes her second when he takes his own life. Black Canary is destroyed publicly when her identity is revealed, and the world is told how she “abandoned” Sin. Could this be a clue to the White Canary’s identity? Oracle resolves to put an end to the manipulation, and gets to work.
Schatz: Part of me wants to say that it’s Sin – which chronologically wouldn’t quite make sense – but frick, this is comics, and Ed Benes is a, uh… interesting artist, so who knows.
Reade: Yeah, I definitely get the impression that it is Sin at this point. And she was prepubescent when we last saw her, and we all know that in comics, girls instantly become these voluptuous sex-pots the moment they turn 15. That, or there is some weird time travel thing going on.
Simone really mishandled the introduction of the White Canary I think. She used an identity associated with Shiva, had the protagonists do the “It can’t be her, if it is her, she’s gotten so much better!” What villain doesn’t come back bigger and badder? It’s a nitpick, but the last issue basically screamed “Shiva is back!” But this issue, we are told right off the bat that isn’t the case. It’s like that old Batman serial in the 40s where Batman’s plane crashes, and at the beginning of the next episode he just stands up out of the wreckage, dusts himself off, and walks away with no explanation. Great in cheesy serials, not so good in a comic that is supposed to be a little more sophisticated.
Anyway, a minor complaint. This issue was far stronger than the last one.
Schatz: As far as I know, you were the only person who thought it was Shiva. Though to be fair, I only asked one other guy in the shop. He also said you’re gay.
Reade: That’s because he didn’t see what I did to his Mom. ZING!
I also have to compliment the art in this issue – it was very well done. Even if you are bothered by Benes’ usual presentation of the heroines, the look of this issue was something I am not sure I have seen in comics before. Though I should probably credit Ruffino for that – the colors were outstanding.
Schatz: That, and the other artist that filled in for a large chunk of the issue. Way to hit those deadlines, Benes.
Reade: For real. My philosophy on comic art remains the same. If a guy can’t hit deadlines, hire one of the next hungry, high-skilled guys dying for the job. Melo’s work was fantastic. I’d love to see him work on this book again.
Schatz: Me too. Unfortunately, he’s not going to float the sales as much as Benes will – and trust me, he’s sold quite a few. It boggles my mind, because I’m not really a fan of his, but whatever.
Reade: Benes is a decent artist… he’s obviously well-liked for a single reason. But he isn’t that good an artist, especially when you consider his back-up blew him off the page.
This is why I dislike comic fans so much… it’s all brand over quality. It’s like the AT&T store the day a new iPhone is launched.
Schatz: The new what? And what’s an AT&T. You mean like a Telus, or a Rogers?
Reade: A place that sells shiny boxes because they are pretty. People line up for shiny boxes that don’t really do much, but look good. And even though they are sold out, the people won’t buy the shiny boxes that actually do something. They want the iBox.
Schatz: The time Drunk Scott took my phone, I had to phone and get a replacement one – and the lady on the other end was going on and on about these phones that did things, and I kept going, “Does it phone out?” All I want is a phone that does phone stuff. Kids these days.
—
Batman Beyond #1 (of 6), $2.99, DC Comics. Due Out 06/16/10 ON TIME
Written by Adam Beechen, Pencils by Ryan Benjamin, Color by David Baron, Ink by John Stanisci
At Cadmus Labs, one of their high-profile residents has escaped, leaving a trail of bodies in his wake. Amanda Waller quickly goes into damage control mode, looking to protect Cadmus from the backlash of having that particular resident running loose.
Meanwhile, Batman is having a hard week, tangling with a Jokerz convention, a couple of nights of Inque, hes running out of steam dealing with Spellbinder. But that old slave-driver Bruce Wayne isnt having any of his whining. After wrapping up Spellbinder, Bruce sends him on to deal with an arson. Terrys interrupted by Micron, who once again offers Terry a position in the Justice League, an offer once again declined.
The fugitive kills again this time the victim is an old Bat-foe named Signalman – to leave Batman a message, and Terry is sent out to investigate. He decides to check on the Mad Hatter, but after finding that its not Jervis Tetch in the cell, they quickly realize what old Bat-villain is on the loose.
Schatz: Is it an old Bat villain? I’m not just saying that because the introduced villain is a fairly recent addition to Batman’s rouges… I’m just saying I don’t think it’s the same guy.
Reade: Yeah, I am pretty sure it is Hush, which is a real disappointment. So far, things are fitting his MO, and I cant see Amanda Waller caring about someone she didnt see as a serious threat that way. Plus, they print the title on the very last page, the kind of thing they do when there is a Spoiler in the title. Though they really didnt need to I guessed about who it was pretty much right away.
Just about any other Bat-villain would have been a better pick to me I thought Hush was a lot of hype, and not much more. Hell, from the way they built him up being drug resistant, I thought at first we might be dealing with Bane. Hush was an enormous let-down.
Schatz: I should be more specific – I don’t think it’s the Hush. It’s clear that the story is going to feature the villain, but there’s going to be a twist.
Reade: That is entirely possible, but I am not sure which is worse, the actual Hush, or someone emulating Hush.
Schatz: As long as the motivation is similar, then it should all work out. I’m not sure if it completely fits properly with the MO, but I thought it would be neat if this Hush turned out to be Derek Powers.
Reade: What was Hush’s motivation again? I am not even sure I remember what it is.
Derek Powers would be a solid antagonist here. They’d have to drop the Hugh gimmick pretty quick though…. I’d much prefer his comic introduction to be something a little more solid than “irradiated Hush wannabe.”
Actually, strike that. I hope it isn’t him at all. That would be depressing.
Schatz: Well, it all depends on how they play it. Hush was supposed to be some kind on yang to Batman’s yin – in that Hush hated his parents as a child, and orchestrated their deaths – which didn’t come to pass because Thomas Wayne saved his mom. Basically, I was old Bruce would be like, “Hush hates Batman, because of something retarded that happened in the past”, which would mesh with Powers. But it would really all come down to execution.
—
DC Universe Legacies #2 (of 10), $3.99, DC Comics. Due Out 06/16/10 ON TIME
Written by Len Wein, Art by Scott Kolins, Andy Kubert, Joe Kubert, J.H. Williams III, and Dave Stewart.
We begin again with the elderly Paulie, reminiscing about the Justice Society and the groups like the Seven Soldiers that followed them. He goes back again to this youth, beginning after his encounter with Sandman and The Atom, where he is working as a paper boy, while his delinquent friend Jimmy is living far more comfortably, looking to unsuccessfully recruit him again. Some hooligans try and force Paulie to give them a cut of his earnings, and when he refuses they work him over a bit, when some of the Guardians Newsboy Legion arrive to save the day.
The Justice Society is attacked by the newly formed Injustice Gang, but they ultimately prevail. Jimmys boss, Vandal Savage is busted, and Jimmy barely escapes. He goes looking for Paulie for some money to help him get to Gotham, where Ras al Ghul is apparently looking for henchmen. His sister comes looking for him, and begs him to go straight but he reacts angrily. Paulie then makes an enemy of his former friend when he stops him from beating his own sister.
Later, the Justice Society is grilled by a Congressional Committee, who is insisting that they remove their masks.
The second story starts with the Seven Soldiers of Victory being challenged by The Black Star, who even goes so far as to tell them where he will be striking. The team goes out to stop him, but it all turns out to be an elaborate ruse woven by The Dummy, who just wanted to distract them while he robbed the Museum of History. Somehow, the Seven Soldiers arrive to stop him.
Schatz: This book has been a pleasant surprise for me. The stories are solid and feature some fantastic art – these issues are done by the Kuberts’, the next will be done by Jose Garcia-Lopez and then there’s some George Perez – hitting the different influences from different eras. I love it.
Reade: The art is really helping to make this series as good as it is – if they tried to portray these guys with more modern styles, it wouldn’t come off nearly as well.
I always loved the Guardian, and I am glad to see that he got a little page-time here. He is one character that I would always love to see again. The Manhattan Guardian series was decent, but something about the modern era really doesn’t suit the Guardian. A Newsboy Legion would have to be a Blogger Brigade or something like that. Not the same flavor at all.
Schatz: I actually really enjoyed the Manhattan Guardian stuff, with the subway pirates, and his job as the exclusive Superhero of the paper – goosing sales. To me, that’s how a paper might try and survive in the world of comics.
Reade: Oh, I am not saying that series wasn’t good – I don’t think it would have lasted long. Then again, it is kind of a mistake to think that a character isn’t worth having around unless they can carry an ongoing. I think comics are worse for the lack of quality back-ups. I understand that you need someone who can sell an issue, but there is no reason you can’t have random characters spotlighted in back-up stories. We are seeing a little more of that now, but it isn’t anywhere near enough.
Heck, this Legacies concept would make a great occasional back-up feature. Old-school heroes with old-school-feeling art. I like it.
—
Zatanna #2, $2.99, DC Comics. Due Out 06/23/10 ON TIME
Written by Paul Dini, Pencils by Stephane Roux, Color by John Kalisz, Inks by Karl Story and Stephane Roux
Zatanna is tapped by the JLA to stop a mass of were-hyenas from attacking New Orleans, with the help of Vixen and Black Canary. The hyenas are quickly dispatched, and Zatanna goes home to pass out. While she sleeps, the Lord of Nightmares (Fuseli!) searches for a way to penetrate her mansion, but decides to pass the time by twisting the dreams of a few nearby people. Zatanna finally asleep, he probes into her mind and strikes battling Zatanna at the request of Brother Night.
Brother Night reveals himself to Dale Colton, and tells of his plans to take over all the crime in San Francisco. He also bears a gift the deaths of three of the cities criminals, and a promise for more if the is allowed to operate.
Schatz: Well, damn. I was all set to hate this, but… this story was pretty good. I mean, very good – and despite there being a small child trapped in a world of nightmares, there was nary a threat of Rape! Which is odd for DC Comics lately.
Reade: Heh – the story wasn’t terrible, if a bit uncreative. Demons haunting your dreams is hardly a new concept.
I have to say, after two issues, I completely hate how Dini portrays Zatanna. Hate it. He is more concerned with putting her in situations where she might be mostly naked than he is having her solve problems. Zatanna is a character with so much potential, and he is wasting her. Bugs the hell out of me.
Schatz: Ha! Irony. I was just happy that there wasn’t a whole lot of rapey subtext to this issue, and so I counted it as an improvement. Truthfully, Paul Dini writing a story about his wife… oh no wait, sorry, Zatanna always makes me feel like he’s writing creepy fan-fic (especially ones in which her and Batman hook up), so I wouldn’t be adverse to sending this one out to pasture.
Reade: I think you pretty well nailed it. Zatanna is more interested in going to bed than she is performing, or fighting to protect the innocent. This Zatanna doesn’t study, doesn’t expand her mind to understand the mysteries of reality – she gets naked a lot.
Don’t share your overall negative opinion of Dini, but he should be damned ashamed of himself for this.
Schatz: Well, here’s my problem with Paul Dini’s DC comics work – he’s got some great ideas sometimes, but most of the work comes across as being way too self indulgent, as if there’s no one at the company telling him “no”, because he’s Paul Dini. I won’t argue with the fact that he’s written some of the best Batman stories ever, both in film and in comic book form – but seriously, the guy needs to keep his fetishes in check.
—
Power Girl #13, $2.99, DC Comics. Due out 06/23/10 ON TIME
Written by Judd Winick, Art by Sami Basri, Colors by Sunny Gho
Karen Starr is briefly seen at the office, then she is summoned by Superman, who is rounding up every hero he can to try and track down the resurfaced Maxwell Lord. After a little background on who Max Lord is, some of the Justice Society members check out the Justice League International Embassy in Moscow, in which are some mercenaries having a stand-off with local police. They develop a workable plan, but they are interrupted by Booster Gold, who has plans of his own.
Back at Starrware Industries, Karen learns that their bank is sending some executives for a visit, and that her Head of Finance has been missing for three days.
Back to the present, a frustrated Power Girl heads to Northern China to check out a lead, and finds a factory filled with OMACs. The fight goes poorly for her, until they mysteriously stop and Max Lord finds a way to make the entire world forget he exists.
We see a quick recap of Power Girls most current origin story, and then learn that all of Starrwares assets have vanished.
Schatz: Well, that’s quite a tone shift. I mean, Winick totally gets points for referencing The Wire, and for telling a pretty coherent story without much cringe-worthy dialogue, but I’m not sure if I’m in the mood for keeping on.
Reade: The tone was totally different. Starrware was presented as a relatively small company in the last dozen issues, here it is more of a corporation, and she the CEO with half a dozen lackeys following her around. I’m not totally impressed with this either – a fun, unique title has become somewhat dry and overdone.
Schatz: A title to get back to when we reach the end, me thinks.
—
Secret Avengers #2, $3.99, Marvel Comics. Due Out 06/30/10 ON TIME
Written by Ed Brubaker, Art by Mike Deodato and Will Conrad, Color by Rain Beredo
Sharon Carter tries to figure out who breached their security. Meanwhile, Captain America and his team arrive on Mars to try and find out what happened to Nova. After they are attacked by an ineffectual squad of soldiers, they split up to follow a few leads on the planet. Each group runs into a unique problem, including three who finally find Nova, wearing the third Serpent Crown, and wielding a strange power.
Schatz: I’ve really enjoyed this story so far. Clearly something screwy is going on, and it looks like Brubaker has a plan for Nova to fight all these people out in space – which should be nifty, should he not go out like a punk. I have a feeling this next issue will be make-or-break for you Craig.
Reade: You might be right. Nothing happened in this issue! It took me like 4 minutes to read it!
The padding is just ridiculous. I love seeing Nova in an Avengers book, and I’ve always kind of liked Moon Knight, but I have no reason to care about any of these other characters, and Brubaker sure isn’t giving me any reason to start.
I should be clear – it’s not terrible – it’s nothing. We’ve gotten about a half an issue’s worth of story over the last two months. That is far too much padding for my taste…
Schatz:This has been my general reasoning for just reading the Avengers titles and a bunch of other books in the store for product knowledge. Clearly, they’re hitting some people’s sweet spots, as they sell like crazy, but I’d rather give my money to books that need it than books that ride comfortably on being “important”.
That said, I’m still enjoying this book.
Reade: I still think that some readers are into the story, and the “universe,” and aren’t really savvy enough to notice the story’s quality. This is the same phenomenon that gives up All Star Batman selling at #1 for a month, and is similar to comic readers who will follow a title into a ditch because they are afraid of missing an issue and breaking their run.
It doesn’t hurt that this isn’t horrible, but jeez – you think they would show a little restraint. Read as a single issue, #1 and #2 together are actually quite passable.
—
The Chopping Block
The List So Far:
Demo #6 (of 6), $2.99, DC Comics. Due out 07/08/10
iZombie #3, $2.99, DC Comics. Due Out 07/08/10
The Thanos Imperative #2, $3.99, Marvel Comics. Due Out 07/14/10
Booster Gold #34, $2.99, DC Comics. Due Out 07/14/10
Birds of Prey #3, $2.99, DC Comics. Due Out 07/14/10
Power Girl #14, $2.99, DC Comics. Due out 07/14/10
Astonishing Spider-Man/Wolverine #2, $3.99, Marvel Comics. Due Out 07/08/10 DELAYED UNTIL 07/14/10
Batman Beyond #2 (of 6), $2.99, DC Comics. Due Out 07/21/10
DC Universe Legacies #3 (of 10), $3.99, DC Comics. Due Out 07/21/10
Zatanna #3, $2.99, DC Comics. Due Out 07/21/10
Secret Avengers #3, $3.99, Marvel Comics. Due Out 07/28/10
Trade Bank Value – $5.25
Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/1/10
Reade: Cutting to the chase, I am open to dumping Power Girl and Zatanna at this point.
Schatz: Yeah, both aren’t really grabbing me at all. Should probably send them off to pasture.
DROPPED: Power Girl #14, $2.99, DC Comics. Due out 07/14/10
DROPPED: Zatanna #3, $2.99, DC Comics. Due Out 07/21/10
Reade: I am reasonably satisfied with the rest. Shall we move on?
Schatz: Infinitesimally.
New Books
Reade: Well, I’ve actually got 2 in mind this month – we are very light on Marvel, so I was thinking that Casanova #1 and Hit-Monkey #1 deserve a look. What say you?
Schatz: Casanova! Good lord, Craig, why did you even ask me that question? Matt Fraction, Gabrial Ba and Fabio Moon, all in one hyper-concentrated book. You’re either going to really like it, or absolutely despise it.
ADD: Casanova #1, $3.99, Marvel Comics. Due Out 07/08/10
Reade: I take it you are not too hit on Hit-Monkey then?
Schatz: Well, the basic concept is sound, but the last batch of Hit-Monkey stuff left me a little cold. Though to be fair, if you’re up for it, I can be too. See how it goes.
Reade: I am certainly open to discussion. Do you see anything else coming out next month that looks remotely appealing?
I know you are all excited to pick up X-Women…
Schatz: Right? A little digging let me find out that X-Women is drawn by a European artist known for his erotica artwork. Buh.
You know, a glance at that month’s titles says we should probably go with Hit-Monkey. There’s a few others, but I don’t think they’re going to land right for one of us or the other.
ADD: Hit-Monkey #1, $2.99, Marvel Comics. Due Out 07/08/10
Reade: Well, we are pretty filled to the brim right now. As it stands, we are only going to have 91 cents to put in the bank for Amulet. I say we do this – September 1st is on a Wednesday, so we have two more months to accumulate funds to put in the bank and cover it. And with Demo off the list in August, and Astonishing Spider-Man/Wolverine once again on hiatus in August, I think it is likely that we will be able to add a little extra in next month.
ADD: $.91 to Trade Bank for Amulet 3: The Cloud Searchers, $10.00, Graphix. Due Out 09/01/10
July List
Demo #6 (of 6), $2.99, DC Comics. Due out 07/08/10
iZombie #3, $2.99, DC Comics. Due Out 07/08/10
Casanova#1, $3.99, Marvel Comics. Due Out 07/08/10
Hit-Monkey #1, $2.99, Marvel Comics. Due Out 07/08/10
The Thanos Imperative #2, $3.99, Marvel Comics. Due Out 07/14/10
Booster Gold #34, $2.99, DC Comics. Due Out 07/14/10
Birds of Prey #3, $2.99, DC Comics. Due Out 07/14/10
Astonishing Spider-Man/Wolverine #2, $3.99, Marvel Comics. Due Out 07/08/10 DELAYED UNTIL 07/14/10
Batman Beyond #2 (of 6), $2.99, DC Comics. Due Out 07/21/10
DC Universe Legacies #3 (of 10), $3.99, DC Comics. Due Out 07/21/10
Secret Avengers #3, $3.99, Marvel Comics. Due Out 07/28/10
Trade Bank Value – $6.16
Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/1/10
The Math
$1.74 (Bank from June) + $40 (July Budget) = $41.74
$41.74 – $37.89 (July issues) – $2.94 – $.91 (Trade Bank Deposit) = $0.00 Banked for August
Reade: I’ve been reasonably pleased with the lack of late issues, though Astonishing Spider-Man/Wolverine looks like its been pushed back a week, and it also hasn’t been solicited for August. I am not sure if it was meant to be semi-monthly, but there doesn’t seem to be much urgency to put that title out. I don’t think this bodes well.
Schatz: It’s shipping bi-monthly, like a few other titles Marvel has been putting out. Ultimate Comics X, Ultimate Comics New Ultimate, SHIELD, Avengers: Children’s Crusade…
Reade: That certainly puts the time between issues in a different perspective. I do wish they would actually say that in the issue though. You shouldn’t have to read the “comic dirt sheets” to know when the next issue is coming out…
Schatz: I was going to come back at you saying that it did, but even the tiny text in the back – wherein comics usually state their frequency – says “monthly”. Oh well. That’s why I’m here, I suppose.
Reade: Indeed. Though, unlike Astonishing Spider-Man/Wolverine, we actually are monthly. So unless you have anything further, we may as well wrap this up until next month!
Schatz: I don’t really have much else to say. Except for this whole month? I’ve had Miley Cyrus’ “Party in the USA” stuck in my head. And I didn’t mind that one bit. Mostly because I’m always noddin’ my head like yeah, and moving my hips like yeah.
Reade: Well, it’s the 5th now, so the Party in the USA is done and over. Back to self-loathing, apologizing for being awesome, and shooting ourselves in the foot. Miley, it is your fault, dammit.
Schatz: See you later guys (Wavin’ his hand like yeah).
See you again on August 2nd!
The Rules: $40 budget, 7.75% tax on books, at least one new title each month. Any book more than 2 months late is automatically dropped.
Post your comments in the Forum!
May 31, 2010
The Forty Dollar Pull List – June 2010
June already? This month flew by…
That may because you’re getting older, Craig. I hear that happens the closer you get to the grave.
And on that note, welcome to the $40 Pull List! My name is Brandon Schatz , and this young buck is Craig, the Crackerton J. Reade!
True fact – ‘Cracker’ is a Scottish term that refers to a person who talks, or boasts. In fact, the word “craic” still means a chat.
What this has to do with comics, I have no loving idea.
In Ireland, a “craic” is a funny story. Or something. I should ask my sister how that went again. Buuuuut anyway…
May Issues
Demo #4 (of 6), $2.99, DC Comics. Due Out 05/05/10 ON TIME
Written Brian Wood, Art by Becky Cloonan
The book opens with Colin, sweating his junk off in a car. He gets all too uncomfortable about being stuck in traffic, and so gets out of his car, grabs some supplies, and plunges into the murky deep. Immediately, the book flashes back to when Colin was young, and being chased by some punk kids. Stuff goes down, and Colin is left to die in a river. Only Colin has discovered that he can breathe under water. Sort of. See, the thing is, it doesn’t work all the time – just under certain conditions. Eventually, the guy learns to love it underwater. Which brings us to now – living up in the air is for the birds, he decides, and he’s heading off into the water to live his life.
A decent issue – if a little bizarre. But then, I get the feeling Demo’s usually supposed to be like that.
Most of it, yeah. Basically, its a touch of reality, but reality that’s… over there.
Well, this one wasn’t quite as good as the last issue, but way better than the first two. So I still think we’ve had some progress. The series might have been worth reading after all.
iZombie #1, $1.00, DC Comics. Due Out 05/05/10 ON TIME
Written Chris Roberson, Art by Michael Allred, Colors by Todd Klein
The story starts at a funeral – the mourning family burying their dead, and in the distance – a quartet of apparent gravediggers waiting in the wings. The one girl in the crew, named Gwen, seems to get along well with her coworkers, but after declining to go out drinking with the boys, she sneaks back to the graveyard, and into a crypt where she finds her friend Elle, who has been dead for 4 decades and apparently a ghost.
Meanwhile, a pair of friends are playing paintball in the woods (at night), and run into a beautiful but hungry vampire.
Ellie and Gwen head to a diner to meet their friend “Spot,” a were-terrier or something like that.
After some random character encounters, Gwen goes home for the night, but not without stopping for a snack at the office. Mainly – some brains. Because she’s a zombie. Totally didn’t see that coming. (totally, for real).
Anyway, after she eats the guy’s brains, some of his memories leak, and as it turns out, he was murdered, and his soul is screaming for vengeance. To quiet his voice. Gwen decides to help him out. To be continued.
Craig, I’m getting the distinct feeling that you did not like this book. If that is the case, you and I can no longer be friends. While I don’t think they treated the ending properly – building the reveal of her zombie-ness as a twist, and not a mention – didn’t quite sit right with me, but the rest of it was a joy. The characters all have distinct voices, the main thrust of the plot is brought to the forefront, and we’re given some background happenings to take us through future issues. Plus, Mike Allred art. I mean seriously dude.
I don’t know if I disliked it as much as I was thoroughly underwhelmed by it. The story was boring, the “twist” about her being a zombie was plastered on the cover, the characters were different – sure – but they were shallow…
And the art. Well, it wasn’t horrible, but I wasn’t wowed by it. The “storytelling” aspect of his art was certainly lacking…
Clearly, you’re wrong about a lot of things here. And by a lot, I mean the art. The characters were shallow, but I still managed to care about them… or at the very least, I found them interesting enough to continue with.
If you say so. The characters seemed very generic to me, but meh – you like weird stuff sometimes. I don’t always have to bring up the Gilmore Girls, do I?
Psh. Only if you want to prove the point that you have no taste…
Astonishing Spider-Man/Wolverine #1 (of 6), $3.99, Marvel Comics. Due Out 05/05/10 ON TIME
Written Jason Aaron, Pencils by Adam Kubert, Colors by Justin Ponsor, Inks by Mark Morales and Dexter Vines
The scene begins with an a castaway Peter Parker, staring into the sky with a telescope he borrowed from the Professor from Gilligan’s Island (a joke that was way more clever before I read Parker make the same comparison a page later). He sees something that makes him realize he will be dead within the day.
Outside the cave he calls home, Parker has been carving a woman’s face – a face he’s seen in his dreams repeatedly, but one he doesn’t know the identity of.
Parker runs, into The Valley of Fire, to tell Wolverine what he has seen. Logan is busy repelling an invasion from some large primitive known as the “Kill Folk,” – it appears that Wolverine and Logan have travelled back in time, to right before the asteroid that wiped out the dinosaurs hit. And it’s on its way. Both Peter and Logan spend a few pages moaning to themselves about who they got stuck in the past with, and then we fast-forward to the present, to see how they went back in time.
An aside? Normally I bash the non-linear gimmicks, complaining about their overuse in comics. But as I have always said – there is a time and a place for the tactic. This, folks, is an appropriate use of the literary device. Consider yourself commended Mr. Aaron.
Anyway, back in the present (past), Spider-Man and Wolverine bump into each other as The Orb is stealing some diamonds from a bank. The diamonds are dropped, and their glow is a hint that they are out of the ordinary. With a flash, the pair end up millions of years in the past.
The pair deal with their impending death in their own way – Peter by desperately trying to solve the problem, and Logan raging. The asteroid hits – but the pair do not die. Instead, they are sent into the future, where it appears that they managed to somehow change history.
Craig, I think you’re skipping over the most important part here: right at the very end, there is a robot Devil Dinosaur, and that’s just amazing. Who knew changing the past could be so awesome?
We don’t have giant, robot devil dinosaurs?
Well, not actual Devil Dinosaurs, created by Jack Kirby. Anyway, I loved the ever loving crap out of this book. Lots of fun, and it even included the All New Orb! Who I loved in Aaron’s Ghost Rider run.
Hrm, I could have sworn…
Anyway, the issue was on the plus side of decent. Normally I complain about issues with padding – this one could have done with a little more. I wanted more of Logan/Peter in prehistory. I like how it started, and how it developed, but there was a lot more story there. Seems like it was rushed.
Solid start. I’m curious to see where it goes next.
Spectacular Spider-Girl #1 (of 4), $3.99, Marvel Comics. Due Out 05/05/10 ON TIME
Written Tom DeFalco and Ron Frenz, Art by Sal Buscema
In the future MC2 Universe, we find Frank Castle in South America in a self imposed retirement. He gets news of the return of Silverback, an enemy he left only crippled, and decides he needs to go back and finish the job.
Meanwhile, one of Silverback’s men, Wild Card, has come up with a device that turns Mayday’s spider-sense against her, and has used it to defeat her. Silverback’s plan is to supplant the current Kingpin of Crime, the Black Tarantula. Mayday calls in a few favors to get some dirt on Wild Card, and her clone/cousin, April, decides that it’s time to make an impact of her own.
A fire breaks out, and Spider-Girl arrives to help rescue some people, and in the aftermath learns that the gang war Silverback is waging has attracted the attention of the Punisher.
I tried for the life of me to get this comic to keep my attention, but nothing was happening. I mean, I caught it all? But Tom DeFalco’s magic on this book died shortly after issue #50 for me.
I really wish I could disagree. This is such a great character and a great concept, but its time for her to grow – DeFalco’s run out of ideas. The American Dream back-up wasn’t bad, but that character is slightly fresher.
And yeah, I enjoyed the American Dream back-up. THe original intent with this series was to put in a back-up featuring another MC2 character in each issue, which had me excited, but the fact that they’re only letting this run for four issues means we get the Buzz in the next issue, and then nothing else, really. Boourns.
Boo-urns indeed. The Buzz is lame. What about J2? A little Bluestreak? Hell, Darkdevil would be good too.
I love MC2, I really do. But Marvel and DeFalco need to give someone else a swing at it.
Okay first off, shut up, the Buzz is awesome, and I love him. And second, yeah, I agree, but what can you do, other than get really famous and pitch them a story?
Whine and complain a lot.
This is a truth fact.
Birds of Prey #1, $2.99, DC Comics. Due Out 05/12/10 ON TIME
Written Gail Simone, Art by Ed Benes, Colors by Nei Ruffino
The scene opens with Black Canary deep in frozen Iceland, on her way to rescue a young girl named Katy who is being held hostage. With a little help from Zinda, Black Canary manages to turn the tables on the kidnapper and rescue Katy.
In the aftermath, Canary and Zinda catch up on old times, when a surprising call from Oracle comes in, with an offer to “get the band back together.” It seems that some unknown individual has compiled detailed files on several superhumans, including each of the Birds, the Riddler, and Power Girl, and has threatened to kill one of them an hour until they are stopped.
The big reveal happens quickly, as the killer strikes The Penguin – Shiva has returned, more dangerous than ever.
Dude, that was Shiva? I thought they thought it wasn’t her. Either way, I like the idea of the villain.
Well, it seems clear that they were trying to make the point that she got better – last time she and Canary tangled, she got beat. She looks like she vanished for a while to improve her game. A nice twist on her character – she really embraced the White Canary thing since she got beat
Hurm. I got the sense that they were talking about someone else, as they were saying that Shiva never fought like that. But, that makes a lot of sense. Either way, a pretty good start, and Gail Simone didn’t seem to do so bad rolling with what I’m going to go ahead and assume are some corporately mandated character inclusions.
I am on the fence. While this was a far cry from the pits of Wonder Woman suckage, and definitely keeping in mind that sometimes Simone took an issue or two to get going last time she was on this book, a couple of the scenes seemed a little rocky. The reunion being one of them. Clearly there was supposed to be all of this emotion bubbling under the surface, but it seemed like she stumbled on that a bit. To be fair – Benes could share some of the blame for that as well.
So, a rocky, but passable start. I think its excusable. Now that the annoying “how did they get back together” part is over, we can go back and pretend Simone never left.
Neither Simone or Benes really bothered me in this issue. Which is odd, because I don’t really care for Benes. But it hit what I want for these characters, and thought the reunion was handled quite well – I mean, I felt the emotion there, even if it wasn’t quite “shown” properly. But, that could just be because I’m more in touch with my feminine side.
Which is just a way of saying you are girly.
Damn rights. I see no shame in that. Vaginas are awesome.
Only when they are attached to someone else.
Says you.
Ooookay then….
Booster Gold #32, $2.99, DC Comics. Due Out 05/12/10 ON TIME
Written Keith Giffen & J.M. DeMatteis, Pencils by Chris Batista, Colors by Hi-Fi, Inks by Rich Perrotta
The scene starts with Booster Gold, smack in the middle of a future cosmic war, sent by Rip Hunter to retrieve some kind of artifact. Daxam’s been invaded by Darkseid, and he’s turning the population into slaves. Booster leads a group of aliens to safety, to ride out the attack and plan for what to do next. He leads them into a prison, where they think they will be safe, but one inmate didn’t escape during the attack named Emerald Empress, who kills one of the aliens and realizes she finds Booster attractive, and her flirtations seem to have calmed her killing rage.
That all changes when Rani, a young girl in the party, interrupts the Empress, and lights her killing rage once again. Booster defends her, and leads her Eye on a chase. Destroying it, and thinking the Empress now helpless, he returns to find that she has still killed all of the aliens, save for Rani. Booster and Rani return from the future with the artifact in tow – the Helmet of Fate, which Booster successfully retrieved before Darkseid could claim it.
In the end, a revelation – Maxwell Lord lives.
(Also – that has to be the cleverest “credits” I’ve seen in a comic in some time. )
Man, I really liked this book. There was some harsh things that happened, but Keith Giffen and J.M. DeMatteis are great at balancing the serious stuff with alla their talky jokes and whatnot. Plus, seriously? This book was a wall of text, and I absolutely loved it. I love it when it actually takes me some time to read a comic book.
Describing it as a wall of text might be a disservice. There was a ton to read – I noticed that too – but it wasn’t intimidating. It took a decent amount of time to read this issue, and the art didn’t suffer as a result.
I also have to concur on the balance – but these two have always been good about mixing humor and despair. This issue hit in every way that counts.
Also – oddly enough – it was the second issue this month that featured “creepy eye villains.” Part of me wondered if it had anything to do with it being the sixth anniversary of Mickey Eye (Seaguy #1 first released May 19th, 2004), but I figured that was likely a stretch. I hope it’s a stretch anyway – the fact that anything reminds me of that abortion of a series is a bad sign…
Why’d you have to go and bring Seaguy into this, and remind me how wrong you can be about things? I love Seaguy, and can’t wait for it to conclude with the next mini. Oh, but as for this book? It’s off to a great re-start.
Ha – I wouldn’t even use copies of Seaguy to line my litter box. Thankfully, the level of extortion he had to go through to get the second volume printed means that the third waste of ink likely won’t ever see the stands.
But this book? Awesome so far. Looking forward to #33.
Galacta: Daughter of Galactus #1, $3.99, Marvel Comics. Due Out 05/17/10 ON TIME
Written Adam Warren, Art by Hector Sevilla Lujan
Okay, so seriously, this book? Is crazy. So. There’s this daughter of Galactus, and she’s got this twitter account where she goes on and on about stuff, like how she’s always hungry and junk? But instead of eating people like they’re tasty, she limits herself to alien lifeforms and diseases that are attacking humans. It doesn’t really feed her, because she’s got a cosmic tapeworm in her stomach which is all kinds of lamesauce, and her dad is all, “I’m a cosmic entity, I got no time for your business.” The jerk. But yeah, so she’s going around, and she sees Wolverine, and she’s going “heck yeah, Canadians are hot!” and then imagines how simple life would be if Wolverine mixed his junk up with Ego, but that doesn’t work out. So then she also talks a bunch and then talks with the FF and then her dad comes and says she’s preggers, what whaaaaaat???
I really liked this book. Like a ton. At first, I was just expecting some random teeny bopper chick as “Galactus’s Daughter.” I honestly didn’t expect her to be just like Daddy- her justifications for doing good were so unique, and the Twitter thing was well integrated. I liked how her Followers spiked after she hinted about who her Dad was.
And the art was awesome in so many ways. Especially the jaw-dropping scenes.
The first bit of this appeared in a weird two issue Marvel Assistant Editor’s Special put out some time last year, so I knew what I was getting into – and I knew you were either going to really, really love it, or absolutely hate it. I’m really glad that you like it though. All of Adam Warren’s stuff is like this – just absolutely insane and stuff with neat ideas… and NOBODY READS HIS BOOKS.
This is a concept we need to see again. Well, they can forget about the pregnancy thing for a while – but hell, you can easily fit this into the canon, what with Galactus having spent time as a normal human. Even if you totally ignore how she came to be, the concept is too brilliant to let die.
Come on Marvel. Make this happen.
Put Adam Warren on a book – any Marvel book – and I guarantee we’ll see her again eventually. But other than that, I’ll be surprised…
DC Universe Legacies #1 , $3.99, DC Comics. Due Out 05/17/10 ON TIME
Written by Len Wein, Art by Scot Kolins, Andy Kubert, and Joe Kubert, Colors by Mike Atiyeh and Brad Anderson
This issue treats you to a pair of short stories.
The first is told from the perspective of an old man, reflecting on his youth in the “Golden Age,” when crime was rampant, and he (Paulie) with his friend Jimmy found themselves involved with various gangs. Chance encounters with the Crimson Avengers, The Atom, and The Sandman turned Paulie on the straight and narrow, and gave him a fascination with ‘masks’ for the rest of his life.
The second follows a reporter named Scott “Scoop” Scanlon, who is sent with his photographer Rusty James to investigate Seaview Manor for a story. It would seem an encounter between Doctor Fate and a demon had captured the imagination of the few who heard the story, but most believed the tales of magic to be incredible exaggerations. A few more tales of amazing encounters were summarized involving Zatara and The Spectre, and Scoop’s opinion that the heroes use parlor tricks to convince the world of their incredible powers.
I came into this not knowing what to expect – but with the knowledge that when DC has gone back to the well with some of these older writers, that things never quite jived properly in my head (Jim Shooter’s Legion, Len Wien’s fill-ins on Justice League, Mark Waid’s return to Flash). That said, this book was pretty dang entertaining – and I like the fact that they look to be hitting the different eras with artists that helped define those times. Joe Kubert with some earlier stuff, Jose Garcia Lopez and Dave Gibbons for a stretch coming up, and who knows in the future. A nice touch.
I really enjoyed it. I think they should have spent a little less time name-dropping, and more time showing these Golden Age heroes, but that is a small quibble. I think the issue had a fantastic classic feel – real good atmosphere. A pleasure to read.
Zatanna #1 , $2.99, DC Comics. Due Out 05/17/10 ON TIME
Written by Paul Dini, Pencils by Stephane Roux, Colors by John Kalisz, Inks by Karl Story
After a performance, Zatana is approached by Detective Dale Colton, who wants her input on an unusual crime scene. Zatanna uses magic to replay the memories of a single survivor of the attack, and learns that Brother Night and a team of allies stormed the party and attacked. She goes to his den to confront Brother Night, and learns that he is expanding his reach to the human underworld. Zatanna slaps him and his crew around for a bit, and leaves – he then goes to enlist the aid of an ally for revenge.
This issue features a very splashy return appearance by Rape! I mean seriously, that first page? Is one of the most rapetastic things I’ve ever seen.
But it was stage Rape – kind of like a Thanos dupe or a Doombot. Dangerous, but not nearly as bad as the real thing.
The real Rape would have held off until the end, where the totally “unnecessarily naked” Zatanna scene was. God I hate comics sometimes.
Does it make you more or less mad to know that Paul Dini is married to a magician that looks exactly like Zatanna in real life? And no, I’m not even joking about that. not even a little. Anyway, normally I’m pretty easy going on these books, but I’m going to come down on this book. Because I did not like it. First off, that bit of stage rape to start? Yeah, Zatanna is totally going to have guys dress up as Dr. Light, who is a known rapist (and who licked the salty remains of Firestorm’s girlfriend in a Blackest Night book) and the Joker, who is known for tons of grizzly murders tie her up in a stage show for fun. I mean, WHAT?
And yeah, that’s even before we get to the gratuitous stuff.
Her selections certainly weren’t the best choices. And there was a lot to be irritated about in this book – Dini should know better. I liked the way she was presented in Seven Soldiers much better. I really don’t know where I am with this title…
I’m not in a good place, that’s for sure. Not sure if I’d be up for any more to be sure…
The Thanos Imperative: Ignition #1 , $3.99, Marvel Comics. Due Out 05/26/10 ON TIME
Written Dan Abnett & Andy Lanning, Pencils by Brad Walker, Colors by Wil Quintana, Inks by Andrew Hennessy
Thanos recaps his fate at the end of the Annihilation War, his death at the hands of Drax the Destroyer, how the insane Adam Warlock found his body and preserved it, and how the Universal Church of Truth found his cocoon and mistook it for Adam Warlock regeneration, how he returned and destroyed their world in the process. Thanos laments his life, mourns his again-lost love Death, bringing us to the present where Thanos is in chains, imprisoned in Knowhere by the Guardians of the Galaxy, where Mantis, Moondragon, and Cosmo attempt to figure out why he is back, and telepathically keep his rage in check. Elsewhere, the rest of the Guardians debate whether or not they should kill him.
Across the galaxy, Nova is hot on the tail of the fake-Quasar (recall the last issue of Nova), who is heading back to the Fault. Nova communicates with the real Quasar and Gladiator who are at the mouth of the Fault, preparing for invasion. Quasar departs to assist Nova with his quarry, and Nova drops into real space only to find a fleet of Universal Church ships waiting at the mouth of the Fault. An Inhuman/Kree fleet arrives with Blastaar, and engage the Universal Church. Nova catches up with Fake Quasar, and the two come to blows. An ally arrives, tipping the scales against Nova- Adam Magus. Quasar arrives to help even the odds, but the Universal Church brings another piece on the board – entire planets, filled with true believers, adding power to their already dangerous fleet. They detonate the planets, causing a massive telepathic ripple that is felt all the way to Knowhere, which enrages Thanos, allowing him to break free. The leader of the “Cancerverse” arrives – Lord Mar-vell, who wants to destroy Death and her avatar, Thanos.
Do you get it? Because he died from CANCER. Oh, the irony is delicious. And that reveal was pretty damn awesome. Would’ve been a bit better had that nonsense of Mar-vell returning, but not returning during Civil War…
For a moment when you first saw Mar-Vell, from behind, talking yellow, I was just imagining how awesome a Cancerverse Deadpool would be, what with the cancer and the maybe hating Death in that universe. This is so much less cool.
I think that’s because you might be the only person who has gotten their fill-and-a-half of Deadpool in different books right now. Seriously, I may have tossed the book across the room if that happened.
Well, the difference between me and everyone else is, if the book a favorite character of mine is in a bad book, I stop reading it. So while others are sick of him, I am still eagerly anticipating a good run.
Anyway – outside the minor let-down over the identity of the big-bad, this issue was a good start for the event. All the right players were there, and the action was explosive from the beginning. I am interested in checking out the main event.
Ditto, but at this point, that’s pretty much par for the course for DnA.
Secret Avengers #1, $3.99, Marvel Comics. Due Out 05/26/10 ON TIME
Written Ed Brubaker, Art by Amanda Conner, Colors by Paul Mounts
In Dubai, an arrogant American exec cosies up to a pair of beautiful women, who are actually Valkyrie and Black Widow in disguise, on an op. With a little help from Steve Rogers, they defeat the executive’s security and retrieve their target, a box containing an artifact they believe to be the Serpent Crown. Beast analyses the crown and finds it isn’t quite what they thought it to be, and Steve takes a few minutes to make out with Sharon Carter. Later, Moon Knight and Ant-Man break into Roxxon headquarters to try and steal a little data on the crown, and they discover something strange about a supposedly abandoned mine on Mars. Nova is sent to Mars to recon, but encounters more than expected. Diving into a mountain to get a break from combat, Nova discovers another Serpent Crown, which he goes to put on against Worldmind’s advice. Part of the team goes to investigate, but back at headquarters, the Shadow Council attacks, seeking to reclaim the crown.
This? I’m okay with. I wasn’t quite sure what to make of the team that Brubay… umm… Captain America put together, but seeing it in action, I’m perfectly fine with it. And I liked the scene where everyone is going, “How do we get to Mars?” and Cap just smiles and says, “Don’t worry, I know a guy.
Yeah, the introduction to Nova was decent – but I am a little worried he is going to be dumbed down for this series. I’m sorry – but after being at the heart of three cosmic wars, no writer has the right to have the same character get excited about joining the Avengers because he is finally “in the big leagues.” Nova outgrew that a long time ago.
I read that line as Rich sarcastically recounting what Steve had told him to get him to lend a hand every now and then, but we’ve been differing on our reads this week quite a bit. I have no problem with it, mostly because your perception saw Nova going up to the big leagues with his book, but my perception saw a low selling book that nobody saw. This is the big leagues, Craig.
Annihilation was hardly a “low selling book that nobody saw.” And neither was his ongoing, really – for the first half of its run it was near the top of Marvel’s line.
I’m keeping an open mind on it, but we will have to see…
Power Girl #12, $2.99, DC Comics. Due Out 05/26/10 ON TIME
Written Jimmy Palmiotti & Justin Gray, Art by Amanda Conner, Colors by Paul Mounts
We open this issue with Terra taking Power Girl to meet her family, and they go into this pool where they have to wear these weird, almost-nothing looking bathing suits. Terra soon explains that the pool “isn’t just about the visuals” and we’re treated to some flashbacks. Then the girls put their bits away and have some hug time, before Power Girl goes home and names her kitty, deals with the aftermath of a blackmailing comic reading kid who got a pretty girlfriend out of knowing Power Girl, and then, it’s the return of Vartox, chesty man of action (and sex times). There’s a bit of a fight, and then PG goes to work to find out that someone who has been very important to her for the past 12 issues is leaving the book due to other commitments, and the stress of full time work (wink wink). There’s a little bit more chatting, and then there is a party and the book comes to an end!
This was an outstanding final issue for this creative team – but the fact that they managed to tie every single loose end up just shows how tragically short this run was. But for whatever reason, it was a solid 12 issues. This team will definitely be missed.
Well, they ended up jumping off the book much like the text of the issue implied: Amanda Conner can do a monthly book, but at the expense of a lot of other things, and the guys writing didn’t want to continue without her. I’m just glad we got twelve issues out of Conner… she’s not one of those artists known for hitting a monthly schedule, and usually does a book here and there over the course of a year.
If that is indeed the reason – you really have to hand it to Connor. There are a ton of artists who can’t handle a monthly book, yet say they can and cause delay after delay. She was on time with her work, only to back out when she realized she wouldn’t be able to handle it.
Great self-awareness and work ethic there. It is to be commended.
THE CHOPPING BLOCK
The List So Far
Demo #5 (of 6), $2.99, DC Comics. Due out 06/02/10
iZombie #2, $2.99, DC Comics. Due Out 06/02/10
Spectacular Spider-Girl #2, $2.99, Marvel Comics. Due Out 06/02/10
Birds of Prey #2, $2.99, DC Comics. Due Out 06/16/10
Booster Gold #33, $2.99, DC Comics. Due Out 06/09/10
DC Universe Legacies #2 (of 10), $3.99, DC Comics. Due Out 06/16/10
Zatanna #2, $2.99, DC Comics. Due Out 06/23/10
The Thanos Imperative #1, $3.99, Marvel Comics. Due Out 06/03/10
Secret Avengers #2, $3.99, Marvel Comics. Due Out 06/30/10
Power Girl #13, $2.99, DC Comics. Due out 06/23/10
Trade Bank Value – $2.25
Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/10
Future Issues
Astonishing Spider-Man/Wolverine #2, $3.99, Marvel Comics. Due Out 07/08/10
Well, with a virtually new list, it is probably expected that there will be more than a couple drops this month (though I think you will instantly reject my idea to drop iZombie)… anything jump out as particularly sucky for you this month?
I don’t think I can deal with Zatanna again. My brain might implode, to be sure. And I surely do disregard your call to drop iZombie.
Heh – well, my brain might creak to a halt out of formulaic boredom if we have to sit through another issue of iZombie!
What about Spider-Girl? Back to the rack for that one?
Yeah, sadly, off it needs to go.
DROPPED: Spectacular Spider-Girl #2, $2.99, Marvel Comics. Due Out 06/02/10
Now I think we need to come back to Power Girl. We gave the title one more issue – sparing it from the pillaging we saw last month. Well, my bloodlust is somewhat sated… the question is, does this title get a stay?
I wouldn’t be adverse to seeing what the new creative team has in store. And hey, with Judd Winick involved, we could very well see Terra gets AIDS, which is always fun.
Ah, AIDS. Giving cheap emotional depth to bad scripts since 2004.
Well, while I thought Zatanna could have been better, I don’t think it was so bad that we need to cast it away in disgust. Unless there are any other titles that stand out as bad for you, it looks like we might be set to move on.
New Books
Well, with the books dropped this week, it looks like we have plenty of room for our new stuff. But first, I think we need to set aside another $3 for our Trade Bank. Agreed?
I am amicable to this sundry action. Those are words, right?
ADD:, $3 to Trade Bank for Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/10
They are words, yes. Used correctly? That’s debatable.
Well, as the list stands now (Particularly with Astonishing Spider-Man/Wolverine off in June), we have just enough room for one new book.
Of course, the new Batman Beyond series caught my eye, but for a change we are really DC-heavy right now. Luckily, I may have just the thing – the Jeff Parker penned Namora #1. Anything else jump out at you?
Not really. I was leaning more towards that Batman Beyond mini myself, though. And seriously, soon enough, we’ll probably be dropping a DC book or two…
That settles it for me then.
ADD: Batman Beyond #1 (of 6), $2.99, DC Comics. Due Out 06/16/10
June List
Demo #5 (of 6), $2.99, DC Comics. Due out 06/02/10
The Thanos Imperative #1, $3.99, Marvel Comics. Due Out 06/02/10
iZombie #2, $2.99, DC Comics. Due Out 06/02/10
Booster Gold #33, $2.99, DC Comics. Due Out 06/09/10
Birds of Prey #2, $2.99, DC Comics. Due Out 06/16/10
Batman Beyond #1 (of 6), $2.99, DC Comics. Due Out 06/16/10
DC Universe Legacies #2 (of 10), $3.99, DC Comics. Due Out 06/16/10
Zatanna #2, $2.99, DC Comics. Due Out 06/23/10
Power Girl #13, $2.99, DC Comics. Due out 06/23/10
Secret Avengers #2, $3.99, Marvel Comics. Due Out 06/30/10
Trade Bank Value – $5.25
Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/10
Future Issues
Astonishing Spider-Man/Wolverine #2, $3.99, Marvel Comics. Due Out 07/08/10
The Math
$.19 (Bank from May) + $40 (May Budget) = $40.19
$40.19 – $32.90 (May issues) – $2.55 (tax) – $3 (Trade Bank Deposit) = $1.74 Banked for June
Looks like we are well on track for Amulet 3, and there was a lot less slashing this month than I was expecting. I guess we will have to wait another 30 days for things to break down.
Well, that looks like its it for this month! And I don’t know about you, Craig, but I plan on getting absolutely blitzed right now. This business is tough work and junk.
In lieu of witty repartee, I will just end with an “Agreed” while it is still Monday. See you in a month!
Post your comments in the Forum!
May 5, 2010
The $40 Pull List – May 2010
May, 2010
By Craig Reade and Brandon Schatz
Happy May! As usual, I am Craig “Cracker” Reade and this is the indomitable Brandon “Bricks Without Straw” Schatz. Say hello, maggot, and then back to work!
That’s right everyone, I’m black by popular demand! Now let’s pimp slap up some deep fried $40 Pull List goodness.
April Issues
S.H.I.E.L.D. #1, $3.99, Marvel Comics. Due Out 04/07/10 ON TIME
Written and Illustrated by Jonathan Hickman and Dustin Weaver, Colors by Christina Strain
In 1953 New York, a young man named Leonid is taken by a pair of men in suits who claim to know who he really is. He is taken to The Immortal City – located deep beneath Rome, touted as the home of the Immortals and the “High Council of Shield.”
Leonid is told of Imhotep, the first of the Immortals, and explain that they exist to honor and emulate individuals like Imhotep who act as a shield between humanity and the unknown. Leonid is shown many notable members of the Shield over history, and some of the conflicts they faced. He agrees to join.
3 years later, his father (The Night Machine) appears from “beyond the veil,” explaining that he intends to tear the Shield down. He produces a key that opens a door to “Iter,” presumed lost for centuries. They open the door, and Leonid is sent inside and up the stairs, while his father holds off Agents “Stark and Richards.” At the top, Leonid encounters Leonardo DaVinci.
I think my thoughts about this book can almost be summerized thusly:
AHHHHHH!! AHHH!!! AHH!! AHH!! AAAAHHHHHHH!!!!!
Seriously, I was freaking out when I read this comic, whether it was from the story, which I absolutely loved, or the art, which was pretty amazing. Seriously, it’s been a long time since we’ve seen something with this kind of big crazy scope in comics, and I’m really glad it’s happening.
And for the record, yeah, those were totally Tony and Reed’s parentals. Awesome.
It was a decent start. Granted, I wasn’t nearly as excited about this as you were, and I definitely think the pace was a little slow. But there is some potential here – at the very least, I am interested in seeing what comes next.
Jonah Hex #54, $2.99, DC Comics. Due Out 04/07/10 ON TIME
Written by Justin Gray & Jimmy Palmiotti, Art by Jordi Bernet
A gang of bank robbers clumbsily interrupts Hex’s whiskey time, and one of their number stumbles into his clutches (while the others beat a retreat). Hex drags the prisoner into town to collect the bounty, but someone steals his horse while he is in the bar. He borrows a donkey and goes of in pursuit, when the *** throws him and knocks him cold. The horse thief covers him with a blanket and steals the donkey as well.
Hex is awakened by the remaining two bank robbers (who he promptly kills), who were being chased by Star Man (see Jonah Hex #27 for that one), who arrives on Hex’s horse. Without thinking, Hex heads back to town on his horse, and is promptly arrested for allegedly killing Sherrif Kane.
Of course, it was Starman who committed the crime, only it appears he didn’t intend Hex to take the fall. He and Chula work together to slip Hex a pistol in prison, which he uses to effect an escape. Hex is finally cleared of all charges, and both gunslingers ride off into the night.
You know, it was a very interesting move, having Ted Knight appear in, uh… wait, what? This issue was about what? Oh, I must not have remembered properly because it was sort of mega boring. There was a misunderstanding, right? And in the end, Jonah is a bit battered, but he rides away, right?
Yeah, this issue was a real let-down. They could have done so much more with this story set-up… instead we just got a “Oh, look, I know those characters!” issue, instead of a good story involving those characters. Maybe this issue is just a filler before the movie?
Who knows. Here’s hoping for something awesome next month… I’m starting to lose my patience…
Demo #3 (of 6), $2.99, DC Comics. Due out 04/07/10 ON TIME
Written by Brian Wood, art by Becky Cloonan
Marlo is a girl with some problems. Her obsessive compulsive disorder has caused her to live her life out through a series of post-it notes that she leaves around her house and carries with her around town, to make sure that her day goes on without much consequence. Obviously, she talks about this quite a bit with her therapist. Anyway, things take an interesting turn when someone starts leaving messages for her, much in the same way she’s been doing for herself. But is this sinister? Sweet? Or a larger delusion?
Ah, finally a good issue! Naturally, the comments pages at the end of the issue revealed this script was actually written for the first series – which doesn’t really help assure me that the next three issues will be good. Still – this is the kind of story I can get behind for this series. An excellent example of a single issue story.
This is pretty much right where I like a Demo to be, in terms of execution – though I will still argue that the previous issue was just as good. Basically, the only thing you can be assured of with this series is that every issue is going to be quite different from the last, all glimpsing briefly before moving onwards. But yeah, man, what an issue. I’m really pulling for the last half coming up here.
As am I, truth be told. Now that we have gotten a really strong issue, I am much more comfortable. I know that with single issue stories you aren’t going to get a five star book every time. It’s nice to see one going into a book, however. At this point, I think this book’s safe on the list for the rest of its run.
Wolverine: Weapon X #12, $3.99, Marvel Comics. Due Out 04/07/10 ON TIME
Written by Jason Aaron, Pencils by Ron Garney, Colors by Jason Keith
25 years in the future, we glimps a cell of rebels working against “Roxxon,” presumably a corperate entity that rules the country. We can divine rather quickly that Roxxon is going back in time targeting specific heroes – and so far, they are having success. They get ready to jump back and try to stop the Deathloks, and this time – a much older and much more wounded Logan wants to join them.
In the present, we realize that the young waitress Logan meets, who warns him of the future is the very same Miranda we see in the future, leading the fight against the Deathloks and Roxxon. Roxxon is looking for “The Savior,” a super-powered operative from the time just after Steve Rogers returns. Their next target is Captain America…. Bucky. The Deathloks track Bucky, but he holds them off long enough for Logan to arrive and even the odds. Meanwhile future Logan and Miranda make it to the machine that will allow them to jump into the past. Future Logan is killed in the attempt to make it to the machine.
You guys, I totally wonder if Wolvie can find a way out of this one. Because seriously, Marvel could totally kill him off and stuff.
Man, I’m a bit punchy this month. But seriously, I’m still really enjoying this book – and Jason Aaron, at the very least, is trying to tell some different stories with Wolverine, starting with his revenge flick Get Mystique riff, and going onto the Kung Fu/Chinatown spectacular and on from there. At least he’s switching things up a bit.
I don’t hate this arc, but I am a little let down by its stunning lack of creativity. This issue’s structure was particularly bad – I know time travel can be a difficult concept to present in a logical fashion, but Aaron seemed to be pulling the cutsey non-linear storytelling style that is all the rage. Combined with time travel, that just made this issue a mess.
Not horrible, but a huge step down from the last arc.
Hellcyon #1 (of 4), $3.50, Dark Horse Comics. Due Out 04/14/10 ON TIME
By Lucas Marrangon
Basically this series will center on a squad of rebels (Suicide Division), fighting the army sent from Earth to break an independence movement on the colony world of Halcyon. After a brief introduction, with the Earth military getting ready to disembark on the planet, we see members of them deploying around a Halcyon High School. The new president of the world asks the rebels to back down – explaining that they can’t stand up to the army, and while they will lose in the short term, their struggle will eventually bear fruit. Many students involved in the movement are outraged, and are ready to fight on their own. The military attacks… for some reason… the rebels run, and argue, and they eventually galvanize the will to fight in the end. I think.
Ummmm… yeah. What Craig said. Also… what??
Yeah, I think we’ll be talking about this one later.
Deadpool Team-Up #894, $2.99, Marvel Comics. Due out 04/14/10 ON TIME
Written by Ivan Brandon, Art by Stanford Greene, Inks by Nathan Massengill, Color by John Rauch
Deadpool is hired by the widow of an “innocent bystander” killed by the Punisher in one of his raids. Remembering that Frank is supposed to be dead, Wade set’s out to find some proof of it to present to the grieving widow. While searching, Wade encounters a strange creature that seems to have the ability to call up uncomfortable memories from Wade’s childhood. The creature turns out to be called Maurice, and he leads him to a “city” called Monstertown, filled will all kinds of freaks.
In Monstertown, Wade discovers Frank Castle is indeed alive – but he has been rebuilt as a Frankenstein monster. (Frankencastle!). After the traditional hero brawl, Deadpool realizes he has been duped by the “widow,” and the two go to confront her. But she has found a new guardian in the meantime…
Is it odd that I want to complain about how jarringly lucid Deadpool was in this issue? It was like watching me talk, in a fancy get-up. Like, the insanity is there, but there’s just too much logic behind it, or something.
Oh, but hey, there’s Frankencastle, and you seriously can’t go wrong with Frankencastle.
Actually – it is odd that you want to complain about Deadpool’s lucidity. He’s not wacky-crazy all the time, and in my mind, that is the problem with the way he is usually portrayed lately. He’s normally logical… he just has a screw loose. And OCCASIONALLY he goes off the deep end. The way he is treated lately, he jumped off the deep end and never came back. That’s too insane for Wade – he wasn’t even this nuts during Kelly’s run, which is probably the silliest he has been credibly written.
But he’s more popular now – which just confirms to me that people in general have zero taste, and prefer garbage to quality. Now get off my lawn.
I think that’s just it – it’s been a loooooooong time since I read any old Deadpool – and what I read, I have nearly forgotten completely. (Maybe I should crack open those Deadpool Classic TPBs I got kicking around the ol’ homestead?) But I always liked Deadpool as a character who would enter a situation, identify the two logical ways to solve a problem, and then go for option C, because it seemed like the more awesome thing to do. That said, I’m not as big of a Deadpool afficianado, such as yourself, so whuddoo I know.
See, there is always a little of that. That is why things like the Sheep-cannon are so awesome. But the randomness really looses its flavor when it happens all the time, which is what we are getting now. It’s way cooler when the weird junk comes out of nowhere. Now you know to expect it in every situation.
Nova #36, $2.99, Marvel Comics. Due Out 04/21/10 ON TIME
Written by Dan Abnett & Andy Lanning, Art by Andrea DiVito, Colors by Brung Hang
Nova returns to Earth, to check on Project: PEGASUS, that is on lock down after the incident with the Fault for purely precautionary reasons. Nova banters with Quasar a bit, and finally reveals that he knows this “Quasar” is not who he claims to be. The two come to blows, and Nova does his best to distract Fake Quasar while Darkhawk investigates a strange energy distubance detected by Worldmind. Darkhawk discovers some kind of portal from another universe, with some kind of alien coming through it. It turns out that Fake Quasar was behind it all – and he has taken over the minds of the entire staff at PEGASUS to aid him.
Annoying flashback to 6 hours earlier – Nova on the Resolute Duty, talking with Namorita about their “plan.”
Back in the present, Nova manages to free Doctor Necker’s mind, and then goes to confront the Fake Quasar with Darkhawk, who reveals some of his plan. Darkhawk is wounded in the fight – but something happened when he tried to change back to human form. The armor disappeared, but his amulet remained fused to his chest. Nova defeats the alien making his way into their universe, and then goes of in pursuit of the fleeing Fake QUasar.
And the series ends! In a way. Seems like an odd way to come back to the plot point brought up in the Realm of Kings one shot, but whatever. I trust that Abnett and Lanning know what they are doing in this realm… though this appears to be it for this book forever, as Nova will soon be moved to the terra-based Marvel U to be a member of Ed Brubaker’s Secret Avengers.
Seriously – I am so annoyed at this title ending, I don’t even want to acknowledge it. Secret Avengers… really? I guess Nova had a good run, but it looks like Marvel’s well on its way to tossing Nova back in the refuse pile DnA pulled him out of. Really – with that awesome a set-up to a New Warriors reunion, they aren’t going to do it?
Out of the blue, this is canceled, Avengers: The Initiative is canceled, what the heck? I hate Marvel sometimes….
Well, looking at this objectively, Nova has actually been hovering around the cancellation level since around issue #18 – and appearing in an Avengers book written by Brubaker isn’t what I’d call “returning to the refuse pile”. Heck, this play could give Nova a high enough profile to sustain an ongoing for a longer period of time!
As for a New Warriors reuinon, it looks like we’re going to be dang close to it with most of the Avengers Academy staff being comprised of old New Warriors members… including SPEEDBALL. What. Up.
Power Girl #11, $2.99, DC Comics. Due out 04/21/10 ON TIME
Written by Justin Gray and Jimmy Palmiotti, Pencils by Amanda Conner, Colors by Paul Mounts
Heh – “War on Terra…” cute!
As you may recall, way back at the beginning of this series, the Ultra Humanite attempted to transfer his brain into Power Girl’s body. Failing that, he appears to have succeeded in taking over Terra’s body. This issue opens with the two locked in combat, with the Ultra Humanite using Terra’s powers to their most destructive potential. Power Girl surrenders – and offers her body in exchange for Terras – and the offer is declined. The Ultra Humanite presses the attack, and reveals that Power Girl has been severely injured by Satanna’s Sonic Hammer. Power Girl goes down, but gets her second wind, and takes the Ultra Humanite into orbit to knock him out.
Power Girl tracks down the monster Terra’s brain has been transplanted into, and takes her and her unconcious body into Strata to see Aurla, their Chief Physician. She transfers Terra’s brain back into her body, and clones a new body for the Ultra Humanite from the DNA in his brain – that’s right, the Ultra Humanite has his old body back. He seems to be willing to accept his fate, but we quickly learn that vengeance is still on his mind. Same goes fot Satanna – who lost an arm this issue to Power Girl. She has a brand new one, and is looking to get her own bit of revenge.
What an awesome and fun series this has been. I say “has” been, because the next issue is the last for this creative team, and I have almost no doubt that when Judd Winick comes on board… well, let’s just say I have some issues with the way his stories go. I bet Power Girl gets AIDs or something.
Actually, if history is any indication, it will be Terra that gets AIDS. This is not good news at all. I suppose we should just enjoy this book while we still can….
If there’s one thing I know about AIDs, its that if you write a song about true love, and sing it to someone as they are dying from it, they will get better. That’s actual science. But yeah, we got one more issue of this awesomeness. I hear even Vartox is coming back for one more go. So yay!
Well, if there is one character that would make an AIDS story work its Vartox. The two seem to go together very well…
Green Lantern Corps #47, $2.99, DC Comics. Due Out 04/28/10 ON TIME
Written by Peter J. Tomasi, Pencils by Patrick Gleason, Inks by Rebecca Buchman, Tom Nguyen, Keith Champagne & Mark Irwin, Colors by Randy Mayor
In the beginning, we see all five lions combine to form Voltron! Thundercats ho!
Or something like that. We start off with the usual “We just finished a major storyline, and here is your team posing with their power-source sparking. Really silly, but its standard, so we will go with it. In the aftermath of Blackest Night, the Corps charges their central Power Battery, Guy and Kyle chitchat about the end of the battle (for those who didn’t read the series), the Lanterns have a funeral for their dead, the bearerless Rings are sent out to find new owners, Kilowag steps down as the Drill Instructor and a replacement is assigned, Isamot donates his legs to Vath, which infuriates him (Rannians hating Thanagarians and all), and a few Lanterns go and give the Guardians a piece of their mind. As a result, the Third Law is repealed.
Man, Craig, I think you would’ve liked the Care Bear Stare that ended Blackest Night. Or some kind of reference to Rainbow Bright. Or something.
Seemed odd that this issue had such a crazy info dump in it, but whatever. I was sated by the fact that it ended up like this past week’s episode of Glee did, minus some singing. Seriously, you guys, I want all my comics to include songs and dancing.
Heh – maybe true, but since we dropped Blackest Night, little point in talking about it, you know?
The info dump wasn’t terrible – it seemed like a “jumping on” issue, and it was a good time for one. Though the less I see of Glee the better – I’ve seen it… I just don’t get the appeal. But then, that isn’t a comic (thank God…)
Maybe it’s because you don’t have the courage to believe in yourself, Craig. To be a shining star. No matter who you are.
Riiight. I do have the courage to accept that I am not faaabulous, I don’t have any desire to groom any more than I do, I don’t want to wear hot-pants, and I definitely have never felt the urge to sing and dance to “Single Ladies.”
And if its rainin’ men, I am not putting on a “raincoat” – I’m staying the heck inside!
And I am comfortable with that!
Craig, I am disappointed by your out-of-date and pejorative use of the word “fabulous”. If you’re going to use it nowadays, you have to dress it up, as in “lady fabulous” or “ghetto fabulous” or “prison rape fabulous”. You would know these things if you watched Glee.
Wait, what were we talking about??
True story – I invented the description “ghetto fabulous” in the early 90′s. And who said anything about pejorative? And I am not sure I want any part of Prison Rape Fabulous. Speaking of Rape… he hasn’t been seen in the DCU in a while…
Actually, I am not sure how we got this side-tracked. I guess it’s time to move on.
Invincible Iron Man #25, $3.99, Marvel Comics. Due Out 04/28/10 ON TIME
Written by Matt Fraction, Art by Salvador Larroca, Colors by FrankD’Armata
A new Armor Suit is introduced by Hammer called “Detroit Steel,” piloted by an Air Force Lieutenant named Doug Johnson. Tony starts dreaming of a new suit, and puts Pepper in charge of rebuilding his company. Potts goes to the military, but Stark intervenes, declaring that he won’t go the way of his father, and he won’t build Stark on War. The Hammers start buying up old HAMMER gear (and scraping the dots off), and Thor pops by to have a chat with Tony, and offers him a ton of cash, which he turns down. Instead, he opens a licensing market to his repulsor technology.
Right, so its no secret that I love the crap out of this book – and I think this issue is a prime example of why. Awesome ideas, great interactions, and just solid creation all around. Thank goodness we clinged to this book past the last arc (which I still enjoyed, but whatever).
Ha ha, yes, yes. Thank goodness we sat through two pretty cruddy, overly long arcs for more than a year, so that we could get to this one semi-decent issue! I am gratified that I am not looking to curb-check this issue right out of the gate, but its still on probation for me. We are off to a good start though – so I will give it credit for that much.
Late and Unreleased Titles
Choker #3, $3.99, Image Comics. Due out 04/21/10 Delayed until 05/26/10
This really isn’t any surprise to me. I thought that issue #2 would be late – and last month, I owned up to being wrong there. But this time, issue #3 has been delayed – not because of a printing error – but because they were so busy at conventions that they just didn’t have time!
Only in comics is it acceptable to sacrifice producing your product in order to promote it. Perhaps I am being too touchy, but I have never read an Image title that wasn’t late most of the time. Yeah – I am way more forgiving of late books from Marvel, DC, and Dark Horse. That’s because most of their titles actually come out as scheduled each and every single month, regardless of what conventions or side projects or World of Warcraft or special brownies happen to pop up that keep the artists from getting the work done on time. If they can’t do it, then they shouldn’t schedule it until the book is done…
There’s actually a good story about Mark Bagley to tell here. When DC was about to announce him as the principle artist on Trinity, he asked Dan Didio if it was cool if he only made the one appearance at a con to announce the move, because he wanted to focus on getting the book out. Didio, as the story goes, nearly squeed with delight and clapped his hands.
But yeah, whenever a book is late and I see a bunch of con appearances scheduled, I scratch my head. I know a lot of these are confirmed and planned and (most times) paid for by organizers months upon months in advance, but yeah. If you’re going to solicit a book, you obviously need to take a good hard look at your schedule and see if you’re going to hit those deadlines.
For the most part, I don’t fault guys doing their first Image series, and suddenly realizing that there’s a whole lot of extra stuff involved in getting a comic out that you didn’t quite account for (balloon placement edits, tweaking script for art that doesn’t quite meld together, print lead time, blah blah blah). That happens, and you learn. In that sense, I can’t really fault Ben McCool, but Mr. Templesmith? For shame. You’re making me look bad in front of the Craig, and I don’t like it.
Although seriously, your comment about Dark Horse books shipping on time made me laugh a little – especially when every book we’ve put on this list from them got axed for being late.
Now that’s not entirely accurate – Usagi Yojimbo was dropped from this list before just to make room for something new. The reason I point out Dark Horse is that while they have their share of late comics, as a company they take a much harder line on scheduling. Their main books are all on time. At Image, 4 Pilot Season books are still late. Witchblade has 4 issues that have passed their solicitation date. Spawn has 7 issues. Invincible? 3 issues late. Broken Trinity: Pandora’s Box? 4 issues late. Bomb Queen IV? Heck, that’s so late they are getting ready to resolicit it. If you look at the Dark Horse list, its pretty well just a few trades – maybe an issue or two here and there. Image makes late books a policy – why do you think it was so fitting that their 10th Anniversary book came out what, 13 years after they started?
The reason Image can get away with it is that comic fans always just shrug their shoulders and accept it, buying whatever excuse is offered and waiting patiently for the artist to finish their raid and get the book done.
Personally I find that attitude to be one of the most destructive things to comics in general. Which is why I have zero tolerance for it from Image, who have beat the concept to death and then done unspeakable things to the corpse.
Well, at Image, there’s no editorial staff driving deadlines – it’s just the creative teams chugging on their own juices. If I were going to put the blame on someone, it would be creative teams for biting off a little more than they can Chew, and never friggen learning from it. Get a book done, solicit it. Is that really so hard?
That said, I’m much more forgiving of terrible schedules when the creative team is making nothing off their book. Not the case for Invincible and such, but a good chunk of Image books sell maybe enough to pay an artist a living wage… maybe. If they want to take some time earning cash elsewhere to eat, I’m pretty okay with that.
That’s just the thing – it’s not just the little guys struggling to get by. It’s all of Image’s main books. And 9 times out of 10, they aren’t late because they are busy with their day job. Come on B – you’ve been exposed to as many people in the industry as I have. They’re playing WOW or taking bong hits, or just slacking off. It’s pretty well a running joke in the industry. And even if they do have a day job that is preventing them from doing the work – they shouldn’t be committing to a monthly schedule they can’t keep! Do the work in advance, and then solicit it. I am not saying that the reasons you give for being forgiving aren’t good ones. The trouble is, they hardly ever apply.
That’s why I am so hard on Image. I get the initial motive – having creators own their work. But editors have a place in the industry. By not having that editorial pressure, or even finding a way to replace it, those idealistic Image creators are guaranteeing that they have 100% share of about nothing.
The List So Far
Jonah Hex #55, $2.99, DC Comics. Due Out 05/05/10
Demo #4 (of 6), $2.99, DC Comics. Due out 05/05/10
Deadpool Team-Up #893, $2.99, Marvel Comics. Due out 05/05/10
Avengers: The Initiative #35, $2.99, Marvel Comics. Due Out 05/12/10
Hellcyon #2 (of 4), $3.50, Dark Horse Comics. Due Out 05/12/10
Invincible Iron Man #26, $2.99, Marvel Comics. Due Out 05/19/10
Wolverine: Weapon X #13, $3.99, Marvel Comics. Due Out 05/26/10
Choker #3, $3.99, Image Comics. Due out 04/21/10 DELAYED UNTIL 05/26/10
Power Girl #12, $2.99, DC Comics. Due out 05/26/10
Green Lantern Corps #48, $2.99, DC Comics. Due Out 05/26/10
Future issues:
S.H.I.E.L.D. #2, $2.99, Marvel Comics. Due Out 06/03/10
Choker #4, $3.99, Image Comics. Due out 05/19/10 DEALAYED UNTIL ?
The Chopping Block
It seems like we have reached one of those moments with the list (they come every now and again) where things come together and the list is virtually reworked. As I am in a bad mood over Nova, Avengers: The Initiative, and Power Girl I feel less forgiving than usual. Maybe multiple drops?
Since I don’t think you will accept my suggestion to cancel everything on the list and start all over, I will begin with the obvious. Is it safe to say that Hellcyon is gone?
I say thee “yay”. And seriously, I won’t accept your call to drop the whole list. But you know something, if we kept… say Demo and that last issue of Power Girl, I’d be down with whatever.
DROPPED: Hellcyon #2 (of 4), $3.50, Dark Horse Comics. Due Out 05/12/10
Hrm… an interesting offer you just made there. Of course, that would mean the end of Jonah Hex’s storied run as the last remaining title from the original $40 Pull List.
Hrm.
Well, let’s be honest here. The title might be decent for the next couple months with the movie, but in all honesty, by July it will be back to the usual roller coaster. I can miss it. Deal.
DROPPED: Jonah Hex #55, $2.99, DC Comics. Due Out 05/05/10
DROPPED: Deadpool Team-Up #893, $2.99, Marvel Comics. Due out 05/05/10
DROPPED: Avengers: The Initiative #35, $2.99, Marvel Comics. Due Out 05/12/10
DROPPED: Invincible Iron Man #26, $2.99, Marvel Comics. Due Out 05/19/10
DROPPED: Wolverine: Weapon X #13, $3.99, Marvel Comics. Due Out 05/26/10
DROPPED: Choker #3, $3.99, Image Comics. Due out 04/21/10 DELAYED UNTIL 05/26/10
DROPPED: Green Lantern Corps #48, $2.99, DC Comics. Due Out 05/26/10
DROPPED: S.H.I.E.L.D. #2, $2.99, Marvel Comics. Due Out 06/03/10
And that returns $4.30 to the pool as well – with the loss of the already-paid-for Choker, which means the next section is going to be a doozy.
New Books
I think it might be time for a quick look at where we stand now:
The List So Far:
The List So Far
Demo #4 (of 6), $2.99, DC Comics. Due out 05/05/10
Power Girl #12, $2.99, DC Comics. Due out 05/26/10
The Math:
$1.12 (Bank from April) + $40 (May Budget) + $4.30 (Choker #3) = $45.42
$45.42 – $5.98 (May issues) – $0.46 (tax) = $38.98 Banked for June
Well, we have a whole mess-a books to pick up this month. To be a little more specific – we have room for about 12 $2.99 books.
Well, May is definitely a good month for Marvel – and there is a ton that stand out there. There is Jason Aaron’s Astonishing Spider-Man/Wolverine #1, Spectacular Spider-Girl #1 (there’s a strange return for you), Rescue #1 (the further adventures of Iron-potts), Brubaker’s Secret Avengers #1, or Bendis’ Avengers #1, or there are a pair of ok looking one-shots, Dazzler #1, and even weirder – Galacta: Daughter of Galactus #1. Over at DC, there is the return of Gail Simone to Birds of Prey, DC Universe Legacies #1 looks kind of interesting, and there is the new Zatana ongoing by Paul Dini. Anything else look good to you? Any stand-outs?
Considering it’s the continuation of the storylines from Nova and Guardians of the Galaxy, I say we grab the Thanos Imperitive kick off one shot for sure. And I’d also suggest another crack at the new Vertigo dollar book: iZombie, with art by Mike Allred. But I’m open to negotiations…
I am good with both of those. I do think that Secret Avengers and Birds of Prey are absolute musts … so I am going to add those four to the list right now.
ADD:iZombie #1, $1.00, DC Comics. Due Out 05/05/10
ADD:Birds of Prey #1, $2.99, DC Comics. Due Out 05/12/10
ADD:The Thanos Imperative: Ignition #1, $3.99, Comics. Due Out 05/26/10
ADD:Secret Avengers #1, $3.99, Comics. Due Out 05/26/10
Obviously, we have room for more….
I’m seriously (SERIOUSLY!) going to toss Galacta, Daughter of Galactus at you. It’s written by Adam Warren, he of Livewires (at Marvel) and Empowered (at Dark Horse). He is crazy and I love him, and it’s a one shot. And I know for a fact that you’re either going to absolutely love the book, or despise it beyond all capable reason – which is going to be fun to see.
I’m also going to toss out Booster Gold #32 at you for two reasons: Keith Giffen and J. M. Dematteis. What say you to that
Well, Galacta was on my initial list at the beginning of this section, so I am down with that. Actually, both suggestions sound good there, so consider them on.
ADD:Booster Gold #32, $2.99, DC Comics. Due Out 05/12/10
ADD:Galacta: Daughter of Galactus, $3.99, Marvel Comics. Due Out 05/19/10
Instead of suggesting another pair of comics, I am going to propose something a little different. One thing I always wanted to incorperate into the list (but never did) was a trade bank. Basically we would set aside a variable amount each month to save for a future graphic novel or collection that looks interesting. For the comic reader on a budget, how else are they going to afford those books with a cover price of $5 and up?
I propose that we institute the Trade Bank with a $2.25 deposit for the September release of Kazu Kibuishi’s Amulet: Book Three.
I agree with this choice. Kazu Kibuishi makes some great comics, and this book should be super awesome. But still we’re a little short. I think I’m going to recommend we try Astonishing Spider-Man/Wolverine… and the DC Legacies book. Both have the all the Kuberts working on them, which should be nifty.
Seriously one of the most underused creators in comics. No idea if this is by choice or not, but we will do our share here.
ADD:, $2.25 to Trade Bank for Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/10
And agreed on those two titles as well.
ADD:Astonishing Spider-Man/Wolverine #1, $3.99, Comics. Due Out 05/05/10
ADD:DC Universe Legacies #1, $3.99, Comics. Due Out 05/19/10
Well, with room for 2 more books, how about we go with Zatanna #1 and heck, how about some nostalgia? Spectacular Spider-Girl #1?
These are things that I agree with. Though I almost expect to hate Zatanna with a firey passion. In that I sort of don’t like Paul Dini’s comics. But I’ve subjected you to enough of my things.
ADD:Zatanna #1, $2.99, Comics. Due Out 05/19/10
ADD:Spectacular Spider-Girl #1, $3.99, Comics. Due Out 05/05/10
May List
Demo #4 (of 6), $2.99, DC Comics. Due out 05/05/10
iZombie #1, $1.00, DC Comics. Due Out 05/05/10
Astonishing Spider-Man/Wolverine #1, $3.99, Marvel Comics. Due Out 05/05/10
Spectacular Spider-Girl #1, $3.99, Marvel Comics. Due Out 05/05/10
Birds of Prey #1, $2.99, DC Comics. Due Out 05/12/10
Booster Gold #32, $2.99, DC Comics. Due Out 05/12/10
Galacta: Daughter of Galactus, $3.99, Marvel Comics. Due Out 05/19/10
DC Universe Legacies #1, $3.99, DC Comics. Due Out 05/19/10
Zatanna #1, $2.99, DC Comics. Due Out 05/19/10
The Thanos Imperative: Ignition #1, $3.99, Marvel Comics. Due Out 05/26/10
Secret Avengers #1, $3.99, Marvel Comics. Due Out 05/26/10
Power Girl #12, $2.99, DC Comics. Due out 05/26/10
Trade Bank Value – $3
Amulet 3: The Cloud Searchers, $10.99, Graphix. Due Out 09/10
The Math
$1.12 (Bank from April) + $40 (May Budget) + $4.30 (Choker #3 return) = $45.42
$45.42 – $39.89 (May issues) – $3.09 (tax) – $2.25 (Trade Bank Deposit) = $0.19 Banked for June
Well then – this was an unexpected column. May looks a heck of a lot different than I was expecting.
Dude, it’s going to be crazy balls awesome. I’m looking forward to all this newness.
Well, the massive cull has resulted in this column being late enough. Let’s dive right into the newness! See you next month.
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