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March 12, 2008

On The Shelf This Week: 03.12.08

Filed under: On The Shelf — Craig Reade @ 12:00 am

HIGHLIGHTS OF THE WEEK
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ANNIHILATION CONQUEST #5 (OF 6), $2.99, 32 Pages, Marvel Comics
Written by Dan Abnett and Andy Lanning, Art by Ton Raney, Scott Hanna, and Frank D’Armata

Admittedly, last issue was kind of a disappointment. First time since the Prologue to the first Annihilation that an issue was really a let down. This time though it wasn’t the art - it was the story. It wasn’t terrible - it was just that nothing really happened. The last Annihilation had such momentum that it felt like the mini couldn’t contain the story - this one is starting to feel like they need to stretch it. On the whole it has been good though - and probably better than it could have been seeing how quickly they turned around with the sequel. This issue is the “penultimate” issue, so it’s a good bet that things will pick up going into the finale. We can hope!

AVENGERS FAIRY TALES #1 (OF 4), $2.99, 32 Pages, Marvel Comics
Written by C.B. Cebulski, Art by Joao M.P. Lemos and Christina Strain

This one isn’t going to appeal to everyone, but the last round of Fairy Tales issues (the X-Men mini) wasn’t half bad. Basically these are single issue stories featuring your favorite Marvel heroes subbing in for classic Fairy Tale characters. Again, this issue can’t be mentioned without bringing up the awesome cover by Claire Wendling. She really needs to get more mainstream work - it is just gorgeous!

JLA CLASSIFIED #54, $2.99, 32 Pages, DC Comics
Written by Roger Stern; Art by John Byrne and Mark Farmer; Cover by Josh Middleton

With this issue, JLA Classified comes to a close. Always sad to see a title go - especially with the potential this one had. At the very least, they are going out right. Stern and the art team have delivered a solid JLA story that isn’t just an unused idea from the old pre-Infinite Crisis JLA team. I wish all of the arcs were like this one.

MARVEL COMICS PRESENTS #7, $3.99, 48 Pages, Marvel Comics
Written by Marc Guggenheim, Christos Gage, Robert Venditti, and Rich Koslowski, Art by Dave Wilkins, Joyce Chin, Jeremy Haun, Andrea Divito, and Tony Washington

This title has had its ups and downs, but it is still a worthy project. Most of the downs have less to do with story quality, and more to do with simple lack of skill crafting a good anthology book. It is kind of a dead art, and Marvel seems to be relearning it as they go. The Vanguard story has been decent, and the Weapon Omega story is finally starting to get good. This issue will feature the last part of Christos Gage’s outstanding Savage Land story, and a new Namor story as well. Well worth reading for Gage’s effort alone, but you should enjoy the rest of the issue as well.

WONDER WOMAN #18, $2.99, 32 Pages, DC Comics
Written by Gail Simone; Art by Bernard Chang; Cover by Terry Dodson and Rachel Dodson

Gail Simone’s first arc on Wonder Woman has come to an end, and overall it has to be considered a success. Like many efforts from Simone, it was a decent start, but filled with more promise than real stand-alone quality. She did a good job wrapping up the loose ends from before, and setting the groundwork for what is to come. I expect this title will be clicking on all cylinders by the end of this arc, or starting with the following.

This issue also marks the start of a new artist - Bernard Chang is taking over for the Dodsons. He has worked in and out of comics over the years, notable for his New Mutants mini in the late 90s and his work on the Dr. Mirage series at Valiant. Can’t wait to see what he will do with Diana.

SPOTLIGHT PICK OF THE WEEK

SUPERMAN #674, $2.99, 32 Pages, DC Comics
Written by Kurt Busiek; Art and Cover by Renato Guedes and José Wilson Magalhaés

While Superman is a great character, those who have read me for a long time know that I have never been the biggest fan of the Superman comics. He is just one of those characters who is neigh impossible to write anymore. He’s seen it all, done it all, and become too powerful - so many writers try to tell a different kind of Superman story, and ultimately fair, or they try to escalate things even further, making an even bigger mess of things.

Issue #673, and by extension the entire last arc, was an example of Superman brilliance. Sure there were a few issues here and there with the plot - mostly on the Lois and Chris end, but nothing that outright killed the story. But the Superman parts - pure genius, bar none. I can’t recall the last time I really saw little things in a comic and thought “that’s so Superman.” Busiek really has a handle on this title, and at least from the looks of the cover, the new artist has a good take. Can’t wait for this arc.

DARK HORSE

STAR WARS REBELLION #12 $2.99 Now: $2.59

DC COMICS

BAT LASH #4 (OF 6) $2.99 Now: $2.59
BATMAN STRIKES #43 $2.25 Now: $1.99
BOOSTER GOLD #7 $2.99 Now: $2.69
COUNTDOWN TO FINAL CRISIS 7 $2.99 Now: $2.59
COUNTDOWN TO MYSTERY #6 (OF 8) $3.49 Now: $2.69
GEN 13 #18 $2.99 Now: $2.69
GOTHAM UNDERGROUND #6 (OF 9) $2.99Now: $2.69
GREEN ARROW BLACK CANARY #6 $2.99Now: $2.69
GREEN LANTERN CORPS #22 $2.99 Now: $2.69
JLA CLASSIFIED #54 $2.99 Now: $2.59
JUSTICE LEAGUE INTERNATIONAL HC $24.99Now: $18.99
SALVATION RUN #5 (OF 7) $2.99 Now: $2.69
SIMON DARK #6 $2.99 Now: $2.69
SUICIDE SQUAD RAISE THE FLAG #7 (OF 8) $2.99 Now: $2.59
SUPERMAN #674 $2.99 Now: $2.59
SUPERMAN CONFIDENTIAL #13 $2.99 Now: $2.69
TINY TITANS #2 $2.25 Now: $1.99
WILDSTORM REVELATIONS #5 (OF 6) $2.99 Now: $2.59
WONDER WOMAN #18 $2.99 Now: $2.69

MARVEL COMICS

AMAZING SPIDER-GIRL #18 $2.99 Now: $2.69
AMAZING SPIDER-MAN #553 $2.99 Now: $2.69
ANNIHILATION CONQUEST #5 (OF 6) $2.99 Now: $2.69
AVENGERS FAIRY TALES #1 (OF 4) $2.99 Now: $2.69
AVENGERS INITIATIVE #10 $2.99 Now: $2.69
AVENGERS INITIATIVE TP VOL 01 BASIC TRAINING $14.99 Now: $11.99
CAPTAIN AMERICA #34 DIRECTORS CUT $3.99 Now: $3.79
CIVIL WAR CHRONICLES #9 $4.99 Now: $4.39
FANTASTIC FOUR #555 $2.99 Now: $2.69
GHOST RIDER TP VOL 04 REVELATIONS $14.99 Now: $11.99
HEDGE KNIGHT 2 SWORN SWORD #5 (OF 6) $2.99Now: $2.79
IRON MAN ENTER MANDARIN #6 (OF 6) $2.99 Now: $2.69
LAST DEFENDERS #1 (OF 6) $2.99 Now: $2.84
MARVEL ADVENTURES HULK #9 $2.99 Now: $2.59
MARVEL COMICS PRESENTS #7 $3.99 Now: $3.49
MARVEL ILLUSTRATED MOBY DICK #2 (OF 6) $2.99 Now: $2.59
MIGHTY AVENGERS #10 $2.99 Now: $2.69
NEW EXILES #3 $2.99 Now: $2.69
SPIDER-MAN RED SONJA PREM HC $15.99 Now: $2.69
THUNDERBOLTS #119 $2.99 Now: $2.69
WOLVERINE #63 $2.99 Now: $2.69
X-FACTOR #29 $2.99 Now: $2.69

NEW SGT. ROCK MINI

It has been a while since the last Sgt. Rock mini - which was outstanding (if a little… spread out), and seeing Easy Company return once again is gratifying. While an official release date hasn’t been announced, Billy Tucci has been doing exhaustive research on Omaha Beach (including a trip there) and the history of the D-Day invasion, which should make the story even more authentic. His stated goal for the series is to make every person thank at least one Veteran, and (for a change, it seems) really try and highlight the heroism of the US Army. Being an army veteran himself, I can’t think of many people who would be more suited to the task.

DC needs to hurry and make this sucker official!

SAY IT AIN’T SO, JOHN ROGERS!

One of the quiet successes of the DC line-up over the past two years has been their new Blue Beetle series, thanks in large measure to the outstanding work of series writer John Rogers. Unfortunately, he is stepping away from the title (supposedly temporarily, but you know how that goes), in order to work on a yet unnamed DC project. Say it ain’t so! Will Pfeiffer has been announced as his replacement, and while he is a solid writer who should do justice to the character, Rogers has been spot on with it, and has some giant shoes to fill.

Best of luck to Will Pfieffer - but Rogers better hurry back, or fans might start looking for him!

NOTE: Opinions here may not reflect those of X-World Comics LLC or it’s staff and are solely the opinions of the writer.

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March 7, 2008

The Gamer’s Quagmire #63: The Inaugural All-Uninspirational Gaming Awards

Filed under: The Gamer's Quagmire — Tags: , , , , — crayfish @ 9:00 am

Everything you wanted to know about gaming, and less
by Jamison DeLorenzo

One of the great ideas that I have supported for a long time, the Ironic Punishment Division, is something I find myself wanting to write about multiple times per year. While it always felt like a genuinely funny idea, it never felt like a legitimate one until its appearance in Halloween Special IV on the Simpsons. The only time this idea has worked its way into any of these articles to date was when doling out ‘appropriate’ punishments in a lawsuit several years ago during one of the many media-grabbing lawsuits involving video games and a shooting.

There has not been anything recently that has prompted me to want to repeat this type of article, thankfully, but I feel like there have been a lot of strange reports in the gaming industry that makes me believe that writing such an article is the right thing to do. As such, this week’s edition of the Quagmire is an amalgam of recent events and how I perceive them. While they’re not necessarily punishments they are in a similar vein.

(In other words, there isn’t any one topic this week that is remotely grabbing my interest on any deep level)

The Developers Arms Race:

EA purchases BioWare and Pandemic. Activision purchases Blizzard. Now EA is going after Take Two. Correct me if I’m wrong, but God didn’t smile too kindly down on the Tower of Babel, right? There must be a serious inferiority complex in the industry if all these developers are being sucked up by the industry juggernauts. I mean - there does not seem to be anything to stop these two companies from being bitter enemies and swallowing the industry whole. How can this be a good thing?

At what point would either EA or Activision be satisfied with the amount of developers under their respective iron fists? Why do developers like BioWare or Blizzard feel like it is in their best interest to work for these companies? Blizzard has to be, almost literally, swimming in money with World of Warcraft being the success that it is. What can their motivation possibly be?

This trend scares me a lot, as I’m sure it does many people. If over $150 million dollars gross isn’t enough to stay relatively independent then how much trouble is the industry in?

Solution: It is time to implement some Tyler Durden justice here. No no, nothing violent! Every one of these conglomerate developers needs to be leveled back to ground zero and they all need to start over. The gaming industry produced a lot more interesting fruits when everyone was smaller and competing with each other. It’s true that development costs are much higher now, but every company already has development kits and working relationships with the console manufacturers.

In short, you have what you have and everything else goes away. We should do this every one or two console generations to keep the playing field level and to keep companies from becoming unstoppable intergalactic developer black holes.

Jack Thompson and EA:

First he was annoying. After some time he became funny. After having a suspended license, being called out by Penny Arcade, and still shooting his mouth off he was a running joke. Now we’re at the point where the running joke is just annoying and we want it to exist in a small corner (under a blanket, inside a very small box, inside of another box…) of the universe.

Basically, Jack Thompson has followed the path of the Energizer Bunny (too bad it is not a fabled RPG career arc). I am old enough to remember when both of these gags started in the entertainment industry. Anyway, now Jack wants to be a part of EA because they want to buy out Take Two, Jack’s mortal enemy. On top of his other spectacular failures he’s being, rightfully, snubbed in this move. He’s been viral for a long time, but now it looks like all other potential enemies of Rockstar want nothing to do with him (along with the Bar Association).

Solution: There is not a whole lot you can formally do here, but that doesn’t mean satire cannot help. If you have been to ThinkGeek at all and are a fan of Office Space you know about the Initech No Talent Ass Clown Award. We need a website to create a running list of worthy recipients of this award. I don’t think there’s any question Jack should be an award winner (and a potential inaugural lifetime achievement award winner).

Street Fighter IV:

I try to get excited about games that I worshipped as a kid. Fighting games can be a ton of fun, and Capcom struck platinum (it went far beyond striking gold) with Street Fighter II. Approximately 3,420 iterations of the franchise later, maybe 2 of them being mildly interesting, there is noticeable buzz surrounding Street Fighter IV. Why exactly are we supposed to care about this game?

Oh, right - it’s a 3D fighter now! This is innovative for the Street Fighter franchise, but more of a Rip Van Winkle-esque RSVP to the modern console fighter party. The artwork does a decent job of keeping the old Street Fighter II cartoony look while adding some ruggedness to each of the classic characters. Unfortunately, nostalgia alone is not going to make this game work. Perhaps if Capcom stopped going to this well so frequently there might be something left here.

Solution: Here we need to employ the Old Yeller approach. Street Fighter is an old dog now. We had a lot fun with it as kids. It’s run around everywhere and has become old and tired. If I this were 1995 I might be excited about a fresh entry in the franchise, but the reality of the situation is that I’m bored to death of Street Fighter. If this game doesn’t offer anything new then it’s going to be received as well as GoldenEye: Rogue Agent.

Here’s my main point: it’s time to take this franchise out back behind the barn and let it never be heard from again. Don’t cry. Don’t fret. There is no need to weep - there are plenty of solid fighters out there that will make you much happier than this franchise possibly could. It’s time to get a new fighter.

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March 6, 2008

Ti’Hat and the Vulcan: Chapter Seven

Filed under: Fiction — Craig Reade @ 12:03 am

voyager.jpgChapter Seven

“There just isn’t a whole lot I can do until we get some materials from the city,” Torres complained. “The shuttle is just too beat up.”

“What have you managed to repair?” Tuvok asked.

“Well, impulse engines are up, as well as one of the phaser emitters. Half of the thruster array is completely destroyed, and I can’t do anything with the nacelles until I get something that I can weld with. The shuttle is too damaged to repair with these primitive tools!”

“That should be sufficient for now,” replied Tuvok. “The Bint’Ari seem to be short on operational fliers, so I have agreed to allow the use of the shuttle for transportation to the mainland.”

Tuvok and Torres continued to work on the shuttle when Oro approached, in a considerable hurry.

“Friends, it is nearly dawn. We are preparing to raid the city for supplies.” He looked at Tuvok. “If you would come with me, I will get you an Aria. When in the city, you can find what you need to repair your shuttle.”

Tuvok shook his head. “I will remain behind and continue effecting repairs on the shuttle. Lt. Torres is more qualified to determine which materials she might require to complete the repairs.”

“She cannot come,” Oro answered.

“Why not?” demanded Torres.

“She is a woman,” replied Oro, as if the answer is obvious.

“Your telling me I can’t go, because I’m a woman?” Torres was fuming. “I’ll rip your scrawny little head off, and then you can tell me I can’t fight!” Tuvok stepped in front of her, heading off her advance on the confused man.

“I am certain you will find that Lieutenant Torres’s combat skills meet with your approval.”

“But,” stammered Oro, who was nervous of Torres’s angry glare. “Alright, but the others won’t like it at all. But, if you die, they can gloat. Come, let us find you a blade.”

The sun began to rise as Torres and Oro entered the camp. The other men began to murmur as they approached.

“Where is the Vulcan?” one asked.

“What is she doing here?” asked another.

Oro ignored them, and escorted Torres into the weapons tent. Several different sized blades were scattered along the ground inside.

“Chose the blade that suits you,” instructed Oro, before he left her alone inside.

Outside, he was greeted with the angry stares of several men.

“You let a woman inside of the weapons tent?”

“You dishonor the Aria!”

“Friends! She is willing to fight, while the Vulcan is reluctant. She is not of our world, and we do not yet know what she is capable of. Save your anger for the Borg!” pleaded Oro.

A few of the men turned and quietly left, accepting Oro’s explanation. Most remained, however, and loudly objected. B’Elanna then exited the tent, and stopped in mid-stride in face of the angry group. A young looking Bint’Ari stepped forward.

“I invoke the Arijedo!” he loudly called.

Torres looked confused. Oro immediately stepped forward, and confronted the man.

“Be serious! This is the first time the Aria have been used in hundreds of seasons. You can’t expect that challenge to be honored now!” protested Oro.

“That woman has no right to wield the Aria!” the man yelled back. Many men in the crowd murmured their approval.

“What the hell is he talking about?” Torres asked.

“He has issued a challenge. He questions your right to your blade. It is an ancient custom, but I think we will have to uphold it,” explained Oro, indicating the crowd of men already forming a large circle for the challenge to take place. “You must prove that you are worthy by fighting, and beating him.”

Torres’s lips curled into a half snarl. “Do I have to kill him?”

“That is one way to prove yourself. If you don’t kill him, you must prove that you are the superior fighter. We,” Oro motioned to the crowd, “the observers, are the judges. If you do not kill him, it is we who decides who has won the challenge.”

“Isn’t there any other way to settle this?”

“You can forfeit your blade,” said Oro.

Torres growled. “Bring him on.”

Torres stepped into the circle of people, there her challenger was already waiting for her. She took a couple of swings, to get used to the feel of the strange sword, then turned to face him. The crowd was chanting, eager for the fight to start.

“What is your name?” she challenged.

“I am Alu!” the man angrily called back.

“Who is your wife?” she demanded, noticing he did not have a double name like Jaskin’Oro.

“I am not bound,” replied Alu, a bit confused at the question.

“That’s what I figured,” Torres taunted, as she raised her sword. “What woman would want an ass like you?”

Alu was not entirely certain what an ass was, but he gathered that is was bad. He angrily lifted his sword, and charged Torres.

Torres remained calm. She knew that Alu would react angrily, and even counted on it.

She was worried, however. Though she was confident in her fighting abilities, it was her sword she was concerned about. Alu had used this blade since he was a child. And even though Torres, being part Klingon, had learned to use various weapons since she was a toddler, this one was bizarre. The awkward hilt would take some getting used to, time she did not necessarily have.

Alu rushed forward with his sword over his head. When he reached Torres, he brought it down with tremendous force. Torres twisted around the blow, and brought her forearm down forcefully across his back. Alu flew forward, and landed face-first in the dirt. A few people in the crowd laughed, while he lifted himself back to his feet.

Alu approached Torres more carefully, surprised at her agility during his first strike. Again, he lifted the sword over his head, and brought it forward with a more controlled, balanced slash. Torres met his sword this time with her own, and used her superior height to press Alu backwards into an uncomfortable leaning position. She then thrust her blade to the side, bringing Alu’s sword down and spinning him off-balance. Before Alu could right himself, she lashed out with a vicious backhand across his face. Alu staggered backwards, then weakly thrust forward again. Torres used a disarm technique she had learned using Terran blades, and Alu’s Aria flew out of his hand. A part of the crowd parted, allowing the sword to come to rest on the ground unobstructed. She angrily brought her blade down as if to kill, but stopped her strike a fraction of a centimeter from his face.

“Yield!” she ordered.

“Kill me,” he replied, quietly.

Torres laughed at the pitiful looking man, breathing deeply to control her rage. “Your not worth it,” she replied, lowering her sword. She then turned, and walked away from the circle.

Alu started forward to follow her, but Oro and another man stopped him.

“It is over!” said the second man.

“I will not yield to a woman!” Alu spat.

“Your challenge has been satisfied,” said Oro, forcefully. “She has beaten you. Save your anger for the Borg, and stop acting like an, like an ass.”

Alu grumbled to himself. “B’Elanna!” he called. She turned and faced him. “I yield,” he mumbled before he sulked away from the crowd. A few men, obviously his friends, followed closely after him, as if to console his loss.

“Now that it is settled,” Oro announced, “to the city!”

A cheer erupted throughout the crowd, and the partisans began to filter out of the camp.



“They couldn’t even speak?” Chakotay asked, amazed at Janeway’s story.

“Not a word,” smiled Janeway. She leaned back in her chair, and resisted the temptation to prop her feet on the desk. “The drones were just the beginning. I think we saw six different variations of Khamish down there. Each were almost totally unique from the others. It was incredible.”

“I’ve read about quite a few insectoid races, but I’ve never heard of anything like you are describing,” Chakotay said. “What about that artist you told me about. What kind of environment produced a basic change in the species like that?”

“Incredible, isn’t it?” asked Janeway, leaning forward. “Such a change in limb placement would be like a human having four legs and no arms. And it was all perfectly natural, no one was put off by it in the least. I would wager that a Khamish’s life path it completely determined by your physical characteristics. I suppose at one point in their history they found that four-arms would be useful to an artist. I wonder if that was a natural variation, or if the Khamish induced the change at a genetic level.”

“Either way, it must have happened quite sometime ago, judging by the attitude of the Queen,” replied Chakotay. When he first met Captain Janeway, he wanted nothing to do with her. He would have crashed his small ship into Voyager just as quickly as he did the Kazon ship, if it would have been beneficial. Now, he was glad it wasn’t. He had become very good friends with the Captain, and he found that he could enjoy serving aboard a Starfleet ship. And with most of his Maquis friends back home slaughtered by the Dominion, it was good to know that he would not be so utterly alone when Voyager finally made it back to Federation space, if it ever did.

“I just can’t help wondering if it was right to accept her offer to send a fleet to accompany us. Certainly we could use the help finding Tuvok and B’Elanna, but I’m worried about the Borg. Alone, they would most likely ignore our ship, unless they thought we were a threat. With the Khamish armada along with us, we are most definitely a threat. They won’t hesitate to confront us then.” Janeway rested her head on her palm.

“We might be forced into a confrontation with the Borg, but it also might be in our best interests to confront them,” Chakotay replied.

“How so?”

“Well, if they are able to mount monofilament weapons on some of their fighters, I don’t see how the Borg can stop them. The Borg have shown themselves to be very adaptive, but they do have limits. The Khamish combine too many unique threats for the Borg to be able to adapt to. The antimatter is a serious thing, very simple but very dangerous. There is no way to stop the matter/antimatter reaction from happening once the two make contact. They only way the Borg could avoid such a reaction would to avoid being laced in the first place, and that would be impossible. I don’t see how a cube could outmaneuver a few thousand small fighters that happen to be much faster than it at sub-light speeds. No one is that good a pilot, not even a collective consciousness. Or Tom Paris, for that matter.” Janeway chuckled, wondering if Paris would think he could accomplish such a task. He was a good pilot, and he made certain everyone knew it. But he did tend to think he could do more than he actually could.

“As far as the monofilament cannon,” continued Chakotay, ” even if the Borg could adapt their shields to block it, the Khamish seem perfectly willing to crash a few of their fighters into the cube, like they did during the second Borg attack on their world. As long as a few of those pods rupture, a cube wouldn’t stand a chance.”

“And with us along, it would be easier,” Janeway added. “We could use our weapons to burst enough of those pods to do the job, and from a safe distance.”

“Exactly,” Chakotay replied.

“But I still wonder if we should accompany them at all. They don’t need our help to fight them. I would just assume avoid any contact with the Borg, if it can be helped. If they begin to see Voyager as a threat, we can’t be certain that they will ignore us if we happen by a cube in the future.”

“In all likelihood, the Khamish are too strong for the Borg. If the Khamish were, in the near future, to win a decisively one-sided battle in this cluster, the Borg will respond by putting any nearby resources that they can muster into eliminating that threat. In that case, we would have a very good chance of not running into any Borg ships for a thousand light-years. If we accompany that fleet, and are forced to fight the Borg, we may provide the extra bit of force needed to insure that the Borg will be very busy here for years to come.”

“Wouldn’t that be the same as condemning the Khamish to assimilation, and only so that we could have an easier trip home?”

Chakotay sighed. “If we hadn’t followed that cube in the first place, the Khamish would most likely be Borg now. The Khamish realize this, and are doing what they can to make certain that situation never happens again. They are going to force a full scale war with the Borg whether we are there or not. That is the only way that they could survive, being this close to Borg space. So I am suggesting that we take advantage of that fact, accept their offer of aid, find B’Elanna and Tuvok, and get as far away from here as possible.”

“I think I agree with you,” Janeway said. “I refuse to believe that Tuvok and B’Elanna are dead, and I won’t leave them here. I just hope that the Khamish are as strong as we think they are. I don’t want to do anything that would lead to their assimilation.”

“What does Seven have to say about them?” Chakotay asked.

“She told me about the Borg’s first two attempts at assimilating the Khamish, from the Borg perspective of course. It would seem that the Khamish got lucky the second time. The only reason more than one cube wasn’t sent was because of the conflict with Species 8472. They couldn’t spare the ships.”

“They have to spare the ships now, though,” Chakotay replied. “There could very well be a whole fleet of Borg ships in this sector right now, assimilating every system with life in it. The war with Species 8472 was devastating to the Borg. They must be in dire need of resources. B’Elanna and Tuvok could be in a great deal of trouble.”

“The thought occurred to me as well. We may have to fight through the Borg to get to Tuvok and B’Elanna. If that is the case, I will be more than happy to have along the Khamish. I’d like to have a weapon’s system readiness report before we depart, Commander. With B’Elanna gone, I want to be absolutely certain everything is in perfect order.”

“I’ll see to it,” Chakotay replied, rising to his feet. “Who knows, we may find Tuvok and B’Elanna’s shuttle waiting for us at the rendezvous point.”

“I hope your right,” Janeway replied.

“Oh, and by the way,” Chakotay added, before he turned to leave. “It seems we are having a bit of trouble with the Doctor;s program.”

“What’s wrong?”

“Somehow, the attack by the Borg cube damaged his holo-matrix. There are now six of him, each demanding that the others be deleted.”

“When it rains, it pours, eh Chakotay?” Janeway smiled. “I am sure when B’Elanna comes back, she will think of something. Until then, the Doctor, all of them, will have to suffer with each other’s company.”

“Understood,” Chakotay smiled. “None of them are going to like it very much.”

“I suppose not,” Janeway smiled back.



Ensign Nikolayevich followed the long passage that the Nurse directed her down, and emerged into a giant repair bay. Hundreds of ships filled the chamber, each with several workers climbing all over them. She noticed to the side that there was a soldier making angry gestures at a worker, clearly not happy with what that worker was doing to her fighter.

“You must be the Starfleet person.” The voice came from below the Ensign. She looked down, and saw that it was a worker who addressed her. The worker was less than a meter tall, and certainly the least attractive Khamish she had seen yet.

“I am Ensign Nikolayevich,” she replied, with a polite smile.

“That must be your name, because I can’t understand it at all. Just some inaudible grunting sound. I suppose the same is true of my name, though. You may call me Technician, if you can understand that.”

“I can,” said Natasha. “You may call me Ensign then.”

“That was what I was going to call you anyway,” the Technician shrugged. “Come on, I will show you the fighters.”

The fighters were impressive. They were very sleek, almost bullet shaped, and about twice the size of a Federation Runabout. They had simple wings, jutting out of the sided of the fighters at a forward angle. They were not very long, and clearly not designed to keep the craft aloft in an atmosphere if its engines were damaged. Each fighter could carry two hundred antimatter pods, and had three energy weapons mounted on the front.

The re-fitted fighters were identical in shape, but the storage space was used differently. The components of the mini-cannons took up most of the storage space, but each fighter still carried about twenty anti-matter pods. The release system was removed, though, so clearly the pods were only there in case the cannon somehow failed, and the pilot was forced to crash his fighter into a cube.

“Very impressive,” Nikolayevich finally commented. “Your people work very quickly.”

“It is what we do,” replied the Technician. “Now I will show you the hangar.”

The hangar was even more spacious than the repair bay. Four giant mother ships filled the space, each surrounded by an intricate web of pillars and supports, clearly a ground-based launch system. The ships were like large spheres, with two thick nacelles jutting out behind them. All around the ships were hundreds of circular doors. Natasha decided that they must have been fighter-bays. Mounted on the front side of each of the spheres were moon-sized versions of the monofilament cannon. It seemed that the Khamish were not going to take any chances with the new mini-cannons.

As the pair approached the mother ships, Natasha noticed that all of the other workers in the hanger were doing whatever they could to avoid them. One worker actually bumped into her, looked up, and scurried away like a scared child before Natasha could utter a word.

“Why are they all avoiding us?” she finally asked.

The Technician looked at her for a moment as if she were stupid, then replied, “They are afraid of you.”

“Why?”

“Well, they think you are a Queen.”

“A Queen!” Natasha laughed. “That is absurd? Where did they get that idea?”

“Workers never leave the planet. And rarely do we ever get to see any sort of official visitors, unless you work in the palace,” the Technician explained. “Those of us who work in the shipyards have never seen any aliens. And you are extremely tall-”

“Are you saying that you thought I was a Queen too?”

The Technician shrugged. “I knew you weren’t, but I wasn’t expecting someone twice my height. You are rather imposing. Are you certain you aren’t a Queen?”

Natasha didn’t know if she should be offended for being called large, or embarrassed for being mistaken for a Queen. “I am certain,” she explained. “Among my people, there are no Queens. We are all the same.”

“That is no way to keep order,” commented the Technician. By that time, several of the workers had gathered, assured that Ensign Nikolayevich was not some form of royalty.

“Well, it works for us. Even our men are treated as equals, though our men are just as intelligent as we are.”

The Technician gasped. A loud murmur went through the crowd. Natasha’s translator opted to remain silent, rather than try to sort out the flood of conversation that it was picking up. The Technician placed her hand on the Ensign’s arm, and offered in a comforting voice,

“We are truly sorry for you, my friend, for your hardship. To have thinking, intelligent drones! It must be terrible for you! I would not know what do if I had to deal with my mate as a thinking, intelligent person. The idea is disgusting!”

Natasha thought back to Tom Paris’s endless annoying advances towards her back when she first met him, and was half tempted to agree with the worker. But, she decided that it would be best to support the men of her species, purely in the interests of diplomacy.

“No, really, our men are actually quite pleasant. You can talk and work with them as equals. In can be quite nice to have a mate that you can have a relationship with, other than pure procreation. Our men are more than the mating machines that your drones are.” Barely, she added to herself.

The crowd continued to murmur. The Technician looked up at Natasha and said, “You aliens are completely insane,” and continued on towards the mother ships. Natasha thought that the little worker was not too far from the truth.

Star Trek, Voyager, and related properties are © Paramount Studio, and the author makes no claim towards them.

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March 4, 2008

On the Shelf in May 2008

Filed under: On The Shelf — Craig Reade @ 3:05 pm

DARK HORSE COMICS
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Page 34 - Indiana Jones and the Kingdom of the Crystal Skull #1 (of 2), $5.99, 56 Pages
Written by George Lucas, David Koepp, and John Jackson Miller, Art by Luke Ross, Faboi Laguna, and Dan Jackson

Yeah - I’ll admit it. I was kind of shocked to see this movie actually get made. I can remember way back when the Last Crusade was released, they made a point of saying there would never be another Indiana Jones movie again. I remember a huge deal being made of Indy’s whip, hat, and bag being donated to a museum, since they wouldn’t be needing that anymore. I guess like comic deals, these sorts of promises don’t last long. Looks like they have aged Indy appropriately - the hammer and sickle in the background of this cover suggests that the Nazis have given way to Soviet Russia as the main threat.

There hasn’t been a bad Indiana Jones movie yet - there is a first time for everything, but let’s pray this isn’t that time. Both parts of this movie adaptation will be out this month - something to watch for if you enjoy these.

DC COMICS
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Page 69 - DC Universe: Zero, $.50, 32 Pages
Written by Grant Morrison and Geoff Johns, Art by George Perez, Tony Daniel, J.G. Jones, Aaron Lopresti, Ivan Reis, Philip Tan, and Carlos Pacheco

This one is actually “retro-solicited,” and is due out at the end of April, so keep your eye out for it if you are going to be following Final Crisis. You can’t go wrong with a 50 cent issue - it does look like DC is going to pull out all the stops to get people on board for their summer event. Do I still have reservations about Final Crisis? You bet. Comic readers are still suffering a bit under the weight of event fatigue, and we really haven’t seen an end to the crossover madness that has gripped the comic industry since Infinite Crisis lit up the charts.

But if this really is the FINAL Crisis, and DC will finally put the events to bed for a while in the wake of this? Well, I will continue to hope, and I think this might be cause to give DC this one Final chance here. Hopefully they make it worth the risk.
This, of course, is all leading to-

Page 70 - Final Crisis #1 (of 7), $3.99, 40 Pages
Written by Grant Morrison, Art by J.G. Jones

A lot of hints, but what this story will bring is still a bit of a mystery. It is being touted as the end of a trilogy that started with Crisis on Infinite Earths. It didn’t seem like there was much left after Infinite Crisis to touch on, but then again, the original Crisis seemed to have a somewhat solid ending, and they found a really good way to continue that story.

Still in wait and see mode on this one. If you are a DCU fan, this is going to be a must read. Hopefully DC gets back on the horse after a rocky could of years and delivers and event that can bring some stability back to the line, and allow them to move forward without having to go to the event well once again to stay on top of the game.

Page 72 - Rann/Thanagar: Holy War #1 (of 7), $3.50, 40 Pages
Written by Jim Starlin, Art by Ron Lim and Rob Hunter

Well, this is a little disconcerting. The Rann/Thanagar War was by far the weakest of the minis that lead up to the original Infinite Crisis, despite the fact that it spun out of an outstanding Adam Strange mini. Of course, the players are all back from that second series, continuing the War that never had a solid conclusion. The fact that Starlin is taking the lead on this book is cause for comfort - the far-flung reaches of the DC Cosmos seems to be his strong-suit, and it is reasonable to assume that he can deliver a solid story here.

Page 75 - DC Special: Cyborg #1 (of 6), $2.99, 32 Pages
Written by Mark Sable, Art by Ken Lashley and Jonathan Glapion

The first issue of the Raven DC Special mini hasn’t even hit the stands yet, and we are already seeing another Special featuring a former Teen Titan. Of course, the Donna Troy DC Special was outstanding, and the Raven mini probably got a huge initial order thanks to Marv Wolfman. Mark Sable doesn’t quite have the credentials that Marv Wolfman has - his career is still relatively young, only achieving notoriety thus far for his Image mini Grounded and as a two-part Heroes web comic. A tall order following up the past two DC Specials - hopefully Sable is up to the challenge!

Page 81 - Batman: Gotham After Midnight #1 (of 12), $2.99, 32 Pages
Written by Steve Niles, Art by Kelley Jones

This is not Steve Niles’s first Batman story -his work on Gotham County Line two years ago was well received. Of course, Steve Niles tackling one of the darkest, most popular characters in comics does seem like a natural fit. Joining him on the art side is Kelley Jones, who was behind the art on the Batman: Red Rain series, the Elseworlds story that featured a vampire Batman. That is indeed a perfect fit. I am pretty sure this is supposed to be the regular DC Batman in this story, but it should be a solid read nonetheless.

Page 107 - The Lost Boys: Reign of the Frogs #1 (of 4), $3.50, Wildstorm
Written by Hans Rodionoff, Art by Joel Gomez and Don Ho

A return to the 80s? No other way to look at this title. This does indeed feature the return of Edgar and Alan Frog from the 1987 Lost Boys film. I guess there is a new Lost Boys story out this summer, “The Tribe,” so this seems like a good way to reintroduce those characters. Of course, many comic readers probably don’t remember the original film, but it is never too late to check it out. It did help to redefine the vampire genre at the time, and is still relevant, considering the popularity of the genre in this day and age.

Page 119 - House of Mystery #1, $2.99, 32 Pages, Vertigo
Written by Matthew Sturges & Bill Willingham, Art by Luca Rossi

Based on their work (Sturges & Willingham) on Jack of Fables alone, this title should be worth a look. Of course, comic scholars will remember the DC series of the same name that had a 32 year, 321 issue run. This Vertigo series attempts to reinvent that title’s concept, and should be a decent anthology with a similar but more modern style. Good anthologies are still few and far between - and Vertigo is the perfect place for a horror book like this one. This title has the potential for a nice long run - get in on the ground floor!

IMAGE COMICS
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Page 147 - Bomb Queen V #1 (of 6), $3.50, 32 Pages
By Jimmie Robinson

Robinson’s Bomb Queen returns with a new mini - and hey, it is a 6 parter! Is ongoing far behind? Bomb Queen is enjoyable - though really raunchy and definitely not safe for kids. One look at the cover might lead you to believe that this book is a typical adolescent male fantasy book featuring a mostly naked lead, but it is, in fact, a parody of that fine comic tradition. (Or at least that is what Jimmie Robinson says - could it be an excuse to justify the raunch? I’m on to you man!!)

Bomb Queen is an outstanding satire of superhero comics - well worth a shot.

Page 149 - Gemini #1 (of 5), $3.50, 32 Pages
Written by Jay Faerber, Art by Jon Sommariva and FColor

Anything by Jay Faerber is worth trying out - that is a universal law of comics. Seeing him take on another title is a little troublesome - his plate seems full with Dynamo 5 and Noble Causes, both of which have severe tardiness issues, and it stands to reason that a new mini might just make that problem worse. However, Image fans know that release dates are often “suggestions” and have come to accept a drawn out release cycle.

Gemini is the story of a guy who doesn’t actually know he is a superhero - and a superhero who doesn’t know who he is in normal life. Outside a few examples of insanity and dual personalities, this isn’t an approach to superheroes we have seen much of, so there is something unique here. Faerber has been gold with his Image work thus far - this series is a safe bet.

MARVEL COMICS
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Page M4 - Sky Doll #1 (of 3), $5.99, 64 Pages
Written by Barbara Canepa, Art by Alessandro Barbucci

French comics get so little play here in the states, which is a shame, because what I have seen of them has been outstanding. Sky Doll is a decidedly adult story which deals with the differences between spiritual and sexual love. What I have seen of the art on this title is fantastic, and it will be interesting to see it translated.

Sky Doll is the first of a few Soliel titles set to be released in America by Marvel - so keep your eye out for more.

Page M18 - American Dream #1 (of 5), $2.99, 32 Pages
Written by Tom DeFalco, Art by Todd Nauck

The last few MC2 minis have been great, but after the Fantastic Five one, it kind of seemed like it might be time for a more personal story. So, it is an ideal time for an American Dream mini! For those that don’t know, The American Dream, Shannon Carter, is the bearer of the Captain America standard in the MC2 Universe. Spider-Girl has been on a role of late, and these minis are really doing a lot to flesh out the MC2-verse once again, and I am really looking forward to seeing The American Dream get some much-needed solo exposure.

Page M19 - Avengers: The Initiative #13, $2.99, 32 Pages
Written by Christos Gage, Art by Steve Uy

OK, maybe this is just the Slingers fan in me jumping for joy, but seeing Prodigy make another appearance, this time as a main cast member. Between Ricochet’s appearances in Loners, this, and the upcoming announcement that poor dead Hornet was really a Skrull (hey - it is totally happening, just you watch!), we are one shadowy figure away from all of the Slingers being active in some way, shape, or form. A small part of me weeps for joy at the mere thought…

Fanboy moment aside, Gage is outstanding, and I am excited to see what he will do with this new group.

Page M21 - Avengers/Invaders #1 (of 12), $2.99, 32 Pages
Written by Jim Kruger and Alex Ross, Art by Steve Sadowski

Wow - I remember a time when Bucky was cited as the best possible example of “dead means dead” in comics (with Toro being a distant third). And with this issue, there will be 2 Buckys floating about in the Marvel Universe? If I told you about this 5 years ago, you would have laughed in my face.

This is the much heralded return of Steve Rogers - well, another Steve Rogers plucked from history, along with his entire team of Invaders from World War II. Not sure how much this is meant to fit into the actual mainstream Marvel continuity, but it does deal with some leftover issues from Civil War (Especially where Tony Stark and Captain America are concerned), so there is a good bet it is meant to have some lasting impact. If you liked Earth X, or anything else by that team, you might enjoy this series.

Page M29 - Franklin Richards: Not-So-Secret Invasion, $2.99, 32 Pages
By Marc Summerak and Chris Eliopoulos

This takes the cake (no lie) as the very best Secret Invasion crossover yet - five brand new Franklin Richards stories, this issue finding H.E.R.B.I.E. and Franklin in a pickle as Skrulls take over the Baxter Building! All of the previous Franklin Richards issues have been solid all-ages reads that will appeal to fans of the old Calvin & Hobbes strip. This issue should be cute and funny as each of the past ones have been.

Page M30 - Immortal Iron Fist #32, $2.99, 32 Pages
Written by Matt Fraction, Art by Khari Evans

This title has gotten a lot of quiet praise, but it doesn’t seem to have quite the buzz about it that other outstanding Marvel books have. Which is really a shame - ever since this book started telling stories of Iron Fists throughout history, it has been nearly impossible to put down. This issue picks up the story of Bei Bang-Wei from back in Immortal Iron Fist #3. Even if you haven’t much enjoyed Iron Fist in the past, it might be a good time to give this title a shot. You may well be surprised.

Page M31 - Guardians of the Galaxy #1, 32 Pages
Written by Dan Abnett and Andy Lanning, Art by Paul Pelletier

OK, I am not so crazy about Wraith, but any team that features Rocket Raccoon, Gamora, Quasar, and Cosmo (if you have read Nova recently, you know who that is) has my full confidence. This new title is spinning out of the ongoing Annihilation event. If it is anywhere near as good as Nova has been, it will be a can’t miss title. Even if Conquest is seemingly a little forced at this point (It might have been too soon for a sequel), Abnett and Lanning are still spinning gold with Nova, and even Conquest, despite its weak moments, is one of the better Marvel titles on the market right not. If you are looking for a new ongoing, this is your best bet for the month.

Page M33 - Giant-Sized Incredible Hulk #1, $3.99, 48 Pages
Written by Roger Stern

Boy, Uncle Rog is popping up all over the place, isn’t he? This is a welcome sight, especially for those that aren’t particularly fond of the new red Hulk. This issue will reprint Stern’s Incredible Hulk Annual #7, as well as a new story which finds Fred Sloan (unless you have been following Hulk for a while, that name might not be familiar to you) roaming the country getting stories of the Hulk from the people he has affected for his book. Expect a bunch of real old-school Hulk tales with this one. Should be a refreshing change.

Page M35 - The Invincible Iron Man #1, $2.99, 32 Pages
Written by Matt Fraction, Art by Salvador Larroca

Iron Man, Iron Man, Iron Man. Movie will be out this summer - and April is when Iron Man-ia sweeps the Marvel line-up. Six issued dedicated to Iron Man alone - the first part of the four part “Viva Las Vegas” mini, the current ongoing (Renamed “Director of SHIELD), the second part of the Legacy of Doom mini, the Manual, the finale to Ultimate Iron Man, and this issue, the start of a new Iron Man annual which looks to be the new marquee Iron Man book. Not to mention everything else Iron Man will be in this month. Hope you like Tony Stark!

Well, the goods are many. Matt Fraction is outstanding, and if anyone can make Tony Stark at all sympathetic again, it is him. Civil War did a lot of damage to Iron Man (there is a reason Tony Stark is called the best villain in the Marvel Universe right now), and it is hoped that some of that damage will be repaired before the film comes out.

The bads? Well, you might have a bit of Iron Man overexposure, but you are sure too after you see all six covers for this issue. You read right - six! No it isn’t the 90s, and this isn’t a Top Cow book. Maybe they are going a little crazy here?

I have a lot of faith in Matt Fraction, and on his name alone it is worth checking out this issue.

INDEPENDENT COMICS
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Page 247 - The Man With No Name #1, $3.50, 32 Pages, Dynamite Entertainment
Written by Christos Gage, Art by Wellington Dias

All of the sudden, the western genre is exploding. This new series is indeed based upon the character played by Clint Eastwood in the Dollars trilogy. With the renaissance of the genre, it is still a little difficult to establish new characters, so another iconic western hero getting his own series can only fuel future growth. Gage handling the writing chores is even more exciting - he has earned a fantastic reputation in his short career. This will add a little diversity to his resume.

Page 327 - I Was Kidnapped By Lesbian Pirates From Outer Space #1, $.99, 32 Pages, Platinum Studios
By Megan Rose Gedris

Seriously, with a title like that, you at least have to check it out! Actually, you can - all you need to do is head over to Drunk Duck and check it out for yourself. Silly is a good way to describe it. The look of the art works, invoking old 50’s sci-fi pulp is the perfect touch. The comic speaks for itself - if you like what you see on the link, can’t hurt to try this out. It is only a buck after all… well worth the cost if you ask me.

Craig’s Top Five of the Month

5 - The Invincible Iron Man #1, $2.99, 32 Pages, Marvel Comics[/b] - Seems to be a good month for Matt Fraction, and a good month for Iron Man comics. Especially if he brings his usual quality to the table.

4 - American Dream #1 (of 5), $2.99, 32 Pages, Marvel Comics - A long overdue solo mini.

3 - Final Crisis #1 (of 7), $3.99, 40 Pages, DC Comics - Remember there was a time when a major event #1 would be an automatic #1 in any month? Lucky to make #3 these days, sadly. Hopefully this is the beginning of the “Final” uber-crossover for some time.

2 - House of Mystery #1, $2.99, 32 Pages, DC/Vertigo - It’s a horror anthology. Any kind of quality anthology is going to get my recommendation these days.

1 - Guardians of the Galaxy #1, 32 Pages, Marvel Comics - Abnett, Lanning, Gamora, and Cosmo. A perfect combination. Abnett and Lanning are already writing the #1 book in the Marvel line-up. Will this make it #1 and #2?

NOTE: Opinions here may not reflect those of X-World Comics LLC or its staff and are solely the opinions of the writer.

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March 3, 2008

Off the Cuff: a beautiful collision

Filed under: Off the Cuff — Tags: , , , — Eric Barrett @ 10:56 am

Sometimes life provides you with perfect intersections of your hobbies.  And when that happens, life is good.  Take, for instance, this video where Rock Band and Portal meet.  You know you’re in for an awesome experience!

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